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#pragma once

#include <JavaScriptCore/Float16Array.h>
#include <JavaScriptCore/Uint8ClampedArray.h>
#include <WebCore/ImageDataPixelFormat.h>
#include <optional>
#include <wtf/JSONValues.h>

namespace WebCore {

class ImageDataArray {
public:
    static constexpr bool isSupported(JSC::TypedArrayType type) { return !!toImageDataPixelFormat(type); }
    static bool NODELETE isSupported(const JSC::ArrayBufferView&);

    ImageDataArray(Ref<JSC::Uint8ClampedArray>&&);
    ImageDataArray(Ref<JSC::Float16Array>&&);
    ImageDataArray(ImageDataArray&& original, std::optional<ImageDataPixelFormat> overridingPixelFormat);

    static std::optional<ImageDataArray> tryCreate(size_t, ImageDataPixelFormat, std::span<const uint8_t> = { });

    ImageDataPixelFormat NODELETE pixelFormat() const;
    size_t length() const;

    JSC::ArrayBufferView& arrayBufferView() const { return m_arrayBufferView.get(); }
    auto byteLength() const { return protect(arrayBufferView())->byteLength(); }
    auto isDetached() const { return protect(arrayBufferView())->isDetached(); }

    Ref<JSC::Uint8ClampedArray> asUint8ClampedArray() const;
    Ref<JSC::Float16Array> asFloat16Array() const;

    Ref<JSON::Value> copyToJSONArray() const;

private:
    ImageDataArray(Ref<JSC::ArrayBufferView>&&);

    Ref<ArrayBufferView> extractBufferViewWithPixelFormat(std::optional<ImageDataPixelFormat>) &&;

    // Needed by `toJS<IDLUnion<IDLUint8ClampedArray, ...>, const ImageDataArray&>()`
    template<typename IDL, bool needsState, bool needsGlobalObject> friend struct JSConverterOverloader;
    using DataVariant = Variant<Ref<JSC::Uint8ClampedArray>, Ref<JSC::Float16Array>>;
    operator DataVariant() const;

    Ref<JSC::ArrayBufferView> m_arrayBufferView;
};

} // namespace WebCore
