/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
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** use the contact form at http://qt.digia.com/contact-us.
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** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
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****************************************************************************/

#ifndef WINRTCONSTANTS_H
#define WINRTCONSTANTS_H

namespace WinRt {
namespace Internal {
namespace Constants {
const char WINRT_DEVICE_TYPE_LOCAL[] = "WinRt.Device.Local";
const char WINRT_DEVICE_TYPE_EMULATOR[] = "WinRt.Device.Emulator";
const char WINRT_DEVICE_TYPE_PHONE[] = "WinRt.Device.Phone";
const char WINRT_BUILD_STEP_DEPLOY[] = "WinRt.BuildStep.Deploy";
const char WINRT_BUILD_STEP_DEPLOY_ARGUMENTS[] = "WinRt.BuildStep.Deploy.Arguments";
const char WINRT_WINRTQT[] = "WinRt.QtVersion.WindowsRuntime";
const char WINRT_WINPHONEQT[] = "WinRt.QtVersion.WindowsPhone";
const char WINRT_QTMAP_SUBKEYNAME[] = "WinRt";
const char WINRT_QTMAP_OSFLAVOR[] = "OsFlavor";
const char WINRT_MANIFEST_EDITOR_ID[] = "WinRTManifestEditorID";
}
} // Internal
} // WinRt

#endif // WINRTCONSTANTS_H
