/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.  For licensing terms and
** conditions see http://qt.digia.com/licensing.  For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights.  These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
****************************************************************************/

#ifndef MODELNODEOPERATIONS_H
#define MODELNODEOPERATIONS_H

#include "selectioncontext.h"

namespace QmlDesigner {
namespace ModelNodeOperations {

void goIntoComponent(const ModelNode &modelNode);

typedef void (*SelectionAction)(const SelectionContext &);

void select(const SelectionContext &selectionState);
void deSelect(const SelectionContext &selectionState);
void cut(const SelectionContext &selectionState);
void copy(const SelectionContext &selectionState);
void deleteSelection(const SelectionContext &selectionState);
void toFront(const SelectionContext &selectionState);
void toBack(const SelectionContext &selectionState);
void raise(const SelectionContext &selectionState);
void lower(const SelectionContext &selectionState);
void paste(const SelectionContext &selectionState);
void undo(const SelectionContext &selectionState);
void redo(const SelectionContext &selectionState);
void setVisible(const SelectionContext &selectionState);
void setFillWidth(const SelectionContext &selectionState);
void setFillHeight(const SelectionContext &selectionState);
void resetSize(const SelectionContext &selectionState);
void resetPosition(const SelectionContext &selectionState);
void goIntoComponent(const SelectionContext &selectionState);
void setId(const SelectionContext &selectionState);
void resetZ(const SelectionContext &selectionState);
void anchorsFill(const SelectionContext &selectionState);
void anchorsReset(const SelectionContext &selectionState);
void layoutRowPositioner(const SelectionContext &selectionState);
void layoutColumnPositioner(const SelectionContext &selectionState);
void layoutGridPositioner(const SelectionContext &selectionState);
void layoutFlowPositioner(const SelectionContext &selectionState);
void layoutRowLayout(const SelectionContext &selectionState);
void layoutColumnLayout(const SelectionContext &selectionState);
void layoutGridLayout(const SelectionContext &selectionState);


} // namespace ModelNodeOperationso
} //QmlDesigner

#endif //MODELNODEOPERATIONS_H
