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#ifndef QBS_PRODUCTBUILDDATA_H
#define QBS_PRODUCTBUILDDATA_H

#include "artifactset.h"
#include "nodeset.h"
#include "rescuableartifactdata.h"
#include <language/filetags.h>
#include <language/forward_decls.h>
#include <tools/persistentobject.h>

#include <QList>
#include <QSet>

namespace qbs {
namespace Internal {

class Logger;

class ProductBuildData : public PersistentObject
{
public:
    ~ProductBuildData();

    ArtifactSet rootArtifacts() const;
    NodeSet nodes;
    NodeSet roots;

    // After change tracking, this is the relevant data of artifacts that were in the build data
    // of the restored product, and will potentially be re-created by our rules.
    // If and when that happens, the relevant data will be copied over to the newly created
    // artifact.
    AllRescuableArtifactData rescuableArtifactData;

    // Do not store, initialized in executor. Higher prioritized artifacts are built first.
    unsigned int buildPriority;

    typedef QHash<FileTag, ArtifactSet> ArtifactSetByFileTag;
    ArtifactSetByFileTag artifactsByFileTag;

    typedef QHash<RuleConstPtr, ArtifactSet> ArtifactSetByRule;
    ArtifactSetByRule artifactsWithChangedInputsPerRule;

private:
    void load(PersistentPool &pool);
    void store(PersistentPool &pool) const;
};

void addArtifactToSet(Artifact *artifact, ProductBuildData::ArtifactSetByFileTag &container);
void removeArtifactFromSetByFileTag(Artifact *artifact, const FileTag &fileTag,
        ProductBuildData::ArtifactSetByFileTag &container);
void removeArtifactFromSet(Artifact *artifact, ProductBuildData::ArtifactSetByFileTag &container);

} // namespace Internal
} // namespace qbs

#endif // QBS_PRODUCTBUILDDATA_H
