/***************************************************************************
 * nbase_winunix.h -- Background code that allows checking for input on    *
 * stdin on Windows without blocking.                                      *
 *                                                                         *
 ***********************IMPORTANT NMAP LICENSE TERMS************************
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 ***************************************************************************/

/* $Id$ */

#include <assert.h>

#include "nbase.h"

#include "nbase_winunix.h"

/*
This code makes it possible to check for input on stdin on Windows without
blocking. There are two obstacles that need to be overcome. The first is that
select on Windows works for sockets only, not stdin. The other is that the
Windows command shell doesn't echo typed characters to the screen unless the
program is actively reading from stdin (which would normally mean blocking).

The strategy is to create a background thread that constantly reads from stdin.
The thread blocks while reading, which lets characters be echoed. The thread
writes each block of data to a TCP socket. We juggle file descriptors and
Windows file handles to make the rest of the program think that the other end of
the TCP connection is stdin. Only the thread keeps a reference to the real stdin.
Since "stdin" is now a socket, it can be used with select and poll.

Call win_stdin_start_thread to start the thread and get the stdin socket.
Any other operations on stdin (read, scanf, etc.) should be transparent. Any
data buffered but not delivered to the program before starting the background
thread may be lost when the thread is started.
*/

/* The background thread that reads and buffers the true stdin. */
static HANDLE stdin_thread = NULL;
static SOCKET socket_r = INVALID_SOCKET;

struct win_thread_data {
/* This is a copy of the true stdin file handle before any redirection. It is
   read by the thread. */
  HANDLE stdin_handle;
/* This is the listen socket for the thread. It is closed after the first
   connection. */
  int socket_l;
};

/* This is the thread that reads from the true stdin (tdata->stdin_handle) and
   writes to socket_w, which is connected to the replacement stdin that the rest of
   the program sees. Once started, it never finishes except in case of error.
   win_stdin_start_thread is responsible for setting up tdata->stdin_handle. */
static DWORD WINAPI win_stdin_thread_func(void *data) {
    struct win_thread_data *tdata = (struct win_thread_data *)data;
    DWORD n, nwritten;
    char buffer[BUFSIZ];
    SOCKET socket_w = accept(tdata->socket_l, NULL, NULL);
    if (socket_w == INVALID_SOCKET) {
        //fprintf(stderr, "accept error: %d\n", socket_errno());
        goto ThreadCleanup;
    }

    closesocket(tdata->socket_l);
    tdata->socket_l = INVALID_SOCKET;

    for (;;) {
        if (ReadFile(tdata->stdin_handle, buffer, sizeof(buffer), &n, NULL) == 0)
            break;
        if (n == -1 || n == 0)
            break;

        // In the future, we can use WSASend to take advantage of the OVERLAPPED socket for IOCP
        nwritten = send(socket_w, buffer, n, 0);
        if (nwritten == SOCKET_ERROR)
            break;
        if (nwritten != n)
            break;
    }
ThreadCleanup:
    CloseHandle(tdata->stdin_handle);
    tdata->stdin_handle = NULL;
    if (tdata->socket_l != INVALID_SOCKET) {
        closesocket(tdata->socket_l);
        tdata->socket_l = INVALID_SOCKET;
    }
    if (socket_w != INVALID_SOCKET)
        closesocket(socket_w);

    return 0;
}

/* Get the newline translation mode (_O_TEXT or _O_BINARY) of a file
   descriptor. _O_TEXT does CRLF-LF translation and _O_BINARY does none.
   Complementary to _setmode. */
static int _getmode(int fd)
{
    int mode;

    /* There is no standard _getmode function, but _setmode returns the
       previous value. Set it to a dummy value and set it back. */
    mode = _setmode(fd, _O_BINARY);
    _setmode(fd, mode);

    return mode;
}

/* Start the reader thread and do all the file handle/descriptor redirection.
   Returns the STDIN socket on success, INVALID_SOCKET on error. */
int win_stdin_start_thread(void) {
    int stdin_fd;
    int stdin_fmode;
    int rc = 0, socksize = 0;
    struct win_thread_data *tdata = NULL;
    SOCKADDR_IN selfaddr;

    if (socket_r != INVALID_SOCKET) {
        assert(stdin_thread != NULL);
        return socket_r;
    }
    assert(stdin_thread == NULL);

    do {
        // Prepare handles for thread
        tdata = (struct win_thread_data *)safe_zalloc(sizeof(struct win_thread_data));

        /* Create the listening socket for the thread. When it starts, it will
         * accept our connection and begin writing STDIN data to the connection. */
        tdata->socket_l = (int) inheritable_socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
        if (tdata->socket_l == -1) {
            //fprintf(stderr, "socket error: %d", socket_errno());
            break;
        }
        socksize = sizeof(selfaddr);
        memset(&selfaddr, 0, socksize);
        selfaddr.sin_family = AF_INET;
        selfaddr.sin_addr.S_un.S_addr = htonl(INADDR_LOOPBACK);
        // Bind to any available loopback port
        if (SOCKET_ERROR == bind(tdata->socket_l, (SOCKADDR*)&selfaddr, socksize)) {
            //fprintf(stderr, "bind error: %d", socket_errno());
            break;
        }
        // Get the address that was assigned by bind()
        if (SOCKET_ERROR == getsockname(tdata->socket_l, (SOCKADDR*)&selfaddr, &socksize)) {
            //fprintf(stderr, "getsockname error: %d", socket_errno());
            break;
        }
        if (SOCKET_ERROR == listen(tdata->socket_l, 1)) {
            //fprintf(stderr, "listen error: %d\n", socket_errno());
            break;
        }

        /* Make a copy of the stdin handle to be used by win_stdin_thread_func.  It
           will remain a reference to the true stdin after we fake stdin to read
           from the socket instead. */
        if (DuplicateHandle(GetCurrentProcess(), GetStdHandle(STD_INPUT_HANDLE),
                    GetCurrentProcess(), &tdata->stdin_handle,
                    0, FALSE, DUPLICATE_SAME_ACCESS) == 0) {
            //fprintf(stderr, "DuplicateHandle error: %08x", GetLastError());
            break;
        }

        /* Start up the thread. We don't bother keeping a reference to it
           because it runs until program termination. From here on out all reads
           from the stdin handle or file descriptor 0 will be reading from the
           socket that is fed by the thread. */
        stdin_thread = CreateThread(NULL, 0, win_stdin_thread_func, tdata, 0, NULL);
        if (stdin_thread == NULL) {
            //fprintf(stderr, "CreateThread error: %08x", GetLastError());
            break;
        }

        // Connect to the thread and rearrange our own STDIN handles
        // Sockets are created with WSA_FLAG_OVERLAPPED, which is needed for socket functions,
        // but it means we can't use read().
        socket_r = (int)inheritable_socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
        if (socket_r == INVALID_SOCKET) {
            //fprintf(stderr, "socket error: %d", socket_errno());
            break;
        }
        if (SOCKET_ERROR == connect(socket_r, (SOCKADDR*)&selfaddr, socksize)) {
            //fprintf(stderr, "connect error: %d", socket_errno());
            break;
        }

        /* Set the stdin handle to read from the socket. */
        if (SetStdHandle(STD_INPUT_HANDLE, (HANDLE) socket_r) == 0) {
            //fprintf(stderr, "SetStdHandle error: %08x", GetLastError());
            break;
        }
        /* Need to redirect file descriptor 0 also. _open_osfhandle makes a new file
           descriptor from an existing handle. */
        /* Remember the newline translation mode (_O_TEXT or _O_BINARY), and
           restore it in the new file descriptor. */
        stdin_fmode = _getmode(STDIN_FILENO);
        stdin_fd = _open_osfhandle((intptr_t) GetStdHandle(STD_INPUT_HANDLE), _O_RDONLY | stdin_fmode);
        if (stdin_fd == -1) {
            break;
        }
        if (dup2(stdin_fd, STDIN_FILENO) != 0) {
            break;
        }

        rc = 1;
    } while (0);

    if (rc != 1) {
        if (socket_r != INVALID_SOCKET) {
            if (GetStdHandle(STD_INPUT_HANDLE) == (HANDLE) socket_r &&
                    tdata->stdin_handle) {
                // restore STDIN
                SetStdHandle(STD_INPUT_HANDLE, tdata->stdin_handle);
                tdata->stdin_handle = NULL; // make sure we don't close it later!
            }
            closesocket(socket_r);
            socket_r = INVALID_SOCKET;
        }
        if (stdin_thread) {
            TerminateThread(stdin_thread, 1);
            stdin_thread = NULL;
        }
        if (tdata) {
            if (tdata->stdin_handle)
                CloseHandle(tdata->stdin_handle);
            if (tdata->socket_l != INVALID_SOCKET)
                closesocket(tdata->socket_l);
            free(tdata);
        }

        return INVALID_SOCKET;
    }
    assert(socket_r != INVALID_SOCKET);

    return socket_r;
}
