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 * in the documentation and/or other materials provided with the
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#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_SVG_SVG_STATIC_STRING_LIST_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_SVG_SVG_STATIC_STRING_LIST_H_

#include "third_party/blink/renderer/core/svg/properties/svg_animated_property.h"
#include "third_party/blink/renderer/core/svg/svg_string_list_tear_off.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"

namespace blink {

class SVGElement;

// SVGStringList property implementations for SVGTests properties.
// Inherits SVGAnimatedPropertyBase to enable XML attribute synchronization, but
// this is never animated.
class SVGStaticStringList final : public GarbageCollected<SVGStaticStringList>,
                                  public SVGAnimatedPropertyBase {
 public:
  template <char list_delimiter>
  static SVGStaticStringList* Create(SVGElement* context_element,
                                     const QualifiedName& attribute_name) {
    return MakeGarbageCollected<SVGStaticStringList>(
        context_element, attribute_name,
        MakeGarbageCollected<SVGStringList<list_delimiter>>());
  }

  SVGStaticStringList(SVGElement*,
                      const QualifiedName&,
                      SVGStringListBase* initial_value);
  ~SVGStaticStringList() override;

  // SVGAnimatedPropertyBase:
  const SVGPropertyBase& BaseValueBase() const override;
  bool IsAnimating() const override;
  void SetAnimatedValue(SVGPropertyBase*) override;

  SVGParsingError AttributeChanged(const String&) override;

  SVGStringListBase* Value() { return value_.Get(); }
  SVGStringListTearOff* TearOff();

  void Trace(Visitor*) const override;

 private:
  Member<SVGStringListBase> value_;
  Member<SVGStringListTearOff> tear_off_;
};

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_CORE_SVG_SVG_STATIC_STRING_LIST_H_
