msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: 2009-04-11 14:45-0500\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:219(None)
msgid ""
"@@image: 'img/PreferencesAudioSystem.png'; "
"md5=2cbcf26e128bec63fae694af120c51d6"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:281(None)
msgid ""
"@@image: 'img/PreferencesMidiSystem.png'; "
"md5=a0f8cb05143d95b13b6aed599fbe4430"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:297(None)
msgid ""
"@@image: 'img/PreferencesAppearance.png'; "
"md5=0e8d04f6fc536d2f56233783730ba852"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:314(None)
msgid ""
"@@image: 'img/AudioEngineInfoDialog.png'; "
"md5=2409544da903ec8b9f08edb34bcb54ae"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:429(None)
msgid "@@image: 'img/MainToolbar.png'; md5=4f5dddc0a6fc51b5b98bbfd5dd1ebfd0"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:437(None)
msgid ""
"@@image: 'img/background_Control.png'; md5=0405af224f62d2e360cb2656379cbd66"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:443(None)
msgid ""
"@@image: 'img/background_Mode.png'; md5=b2ca832b899e6ec073f6d700c9c8e178"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:447(None)
msgid "@@image: 'img/background_BPM.png'; md5=0729e6f172d37cde37dc6dd69d7df9e9"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:451(None)
msgid "@@image: 'img/cpuload.png'; md5=bfceb68aa39947b9d8fce81d70350d56"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:455(None)
msgid "@@image: 'img/midi_in.png'; md5=302ded0d23140e8bf169a137ea7695b5"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:459(None)
msgid "@@image: 'img/jack_transport.png'; md5=a3510cfd235f685a5a5f4788ba4aa6a3"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:616(None)
msgid "@@image: 'img/bg_topPanel.png'; md5=ac7d11337eca92242e28918f8acf4281"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:625(None)
msgid "@@image: 'img/btn_clear_off.png'; md5=506e17500965351186046e8d4675e298"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:632(None)
msgid "@@image: 'img/btn_new_on.png'; md5=5cff0140de1a7304dd60b3cacea9e71d"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:639(None) manual.docbook:705(None)
msgid "@@image: 'img/btn_updown.png'; md5=4e40841f9213616bceba8538be720204"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:648(None)
msgid "@@image: 'img/btn_select.png'; md5=0d4dd148b47cfbb6054cc598a901e511"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:655(None)
msgid "@@image: 'img/btn_draw.png'; md5=834dbbf9b0b8f3d1343851d1529bffde"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:662(None)
msgid ""
"@@image: 'img/btn_pattern_mode.png'; md5=cfda76720e17b1b73a391b03d30a1f01"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:677(None) manual.docbook:1570(None)
msgid "@@image: 'img/SongEditor.png'; md5=8580fa158929130b0af2f7aa08abf489"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:697(None)
msgid "@@image: 'img/btn_hear_on.png'; md5=dc908c7a82db7350c7c7b6e79bb4e8ba"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:713(None)
msgid "@@image: 'img/btn_quant_off.png'; md5=d52c33c75ff5b690ea357fe170060d36"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:724(None) manual.docbook:1554(None)
msgid "@@image: 'img/PatternEditor.png'; md5=967f9e6860c1b53170ca33f13a4afbd5"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:745(None)
msgid ""
"@@image: 'img/PatternEditorInstr.png'; md5=aa7b047b212826d380d6afa3d54f40a2"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:754(None)
msgid ""
"@@image: 'img/btn_record_over.png'; md5=88def8ff2487f8cb71501d67a74d89d1"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:795(None)
msgid "@@image: 'img/tastiera.png'; md5=344cc621fc42d367ff50ec3b01017b04"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:809(None) manual.docbook:1638(None)
msgid "@@image: 'img/Mixer.png'; md5=150e569dd12b279484bd2066c08dbd85"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:818(None)
msgid "@@image: 'img/showPeaks_on.png'; md5=4475949f7c1f11157b8cfb623022e27b"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:826(None) manual.docbook:1595(None)
#: manual.docbook:1617(None)
msgid "@@image: 'img/btn_solo_on.png'; md5=275a1dd4a4cd6b5b93a0cc6d0d2ca497"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:834(None) manual.docbook:1601(None)
#: manual.docbook:1626(None)
msgid "@@image: 'img/btn_mute_on.png'; md5=2313bb2e4cf132f8fbfbe46e6505f5c6"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:842(None) manual.docbook:1589(None)
msgid ""
"@@image: 'img/btn_play_on_mixer.png'; md5=2eb3b919753b61020e06fe2dda6529ad"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:854(None) manual.docbook:1480(None)
msgid "@@image: 'img/showFX_on.png'; md5=faaad6e9491dac7d3478b96e87b1ecc5"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:863(None)
msgid "@@image: 'img/MixerFX.png'; md5=af1f625d71ffb19d140a2a6e15e64102"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:1488(None)
msgid "@@image: 'img/edit_off.png'; md5=125b96a529eb2984de90da816a21f2ef"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:1496(None)
msgid "@@image: 'img/MixerFXKnob.png'; md5=687a99626a7e1aecdb9b45506380ec5b"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:1504(None)
msgid "@@image: 'img/bypass_over.png'; md5=de70b2610957f2c6d494b5951193eb8f"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:1516(None)
msgid "@@image: 'img/MixerFXSelect.png'; md5=d21233583479b7309fc704f9693d97b7"
msgstr ""

#. When image changes, this message will be marked fuzzy or untranslated for you.
#. It doesn't matter what you translate it to: it's not used at all.
#: manual.docbook:1609(None)
msgid "@@image: 'img/MixerPan.png'; md5=5a331fe0240cfd3cabcf48c68fb11f11"
msgstr ""

#: manual.docbook:7(title)
msgid "Hydrogen Manual"
msgstr ""

#: manual.docbook:10(firstname)
msgid "Antonio"
msgstr ""

#: manual.docbook:11(surname)
msgid "Piraino"
msgstr ""

#: manual.docbook:14(firstname)
msgid "Alessandro"
msgstr ""

#: manual.docbook:15(surname)
msgid "Cominu"
msgstr ""

#: manual.docbook:19(date)
msgid "22/may/2005"
msgstr ""

#: manual.docbook:22(para)
msgid ""
"Hydrogen is a software synthesizer which can be used alone, emulating a drum "
"machine based on patterns, or via an external MIDI keyboard/sequencer "
"software. Hydrogen compiles on Linux/x86 and Mac OS X, although the latter "
"is still experimental, so ask in the developers mailing list for further "
"details."
msgstr ""

#: manual.docbook:35(title)
msgid "Introduction"
msgstr ""

#: manual.docbook:38(title)
msgid "Download"
msgstr ""

#: manual.docbook:39(para)
msgid ""
"The latest stable version of hydrogen is available as a tarball at <ulink "
"url=\"http://www.hydrogen-music.org/?p=download\">http://www.hydrogen-music."
"org</ulink>."
msgstr ""

#: manual.docbook:43(para)
msgid ""
"It is possible to download the latest source files directly from our "
"subversion server with: <screen><prompt>$</prompt> <command>svn co http://"
"svn.assembla.com/svn/hydrogen/trunk</command></screen> A certain release can "
"be fetched with: <screen><prompt>$</prompt> <command>svn co http://svn."
"assembla.com/svn/hydrogen/tags/0.9.3</command></screen>"
msgstr ""

#: manual.docbook:56(para)
msgid "qt (&gt;= 4.0) at <ulink url=\"http://www.trolltech.com\"/>"
msgstr ""

#: manual.docbook:59(para)
msgid "libsndfile at <ulink url=\"http://www.mega-nerd.com/libsndfile/\"/>"
msgstr ""

#: manual.docbook:63(para)
msgid ""
"ALSA (&gt;= 1.x) at <ulink url=\"http://www.alsa-project.com\"/> (only if "
"you wish to use ALSA as audio driver)"
msgstr ""

#: manual.docbook:66(para)
msgid ""
"Jack Audio Connection Kit (&gt;= 0.80) at <ulink url=\"http://jackaudio.org/"
"\"/> (only if you wish to use Jack as audio driver)"
msgstr ""

#: manual.docbook:69(para)
msgid ""
"PortAudio at <ulink url=\"http://www.portaudio.com\"/> (only if you wish to "
"use PortAudio as audio driver)"
msgstr ""

#: manual.docbook:72(para)
msgid ""
"Flac at <ulink url=\"http://flac.sf.net\"/> (only if you wish to use flac "
"samples)"
msgstr ""

#: manual.docbook:75(para)
msgid ""
"ladspa at <ulink url=\"http://ladspa.org\"/> (only if you wish to use ladspa "
"effects)"
msgstr ""

#: manual.docbook:78(para)
msgid ""
"liblrdf at <ulink url=\"http://liblrdf.sf.net\"/> (only if you wish to use "
"lrdf to categorise effects)"
msgstr ""

#: manual.docbook:81(para)
msgid ""
"lash at <ulink url=\"http://lash.nongnu.org\"/> (only if you wish to use "
"lash)"
msgstr ""

#: manual.docbook:52(para)
msgid ""
"Compiling Hydrogen depends on the following libraries: <placeholder-1/> "
"Please install them with your distribution's package manager. If you're "
"running a debian-based system, you can install the libraries with: <screen>\n"
"\t<prompt>$</prompt> <command>apt-get install libqt4-dev g++ libasound2-dev "
"\\\n"
"\tlibjack-dev liblrdf0-dev libflac++-dev libtar-dev libsndfile1-dev \\\n"
"\tliblash-dev libportaudio-dev libportmidi-dev </command></screen>"
msgstr ""

#: manual.docbook:94(title)
msgid "Build"
msgstr ""

#: manual.docbook:95(para)
msgid ""
"Decompress the tarball or go to the directory where the subversion copy was "
"checked out: <screen>\n"
"\t<prompt>$</prompt> <command>cd hydrogen-*</command>\n"
"\t<prompt>$</prompt> <command>scons</command>\n"
"\t<prompt>$</prompt> <command>su -c \"scons install\"</command>\n"
"\t\t    </screen>"
msgstr ""

#: manual.docbook:104(para)
msgid ""
"Before compiling, check for additional options with: <screen>\n"
"\t<prompt>$</prompt> <command>scons --help</command>\n"
"\t\t    </screen> If you want to use features which are not enabled by "
"default (for instance PortAudio), you can enable them with: <screen>\n"
"\t<prompt>$</prompt> <command>scons portaudio=1</command>\n"
"\t\t    </screen> Namely, if you get some error while running Hydrogen and "
"you want to report it remember to configure hydrogen with: <screen>\n"
"\t<prompt>$</prompt> <command>scons debug=1</command>\n"
"\t\t    </screen> To clean up compiled code: <screen>\n"
"\t<prompt>$</prompt> <command>scons -c</command>\n"
"\t\t    </screen>"
msgstr ""

#: manual.docbook:193(title)
msgid "Audio preferences"
msgstr ""

#: manual.docbook:194(para)
msgid ""
"First of all you should make shure that the audio engine is configured "
"properly. The preferences dialog can be accessed via the tools menu (tools -"
"&gt; preferences)."
msgstr ""

#: manual.docbook:202(title)
msgid "The Audio System tab"
msgstr ""

#: manual.docbook:204(para)
msgid ""
"From the \"Audio System\" tab (<xref linkend=\"fig.preferences.audio_tab\"/"
">) it is possible to modify the audio driver being used (OSS, Jack, ALSA, "
"PortAudio) with its buffer and sampling rate (unless using JACK, in this "
"case the audio driver configuration should happen before starting the JACK "
"server)."
msgstr ""

#: manual.docbook:206(para)
msgid ""
"We can set some features of Hydrogen like \"Enable track outputs\" useful if "
"you want to add effects to a single instrument with jack-rack. \"Connect to "
"Default Output Pair\" connects the output to the default ports: uncheck this "
"if you want to connect JACK output to other ports without disconnecting them "
"first"
msgstr ""

#: manual.docbook:209(para)
msgid ""
"Keep also an eye on the value of \"Polyphony\": depending on your CPU you "
"may want to change the max simultaneous notes in order to prevent hydrogen "
"from overunning the audio driver."
msgstr ""

#: manual.docbook:216(title)
msgid "The Audio System Tab"
msgstr ""

#: manual.docbook:224(para)
msgid "The following drivers are available:"
msgstr ""

#: manual.docbook:231(para)
msgid ""
"<emphasis role=\"bold\">jackd</emphasis>: The Jack driver is a professional "
"audio server which permits very low lag and exchanges with other audio "
"software. <emphasis>We strongly recommend using this driver to have the best "
"out of Hydrogen</emphasis>. JACK server will start automatically if not "
"already running."
msgstr ""

#: manual.docbook:239(para)
msgid ""
"<emphasis role=\"bold\">ALSA</emphasis>: the widely adopted Linux standard "
"audio drivers"
msgstr ""

#: manual.docbook:246(para)
msgid ""
"<emphasis role=\"bold\">OSS</emphasis>: The Oss audio driver uses /dev/dsp "
"and it's based on the OSS interface which is supported by the vast majority "
"of sound cards available for linux; this said, the use of this audio driver "
"blocks /dev/dsp until Hydrogen is closed i.e. unusable by any other "
"software. Use it as last resort."
msgstr ""

#: manual.docbook:256(para)
msgid ""
"<emphasis role=\"bold\">PortAudio</emphasis>: an open-source multiplatform "
"audio driver"
msgstr ""

#: manual.docbook:263(para)
msgid ""
"<emphasis role=\"bold\">CoreAudio</emphasis>: a driver for Mac OS X "
"(experimental)"
msgstr ""

#: manual.docbook:272(title)
msgid "The Midi System tab"
msgstr ""

#: manual.docbook:273(para)
msgid ""
"The \"Midi System\" tab (<xref linkend=\"fig.preferences.midi_tab\"/>) "
"concerns the MIDI input. You can choose the MIDI driver and input, setup "
"channels, binding actions to MIDI events."
msgstr ""

#: manual.docbook:278(title)
msgid "The MIDI System Tab"
msgstr ""

#: manual.docbook:288(title)
msgid "The Appearance tab"
msgstr ""

#: manual.docbook:289(para)
msgid ""
"The \"Appearance\" tab (<xref linkend=\"fig.preferences.appearance_tab\"/>) "
"let's you to modify Hydrogen and QT graphical properties."
msgstr ""

#: manual.docbook:294(title)
msgid "The Appearance Tab"
msgstr ""

#: manual.docbook:305(title)
msgid "The Audio Engine tab"
msgstr ""

#: manual.docbook:306(para)
msgid ""
"The audio engine info is a window with various stats about Hydrogen and the "
"audio driver. In case JACK is used, buffer and sampling rate should be set "
"before starting Hydrogen (JACK automatically starts when an application "
"tries to connect)."
msgstr ""

#: manual.docbook:311(title)
msgid "The Audio Engine Info Window"
msgstr ""

#: manual.docbook:329(title)
msgid "Using Hydrogen"
msgstr ""

#: manual.docbook:332(title)
msgid "Used Filetypes"
msgstr ""

#: manual.docbook:333(para)
msgid "Before working with Hydrogen, please familiarize with these filetypes:"
msgstr ""

#: manual.docbook:336(para)
msgid ""
"<emphasis role=\"bold\">*.h2pattern</emphasis>: XML file describing a single "
"pattern. Patterns are group of beats and are managed in the pattern editor."
msgstr ""

#: manual.docbook:339(para)
msgid ""
"<emphasis role=\"bold\">*.h2song</emphasis>: XML file describing the whole "
"song (or sequence). Songs are group of patterns with their properties and "
"are manager using the song editor"
msgstr ""

#: manual.docbook:342(para)
msgid ""
"<emphasis role=\"bold\">*.h2playlist</emphasis>: XML file describing a "
"playlist.A Playlist is a (ordered) group of songs."
msgstr ""

#: manual.docbook:345(para)
msgid ""
"<emphasis role=\"bold\">*.h2drumkit</emphasis>: a compressed and archived "
"folder containing all sound samples composing a drumkit and a description "
"XML file. Drumkits are basically group of sound samples."
msgstr ""

#: manual.docbook:351(title)
msgid "Main menu"
msgstr ""

#: manual.docbook:352(para)
msgid ""
"<emphasis role=\"bold\">Projects</emphasis>: this menu offers file related "
"functions."
msgstr ""

#: manual.docbook:355(para)
msgid "<emphasis>New</emphasis> - Create a new song"
msgstr ""

#: manual.docbook:356(para)
msgid ""
"<emphasis>Show Info</emphasis> - Set general properties of the song such as "
"name, author, license and generic notes"
msgstr ""

#: manual.docbook:357(para)
msgid "<emphasis>Open</emphasis> - Open a song"
msgstr ""

#: manual.docbook:358(para)
msgid ""
"<emphasis>Open Demo</emphasis> - Open a demo song (demo songs are stored in "
"<emphasis>$INSTALLPATH/share/hydrogen/data/demo_songs</emphasis>)"
msgstr ""

#: manual.docbook:359(para)
msgid "<emphasis>Open recent</emphasis> - Open a menu showing last used songs"
msgstr ""

#: manual.docbook:360(para)
msgid "<emphasis>Save</emphasis> - Save changes to current song"
msgstr ""

#: manual.docbook:361(para)
msgid ""
"<emphasis>Save as</emphasis> - Save current song specifying a name (default "
"path: <emphasis>$HOME/.hydrogen/data/songs)</emphasis>"
msgstr ""

#: manual.docbook:362(para)
msgid ""
"<emphasis>Open pattern</emphasis> - Open a saved pattern belonging to the "
"current drumkit"
msgstr ""

#: manual.docbook:363(para)
msgid ""
"<emphasis>Export pattern as</emphasis> - Saves a pattern. It will be stored "
"in <emphasis>$HOME/.hydrogen/data/patterns/drumkit_name</emphasis>"
msgstr ""

#: manual.docbook:364(para)
msgid ""
"<emphasis>Export MIDI file</emphasis> - Export current song in MIDI format"
msgstr ""

#: manual.docbook:365(para)
msgid "<emphasis>Export song</emphasis> - Export current song in WAV format"
msgstr ""

#: manual.docbook:366(para)
msgid "<emphasis>Quit</emphasis> - Quit Hydrogen"
msgstr ""

#: manual.docbook:371(para)
msgid ""
"<emphasis role=\"bold\">Instruments</emphasis>: this menu offers instruments "
"and drumkit (sound libraries) functions."
msgstr ""

#: manual.docbook:373(para)
msgid ""
"<emphasis>Add instrument</emphasis> - Add a new instrument to your current "
"drumkit"
msgstr ""

#: manual.docbook:374(para)
msgid ""
"<emphasis>Clear all</emphasis> - Delete all instruments from the current "
"drumkit"
msgstr ""

#: manual.docbook:375(para)
msgid ""
"<emphasis>Save library</emphasis> - Saves all instruments settings (and "
"their sound samples) in <emphasis>$HOME/.hydrogen/data/library_name</"
"emphasis>"
msgstr ""

#: manual.docbook:376(para)
msgid ""
"<emphasis>Export library</emphasis> - Compress all instruments samples and "
"settings in a drumkit in <emphasis>$HOME/.hydrogen/data/library_name</"
"emphasis>"
msgstr ""

#: manual.docbook:377(para)
msgid ""
"<emphasis>Import library</emphasis> - Imports another drumkit from the local "
"filesystem or download it from a remote location through an XML feed. The "
"XML file that should be provided is <emphasis role=\"bold\">NOT</emphasis> "
"RSS compliant (see <ulink url=\"http://www.hydrogen-music.org/feeds/"
"drumkit_list.php\">Hydrogen website</ulink> for an example). To load another "
"drumkit in your current working session of Hydrogen, read <xref linkend="
"\"sect.sound_library\"/>."
msgstr ""

#: manual.docbook:381(para)
msgid ""
"<emphasis role=\"bold\">Tools</emphasis>: opens the mixer, the playlist "
"editor, the instrument rack and the general preferences window."
msgstr ""

#: manual.docbook:383(para)
msgid "<emphasis>Playlist editor</emphasis> - A tool to manage playlists."
msgstr ""

#: manual.docbook:384(para)
msgid "<emphasis>Mixer</emphasis> - Open the mixer window."
msgstr ""

#: manual.docbook:385(para)
msgid "<emphasis>Instrument rack</emphasis> - Open the instrument rack panel."
msgstr ""

#: manual.docbook:386(para)
msgid ""
"<emphasis>Preferences</emphasis> - Open the main preferences window. Read "
"<xref linkend=\"sect.preferences\"/> on how to configure Hydrogen."
msgstr ""

#: manual.docbook:390(para)
msgid ""
"<emphasis role=\"bold\">Debug</emphasis>: tools mainly for debugging and "
"monitoring Hydrogen (only available when compiled with debug support)."
msgstr ""

#: manual.docbook:392(para)
msgid ""
"<emphasis>Show audio engine info - </emphasis>Open a monitor with various "
"<link linkend=\"sect.preferences.audio_engine_tab\">stats</link>"
msgstr ""

#: manual.docbook:393(para)
msgid "<emphasis>debug action - </emphasis> Insert debug commands."
msgstr ""

#: manual.docbook:394(para)
msgid ""
"<emphasis>Print Objects - </emphasis>Print on stdout current objects map."
msgstr ""

#: manual.docbook:398(emphasis)
msgid "Info"
msgstr ""

#: manual.docbook:400(para)
msgid "<emphasis>User manual - </emphasis>Open a window with this manual :)"
msgstr ""

#: manual.docbook:401(para)
msgid ""
"<emphasis>About - </emphasis>The usual window with licence information, "
"acknowledgements, etc."
msgstr ""

#: manual.docbook:411(title)
msgid "The main toolbar"
msgstr ""

#: manual.docbook:412(para)
msgid ""
"Before analyzing the two main frames of Hydrogen, let's take a quick look at "
"the main toolbar and its components:"
msgstr ""

#: manual.docbook:415(para)
msgid "Pilot the song using the start, stop, pause, etc. buttons"
msgstr ""

#: manual.docbook:416(para)
msgid ""
"Choose between \"pattern\" or \"song\" mode: in \"pattern\" mode only the "
"currently selected pattern will play, while in \"song\" mode all patterns "
"inserted will be played."
msgstr ""

#: manual.docbook:417(para)
msgid ""
"An advanced tap tempo function: choose note length and how many notes to "
"wait before recalculating BPM, then click the comma key repeatedly until the "
"'R' letter will appear and the BPM will be updated. (see <xref linkend="
"\"sect.tap_tempo\"/>)"
msgstr ""

#: manual.docbook:418(para)
msgid "Manually set BPM"
msgstr ""

#: manual.docbook:419(para)
msgid "Manage JACK transport"
msgstr ""

#: manual.docbook:420(para)
msgid "Open the mixer and the instrument rack panels"
msgstr ""

#: manual.docbook:425(title)
msgid "The Main Toolbar"
msgstr ""

#: manual.docbook:439(para)
msgid ""
"Main controls to start <emphasis role=\"bold\">[Hotkey = Spacebar]</"
"emphasis>, stop, fast forward, rewind, loop a song or a pattern."
msgstr ""

#: manual.docbook:444(para)
msgid "Set Pattern/Song Mode."
msgstr ""

#: manual.docbook:448(para)
msgid ""
"Set speed of playing (range: 30-400 bpm) <emphasis role=\"bold\">[Hotkey = "
"mouse wheel]</emphasis> and button to enable/disable metronome"
msgstr ""

#: manual.docbook:452(para)
msgid "Shows CPU load."
msgstr ""

#: manual.docbook:456(para)
msgid "Shows MIDI events."
msgstr ""

#: manual.docbook:460(para)
msgid ""
"Click to enable Jack transport: Hydrogen will work as 'slave' with another "
"'master' program (e.g. Ardour). This applet is only available if Jack Audio "
"Driver is selected."
msgstr ""

#: manual.docbook:463(para)
msgid "Other useful keybindings (not customizable for the moment):"
msgstr ""

#: manual.docbook:467(para)
msgid "<emphasis role=\"bold\">[CTRL + O]</emphasis> = Open File"
msgstr ""

#: manual.docbook:472(para)
msgid "<emphasis role=\"bold\">[CTRL + S]</emphasis> = Save File"
msgstr ""

#: manual.docbook:477(para)
msgid ""
"<emphasis role=\"bold\">[Backspace]</emphasis> = Restart song or pattern "
"from the beginning"
msgstr ""

#: manual.docbook:484(title)
msgid "Tap Tempo and BeatCounter"
msgstr ""

#: manual.docbook:486(para)
msgid ""
"It is possible to change tempo at any time using the tap-tempo and "
"BeatCounter features of Hydrogen. You can change these while playing or "
"while the song is stopped. To change the tempo, hit the <keycap>,</keycap> "
"(comma) key in tempo for the number of beats in the measure. After the "
"correct number of beats are met, the tempo will change to the average tempo "
"that you tapped in. If you continue to tap, these new taps will become a "
"part of a rolling average. If you tap accidentally, or if you wait too long "
"between taps, the tap tempo counter will start over."
msgstr ""

#: manual.docbook:499(para)
msgid ""
"The Tap Tempo is a part of the BeatCounter, which is essentially a Tap Tempo "
"on steroids. By default the BeatCounter display is not visible. To see the "
"BeatCounter widget click the upright button (<guilabel>BC</guilabel>) "
"between Song/Pattern mode selector and the BPM-widget. Or, it can be shown "
"by pressing the comma key (<keycap>,</keycap>)."
msgstr ""

#: manual.docbook:507(para)
msgid ""
"The tempo that you tap will be considered even beats of the beat type. The "
"beat type can be set to 1/8 (for eight-note beats), 1/4 (for quarter-note "
"beats), 1/2 (for half-note beats), and 1/1 (for whole-note beats). To change "
"the beat type use the left arrow buttons. To change the number of beats that "
"are counted, use the right arrow button. You can set from 2 to 16 beats. (I."
"e. if you set the beat to 6, you will have to tap 6 times before the new "
"tempo is computed and set.) When the display shows an <guilabel>R</"
"guilabel>, it means that the BeatCounter is ready to start from 0. Every "
"time you tap with the comma key, it will show the number of taps that you "
"have entered (1, 2, 3...)."
msgstr ""

#: manual.docbook:522(para)
msgid ""
"The button in the bottom right-hand controls the auto-start feature, and it "
"toggles between <guilabel>S</guilabel> and <guilabel>P</guilabel>. When it "
"shows <guilabel>P</guilabel> for (<emphasis>Play</emphasis>), the song will "
"set the new tempo and automatically start to play after you tap the right "
"number of beats (if it's not already playing, of course). This way, if you "
"have the BeatCounter set up for 4/4, you can tap 1-2-3-4, and start playing "
"on the next beat. When it shows <guilabel>S</guilabel> (for <emphasis>Set "
"BPM</emphasis>), the auto-start is disabled."
msgstr ""

#: manual.docbook:536(para)
msgid ""
"For example: Suppose you have a live band, Hydrogen, and a softsynth that is "
"controlled by Seq24)... and you want them all to start at the same time. Set "
"the beat type to 1/4 and the number of beats to 4. Enable auto-start (button "
"shows <guilabel>P</guilabel>). Count off the band 1-2-3-4 (while tapping the "
"comma key) &mdash; and everyone starts on 1."
msgstr ""

#: manual.docbook:545(para)
msgid ""
"Another example: Same situation, but the song doesn't require Hydrogen or "
"synths until some point later. During that time, a human (e.g. guitar "
"player) will be setting the tempo. On the measure before Hydrogen is "
"supposed to play, tap the comma key 1-2-3-4 with the beat... and you're in "
"on the next beat (at the right tempo)."
msgstr ""

#: manual.docbook:553(para)
msgid ""
"If you are using the JACK Transport, the BeatCounter continues to work. If "
"another program is the JACK Transport Master, Hydrogen will respond to tempo "
"change events from that application. Note that in this situation, Hydrogen "
"is supposed to be a <emphasis>slave</emphasis>, so some of the BeatCounter "
"features will be disabled or will not work properly. If Hydrogen is the JACK "
"Transport Master, tempo changes from Hydrogen will be reflected in those "
"programs (if they support it)."
msgstr ""

#: manual.docbook:564(para)
msgid ""
"Some of the settings to adjust the BeatCounter's latency compensation, and "
"they are located on the <guilabel>General</guilabel> tab of the Preferences "
"Dialog ( <menuchoice><guimenu>Tools</guimenu><guimenuitem>Preferences</"
"guimenuitem></menuchoice> ). Here there are two spinboxes:"
msgstr ""

#: manual.docbook:577(para)
msgid ""
"<emphasis role=\"bold\"><guilabel>Beat counter drift compensation in 1/10ms</"
"guilabel></emphasis>&mdash; adjust to compensate for latency between the "
"keyboard and the program."
msgstr ""

#: manual.docbook:583(para)
msgid ""
"<emphasis role=\"bold\"><guilabel>Beat counter start offset in ms</"
"guilabel></emphasis>&mdash; adjust the time between the BeatCounter's last "
"input stroke and when the song starts playing (if auto-start is activated)."
msgstr ""

#: manual.docbook:591(para)
msgid ""
"Note that these can be set to positive (+) or negative (-) values. In order "
"to find useful values for these, you will need to take some time to play "
"with it. Also, you may want different values depending on the speed of your "
"hardware, audio devices, drivers, etc. Using the BeatCounter effectively "
"requires practice."
msgstr ""

#: manual.docbook:604(title)
msgid "Song Editor"
msgstr ""

#: manual.docbook:606(para)
msgid ""
"The \"Song Editor\" (<xref linkend=\"fig.song_editor\"/>) gives an overview "
"of the whole timeline of the song (e.g. intro, verse, bridge, chorus and so "
"on); each blue coloured square on this panel is a complete bar as shown in "
"the underlying \"Pattern Editor\" panel. Here we have complete freedom to "
"add, remove or move patterns in any order we prefer. We can also copy and "
"paste patterns: use left mouse button to highlight an area and drag it "
"around. Dragging with CTRL key pressed copies the patterns."
msgstr ""

#: manual.docbook:610(para)
msgid "The Song Editor comes with 7 buttons:"
msgstr ""

#: manual.docbook:624(para)
msgid ""
"<placeholder-1/> Completely delete all patterns (asks for confirmation!)."
msgstr ""

#: manual.docbook:631(para)
msgid "<placeholder-1/> Create a new pattern (and asks for a name)."
msgstr ""

#: manual.docbook:638(para)
msgid "<placeholder-1/> Move currently selected pattern up or down."
msgstr ""

#: manual.docbook:647(para)
msgid ""
"<placeholder-1/> Enable selecting patterns for copy &amp; paste (Select "
"Mode)."
msgstr ""

#: manual.docbook:654(para)
msgid "<placeholder-1/> Enable Draw Mode."
msgstr ""

#: manual.docbook:661(para)
msgid ""
"<placeholder-1/> Switch from \"Single pattern mode\" to \"Stacked pattern "
"mode\" and back.."
msgstr ""

#: manual.docbook:668(para)
msgid ""
"Under these buttons there is a list of patterns created and when they will "
"played (each square == 1 bar). Click on an squarebox to add or cancel the "
"pattern. Clicking on right mouse button over the name of a pattern will "
"bring up a menu to change name of the pattern or to allow copying/deleting "
"it. Patterns with very same name are not allowed."
msgstr ""

#: manual.docbook:674(title)
msgid "The Song Editor"
msgstr ""

#: manual.docbook:685(title)
msgid "Pattern Editor"
msgstr ""

#: manual.docbook:686(para)
msgid ""
"The \"Pattern Editor\" frame (<xref linkend=\"fig.pattern_editor\"/>) lets "
"us create or modify the pattern (bar) which is being played, or add/remove "
"notes and tune intensity as well. On the higher-left side you find a pair of "
"LCD screens: the first one lets you choose the size of a pattern while the "
"second represents the current grid resolution (4 through 64). Selecting an "
"instrument which has at least one note in the pattern will show a few "
"vertical bars (one per note) on the lowest part of this frame. Those frame "
"shows the so called \"note properties\". This are special properties which "
"can be set for every single note. Hydrogen knows of 3 Properties: Velocity, "
"Pan and Lead/Lag. Lead and Lag allows a slight note lead or lag in respect "
"of the actual beat. The range is ca. 5 ticks which equals around ca. 10 ms "
"at a tempo of 120bpm."
msgstr ""

#: manual.docbook:693(para)
msgid ""
"The button <placeholder-1/> (hear new notes) will play the sample as it's "
"been added to the pattern. Finally you can move an instrument up and down in "
"the sequence with the buttons <placeholder-2/> . A useful <quote>Quantize</"
"quote> feature is available activating <placeholder-3/> . This way the beats "
"inserted will automatically respect the grid resolution currently applied."
msgstr ""

#: manual.docbook:721(title) manual.docbook:1551(title)
msgid "The Pattern Editor"
msgstr ""

#: manual.docbook:729(para)
msgid ""
"Rememeber this constraint concerning the grid: if you are working with a "
"resolution of 16 you can't go back to 8 and remove a 16th note; on the other "
"hand if you are working with a resolution of 8 and you try to insert a note "
"in the middle of two bars (looking for a 16 bars precision), notes will be "
"placed in the previous or in the following 8th bar. This contraint can be "
"removed if you disable the whole grid resolution (choose \"off\" from the "
"grid resolution LCD control). Now you'll be able to place notes wherever you "
"prefer."
msgstr ""

#: manual.docbook:734(para)
msgid ""
"Each instrument has its own set of features accessible right-clicking with "
"your mouse on it; <quote><emphasis role=\"bold\">Fill/Clear notes</"
"emphasis></quote> fills or deletes every note of that instrument in the "
"current pattern (remember that filling a pattern is always relative to the "
"grid resolution set) and finally <quote><emphasis role=\"bold\">Randomize "
"velocity</emphasis></quote> automatically apply a pseudo-random velocity to "
"each note of that instrument in the pattern. The more velocity you set on "
"the instrument, the more hydrogen will hit <quote>hard</quote> on that "
"instrument when played."
msgstr ""

#: manual.docbook:738(para)
msgid ""
"The small green and red squares beside the instrument name are the "
"<quote><emphasis role=\"bold\">mute</emphasis></quote> and <quote><emphasis "
"role=\"bold\">solo</emphasis></quote> buttons."
msgstr ""

#: manual.docbook:750(para)
msgid ""
"Also, you can set new beats clicking on <placeholder-1/> which enables "
"direct input by MIDI events or by keyboard according to the following map "
"key=instrument:"
msgstr ""

#: manual.docbook:760(emphasis)
msgid ""
"Note that the name of the instrument depends on the drumkit loaded. This "
"list refers to the GMKit loaded by default. The position of the instrument, "
"however, is the same."
msgstr ""

#: manual.docbook:763(para)
msgid "Z = Kick"
msgstr ""

#: manual.docbook:764(para)
msgid "X = Snare Jazz"
msgstr ""

#: manual.docbook:765(para)
msgid "C = Snare Rock"
msgstr ""

#: manual.docbook:766(para)
msgid "V = Tom Low"
msgstr ""

#: manual.docbook:767(para)
msgid "B = Tom Mid"
msgstr ""

#: manual.docbook:768(para)
msgid "N = Tom Hi"
msgstr ""

#: manual.docbook:769(para)
msgid "M = Cowbell"
msgstr ""

#: manual.docbook:770(para)
msgid "Q = Ride Jazz"
msgstr ""

#: manual.docbook:771(para)
msgid "W = Ride Rock"
msgstr ""

#: manual.docbook:772(para)
msgid "E = Instrument No. 17 (currently not assigned)"
msgstr ""

#: manual.docbook:773(para)
msgid "R = Instrument No. 18 (currently not assigned)"
msgstr ""

#: manual.docbook:774(para)
msgid "T = Instrument No. 20 (currently not assigned)"
msgstr ""

#: manual.docbook:775(para)
msgid "Y = Instrument No. 22 (currently not assigned)"
msgstr ""

#: manual.docbook:776(para)
msgid "U = Instrument No. 24 (currently not assigned)"
msgstr ""

#: manual.docbook:777(para)
msgid "S = Stick"
msgstr ""

#: manual.docbook:778(para)
msgid "D = Hand Clap"
msgstr ""

#: manual.docbook:779(para)
msgid "G = Closed HH"
msgstr ""

#: manual.docbook:780(para)
msgid "H = Pedal HH"
msgstr ""

#: manual.docbook:781(para)
msgid "J = Open HH"
msgstr ""

#: manual.docbook:782(para)
msgid "2 = Crash"
msgstr ""

#: manual.docbook:783(para)
msgid "3 = Crash Jazz"
msgstr ""

#: manual.docbook:784(para)
msgid "5 = Instrument No. 19 (currently not assigned)"
msgstr ""

#: manual.docbook:785(para)
msgid "6 = Instrument No. 21 (currently not assigned)"
msgstr ""

#: manual.docbook:786(para)
msgid "7 = Instrument No. 23 (currently not assigned)"
msgstr ""

#: manual.docbook:790(para)
msgid ""
"Here's a quick reference of the above bindings for your convenience. See "
"<xref linkend=\"chap.create_song\"/> for a basic walkthrough of how the "
"pattern editor works."
msgstr ""

#: manual.docbook:803(title)
msgid "Mixer"
msgstr ""

#: manual.docbook:806(title) manual.docbook:1635(title)
msgid "The Mixer"
msgstr ""

#: manual.docbook:814(para)
msgid ""
"The Mixer frame (<xref linkend=\"fig.mixer\"/>) is useful for tuning a "
"global or single volume of the current drumkit. It shows the current peak "
"(click on <placeholder-1/> to disable, useful on old CPUs) and let you set "
"the maximum peak allowed (tune with the fader knob of the instrument), lets "
"you modify attributes like pan, play solo <placeholder-2/> , mute "
"<placeholder-3/> or test play only that instrument <placeholder-4/> ; "
"selecting in the Pattern Editor an instrument causes a blue LED to light on "
"(near the play button). Near the global volume knob, you can set 3 global "
"effect such a swing (shifts a few notes back or forward not randomly), "
"timing (modify timings of the notes) and humanize effect (random velocity "
"editing)."
msgstr ""

#: manual.docbook:849(para)
msgid ""
"In addition to all this you can set up to 4 special LADSPA effects for each "
"instrument switching the <placeholder-1/> button. See next section for a "
"detailed overview. <placeholder-2/>"
msgstr ""

#: manual.docbook:873(title)
msgid "Sound Library (Drumkit Manager)"
msgstr ""

#: manual.docbook:875(para)
msgid ""
"The Sound Library saves you time in managing your drum kits, favorite "
"patterns, and favorite songs. When making new songs and drum kits, the Sound "
"Library makes it easier for you to reuse and mix the instruments and "
"patterns from other kits and songs."
msgstr ""

#: manual.docbook:881(title)
msgid "System Drumkits"
msgstr ""

#: manual.docbook:883(para)
msgid ""
"This lists the drumkits that were installed by your system administrator. It "
"was determined by the compile-time prefix. On Unix-like operating systems, "
"this is usually <filename role=\"directory\">/usr/share/hydrogen/data/"
"drumkits</filename>, or possibly <filename role=\"directory\">/usr/local/"
"share/hydrogen/data/drumkits</filename>. These kits are available to all "
"users on the system, and users are usually not able to add to them."
msgstr ""

#: manual.docbook:892(para)
msgid ""
"To load a drumkit from here, right-click the drumkit and select "
"<guimenuitem>Load</guimenuitem>. This will replace your current drumkit with "
"the one that you selected. To load a single instrument from that kit, left-"
"click the <guibutton>plus</guibutton> to the left of the drumkit's name to "
"show all the instruments. With your left mouse button, click and drag the "
"instrument into your current kit. The instrument will be added to the "
"drumkit that you currently have loaded."
msgstr ""

#: manual.docbook:903(title)
msgid "User Drumkits"
msgstr ""

#: manual.docbook:905(para)
msgid ""
"These are your own drum kits that you can manage yourself. They are usually "
"stored in <filename role=\"directory\">$HOME/.hydrogen/data/drumkits</"
"filename>. When you are creating a new drumkit, you can save it here by "
"selecting <menuchoice><guimenu>Instruments</guimenu><guimenuitem>Save "
"library</guimenuitem></menuchoice>."
msgstr ""

#: manual.docbook:913(para)
msgid ""
"Loading drumkits and instruments to use is the same as for the System "
"Drumkits (see <xref linkend=\"sect.systemdrumkits\"/>)."
msgstr ""

#: manual.docbook:918(title)
msgid "Patterns in the Sound Library"
msgstr ""

#: manual.docbook:920(para)
msgid ""
"Before you save your favorite patterns to the sound library, be sure to edit "
"it's properties by right-clicking and selecting <guimenuitem>Properties</"
"guimenuitem>. There, you can give the pattern a title and a category. You "
"can use one of the categories already provided, or create your own "
"categories by simply typing in a category name. The category name is "
"important, because the patterns will be filed by category in the Sound "
"Library."
msgstr ""

#: manual.docbook:928(para)
msgid ""
"You can save your favorite patterns in the sound library by right clicking "
"the title of the pattern in the song editor, and selecting <guimenuitem>Save "
"Pattern</guimenuitem>. It will appear in the Sound Library underneath "
"<guilabel>Patterns</guilabel> and the category that you assigned to the "
"pattern."
msgstr ""

#: manual.docbook:936(title)
msgid "Songs in the Sound Library"
msgstr ""

#: manual.docbook:938(para)
msgid ""
"To save songs in the Sound Library, put them in your data directory "
"underneath the <filename role=\"directory\">songs</filename> folder (usually "
"<filename role=\"directory\">$HOME/data/songs</filename>. To remove them, "
"remove the file from that folder."
msgstr ""

#: manual.docbook:947(title)
msgid "Drumkits and Instrument Editing"
msgstr ""

#: manual.docbook:949(para)
msgid ""
"Creating a new drumkit with Hydrogen is done with the Instrument Editor. "
"Using the instrument editor you can load samples, set envelope parameters, "
"set the gain, and a few other advanced features like mute groups, low-pass "
"resonance filter, and pitch randomization."
msgstr ""

#: manual.docbook:955(para)
msgid ""
"Instead of creating your own drumkit, you can also use or download existing "
"drumkits using the <xref linkend=\"sect.sound_library\"/>."
msgstr ""

#: manual.docbook:963(title)
msgid "Concepts"
msgstr ""

#: manual.docbook:965(para)
msgid ""
"The synthesizer in Hydrogen is a sample-based synthesizer. A sample is a "
"piece of pre-recorded audio (usually between .1 sec and 3 sec). To play a "
"note, the sample is simply played back at the right time. There's a few "
"concepts and terms that you should understand when you are putting together "
"a drumkit. (See <xref linkend=\"glossary\"/> for more detailed explanations.)"
msgstr ""

#: manual.docbook:976(title)
msgid "Sampling Synthesizer Terms"
msgstr ""

#: manual.docbook:978(term) manual.docbook:1995(glossterm)
msgid "Sample"
msgstr ""

#: manual.docbook:978(para) manual.docbook:1997(para)
msgid ""
"A short recording of a sound, typically between .1 and 3.0 seconds long."
msgstr ""

#: manual.docbook:983(term) manual.docbook:1821(glossterm)
msgid "Gain"
msgstr ""

#: manual.docbook:983(para)
msgid "Volume adjustment."
msgstr ""

#: manual.docbook:987(term) manual.docbook:2019(glossterm)
msgid "Velocity"
msgstr ""

#: manual.docbook:987(para) manual.docbook:2021(para)
msgid "How hard you hit a note."
msgstr ""

#: manual.docbook:991(term)
msgid "ADSR Envelope Generator"
msgstr ""

#: manual.docbook:991(para)
msgid ""
"An Attack/Decay/Sustain/Release envelope generator. After you trigger a "
"note, Hydrogen will <emphasis>attack</emphasis> the note by increasing its "
"volume from 0 to the full velocity of the note. After reaching full "
"velocity, it will <emphasis>decay</emphasis> the note by lowering the volume "
"until it reaches the <emphasis>sustain</emphasis> level. When the note is "
"<emphasis>released</emphasis>, Hydrogen reduces the volume from the sustain "
"level back down to 0."
msgstr ""

#: manual.docbook:1005(term) manual.docbook:1686(glossterm)
msgid "Attack"
msgstr ""

#: manual.docbook:1005(para)
msgid ""
"The amount of <emphasis role=\"bold\">time</emphasis> to go from 0 to full "
"velocity."
msgstr ""

#: manual.docbook:1010(term) manual.docbook:1763(glossterm)
msgid "Decay"
msgstr ""

#: manual.docbook:1010(para)
msgid ""
"The amount of <emphasis role=\"bold\">time</emphasis> to go from full "
"velocity to the sustain volume."
msgstr ""

#: manual.docbook:1015(term) manual.docbook:2003(glossterm)
msgid "Sustain"
msgstr ""

#: manual.docbook:1015(para)
msgid ""
"The <emphasis role=\"bold\">level</emphasis> (how loud) to hold the note "
"between the sustain and the release. It is a percentage of the velocity. It "
"does not depend on time."
msgstr ""

#: manual.docbook:1021(term) manual.docbook:1937(glossterm)
msgid "Release"
msgstr ""

#: manual.docbook:1021(para)
msgid ""
"The amount of <emphasis role=\"bold\">time</emphasis> to go from the sustain "
"volume back down to 0."
msgstr ""

#: manual.docbook:1027(para)
msgid ""
"Typical samples that are used in Hydrogen are: the sound of a single drum "
"hit, the sound of a single cymbal hit, the sound of a single cowbell hit. "
"Whenever you put a note in the pattern (or play a note using MIDI), Hydrogen "
"will play whatever sound you have loaded. So, to put together a drum kit you "
"need to gather short recordings of the bass drum, each tom, each cymbal, the "
"high hat open, the high hat closed, the snare drum (snare on), the snare "
"drum (snare off), rim shots, etc."
msgstr ""

#: manual.docbook:1039(para)
msgid ""
"However, there are no rules about what a sample can be. It's not uncommon to "
"use Hydrogen to trigger non-drum sounds like: audio clips of people talking, "
"a clip from a song, sound effects, audio clips from movies, and famous "
"people speaking. Be creative!"
msgstr ""

#: manual.docbook:1049(title)
msgid "Creating a New Drumkit"
msgstr ""

#: manual.docbook:1051(para)
msgid ""
"To start a brand new drum kit, select <menuchoice><guimenu>Instruments</"
"guimenu><guimenuitem>Clear All</guimenuitem></menuchoice>. This will give "
"you a bank of 32 blank instruments. To delete instruments, right-click on on "
"each instrument and select <guimenuitem>Delete Instrument</guimenuitem>. To "
"add more instruments, select <menuchoice><guimenu>Instruments</"
"guimenu><guimenuitem>Add instrument</guimenuitem></menuchoice>."
msgstr ""

#: manual.docbook:1066(para)
msgid ""
"Select an instrument to start editing it. This is done by left-clicking on "
"the name of the instrument in the instrument list (at the left). You will "
"notice that the name of the instrument in the Instrument Editor matches the "
"one that you clicked."
msgstr ""

#: manual.docbook:1072(para)
msgid ""
"After you have your drum kit working the way you want, select "
"<menuchoice><guimenuitem>Instruments</guimenuitem><guimenuitem>Save library</"
"guimenuitem></menuchoice>. It will ask you for the name of the kit to save. "
"If you wish to <emphasis>overwrite</emphasis> an existing kit, you will need "
"to type in the same name as the kit that you want to replace."
msgstr ""

#: manual.docbook:1083(para)
msgid ""
"Drumkits are automatically stored in the <filename class=\"directory\">data</"
"filename> directory (i.e. <filename class=\"directory\">$HOME/data/drumkits</"
"filename>)."
msgstr ""

#: manual.docbook:1088(para)
msgid ""
"To export a drumkit (for sharing with others), it must first be loaded into "
"your Sound Library. Then, select <menuchoice><guimenuitem>Instruments</"
"guimenuitem><guimenuitem>Export library</guimenuitem></menuchoice> from the "
"menu. Select the drum kit that you wish to export, and give it a file name "
"to save it to."
msgstr ""

#: manual.docbook:1100(title)
msgid "Creating an Instrument and Layers"
msgstr ""

#: manual.docbook:1102(para)
msgid ""
"For each instrument in a drum kit, you can load several samples and set "
"different synthesizer parameters. This section will step you through how to "
"create a new instrument and load the samples."
msgstr ""

#: manual.docbook:1107(para)
msgid ""
"To begin creating an instrument, select <menuchoice><guimenu>Instruments</"
"guimenu><guimenuitem>Add instrument</guimenuitem></menuchoice>. This will "
"give you a blank instrument to start from."
msgstr ""

#: manual.docbook:1114(para)
msgid ""
"Now, you need two samples. Any .WAV or .FLAC file will do. Hydrogen provides "
"several in the <filename class=\"directory\">data/drumkits</filename> "
"directory."
msgstr ""

#: manual.docbook:1119(para)
msgid ""
"In the instrument editor, click on <guibutton>Layers</guibutton>. You can "
"layer several samples into the instrument. Which one is played depends on "
"the velocity of the incoming note. Click <guibutton>Load Layer</guibutton> "
"and point the <guimenu>Audio File Browser</guimenu> to your sample. Note "
"that the <guimenu>Audio File Browser</guimenu> will allow you to preview the "
"sample before you load it. It will also allow you to load more than one "
"sample at a time. But for now, only load one."
msgstr ""

#: manual.docbook:1129(para)
msgid ""
"After you load the sample, you'll see that there is now a <guilabel>1</"
"guilabel> at the top, and the topmost rectangle has turned light blue. To "
"load a second sample, click the slot just below it, and then click "
"<guibutton>Load Layer</guibutton> to bring in another sample."
msgstr ""

#: manual.docbook:1136(para)
msgid ""
"After bringing in both samples, you'll probably notice that only the "
"<emphasis>first</emphasis> sample is being played whenever you trigger the "
"instrument. This is because you need to set the <emphasis>velocity</"
"emphasis> ranges for the layers. Move your mouse to the sides of the light "
"blue rectangles and you see that you get a left-right drag cursor. Now drag "
"the sample to the left or right (like a curtain). You will now see Layer 2 "
"appear."
msgstr ""

#: manual.docbook:1147(para)
msgid ""
"The velocity setting for the layer is 0-velocity on the left, and full "
"velocity on the right. Set up Layer 1 to sound for soft notes, and Layer 2 "
"to sound for hard notes. (I.e. Layer 1 on the left and Layer 2 on the right.)"
msgstr ""

#: manual.docbook:1153(para)
msgid ""
"Now, in the pattern area, set up a simple pattern that plays this "
"instrument. Adjust the velocity settings on each note so that you can get "
"the different samples to sound. Now set the pattern to loop and notice how "
"your different samples are getting triggered. (To learn about editing a "
"pattern, see <xref linkend=\"sect.pattern_editor\"/>)"
msgstr ""

#: manual.docbook:1161(para)
msgid ""
"For each layer, you can set the <guibutton>Gain</guibutton> and the "
"<guibutton>Pitch</guibutton>. The pitch also has a <guibutton>Fine</"
"guibutton> adjustment."
msgstr ""

#: manual.docbook:1166(para)
msgid ""
"Use the <guibutton>Gain</guibutton> adjustment to control how loud the "
"sample will play. This is necessary because it's extremely difficult to get "
"a set of samples that all sound at about the same volume. By adjusting here, "
"the samples that were recorded too quietly can be turned up to match your "
"loud samples (that had to be turned down)."
msgstr ""

#: manual.docbook:1175(para) manual.docbook:1318(para)
msgid ""
"It is very easy to set the <guibutton>Gain</guibutton> too high, causing "
"your sample to clip. Remember to test the gain with full-velocity notes. If "
"you clip your signal here, it will only get worse as Hydrogen processes it."
msgstr ""

#: manual.docbook:1183(para)
msgid ""
"The pitch of the sample can be modified with the pitch controls. The "
"<guibutton>Pitch</guibutton> knob adjust the pitch in musical half-steps. "
"(So, -12 is down 1 octave). The pitch on the right adjusts the pitch "
"&plusmn;50 cents. (One half-step is 100 cents.)"
msgstr ""

#: manual.docbook:1191(para)
msgid ""
"The pitch is adjusted by playing the sample back faster or slower. This is "
"called the Dopplar Effect. So, if you have a 1-second sample that you turn "
"down -12 (1 octave), you sample will only last for .5-seconds."
msgstr ""

#: manual.docbook:1199(title)
msgid "Instrument Parameters"
msgstr ""

#: manual.docbook:1201(para)
msgid ""
"In the instrument editor, click on the <guibutton>General</guibutton> "
"button. Here you can adjust several parameters that are for the whole "
"instrument (not for each layer). The parameters that you can adjust are:"
msgstr ""

#: manual.docbook:1209(para)
msgid ""
"<emphasis role=\"bold\">Envelope parameters</emphasis>: <guibutton>Attack</"
"guibutton>, <guibutton>Decay</guibutton>, <guibutton>Sustain</guibutton>, "
"<guibutton>Release</guibutton>. (See <xref linkend=\"def.envelopegenerator\"/"
">)"
msgstr ""

#: manual.docbook:1215(para)
msgid ""
"<emphasis role=\"bold\"><guibutton>Gain</guibutton></emphasis>: The overall "
"volume of the instrument."
msgstr ""

#: manual.docbook:1219(para)
msgid ""
"<emphasis role=\"bold\"><guibutton>Mute Group</guibutton></emphasis>: Which "
"mute group this instrument is a member of (see <xref linkend=\"def.mutegroup"
"\"/>)."
msgstr ""

#: manual.docbook:1225(para)
msgid ""
"<emphasis role=\"bold\">Filter Parameters</emphasis>: <guibutton>Byp</"
"guibutton>ass, <guibutton>Cutoff</guibutton>, <guibutton>Resonance</"
"guibutton>."
msgstr ""

#: manual.docbook:1230(guibutton)
msgid "Random Pitch"
msgstr ""

#: manual.docbook:1235(para)
msgid ""
"It's important that you understand <xref linkend=\"sect.instrument_editing."
"concepts\"/> in order to continue on."
msgstr ""

#: manual.docbook:1240(title)
msgid "Envelope Parameters"
msgstr ""

#: manual.docbook:1242(para)
msgid ""
"When the instrument is triggered, its volume is run through an ADSR "
"Envelope. The parameters operate as follows:"
msgstr ""

#: manual.docbook:1257(para)
msgid ""
"The attack, decay, and release parameters are all set by the number of "
"<emphasis>audio samples</emphasis>. This means that the time changes "
"depending on the sample rate of your sound card. The max time for each of "
"them is 100,000 audio samples (typ. 2.27 sec at 44.1 kHz)."
msgstr ""

#: manual.docbook:1248(para)
msgid ""
"<emphasis role=\"bold\">Attack</emphasis>&mdash; the amount of "
"<emphasis>time</emphasis> that the volume of the sample goes from 0 to the "
"full velocity of the note. If the value is 0, the sample will play "
"immediately at full velocity. If the value is 1.0, the sample volume will "
"use the maximum time available for the attack paramater. <placeholder-1/>"
msgstr ""

#: manual.docbook:1267(para)
msgid ""
"<emphasis role=\"bold\">Decay</emphasis>&mdash; the amount of "
"<emphasis>time</emphasis> for the volume of the sample to go from full "
"velocity down to the sustain volume. If the value is 0, the sample will "
"immediately skip from the attack volume to the sustain volume. If the value "
"is 1.0, the sample volume will use the maximum time available for the decay "
"parameter.<footnoteref linkend=\"fn.adsrtimes\"/>"
msgstr ""

#: manual.docbook:1278(para)
msgid ""
"<emphasis role=\"bold\">Sustain</emphasis>&mdash; the <emphasis>volume</"
"emphasis> to play the note after the decay phase is over, and until the note "
"is released. If set to 0, the note will be silent. If set to 1.0, the note "
"will play at full velocity."
msgstr ""

#: manual.docbook:1286(para)
msgid ""
"<emphasis role=\"bold\">Release</emphasis>&mdash; the <emphasis>time</"
"emphasis> to fade out the note from the sustain volume back down to 0 "
"(silent). If set to 0, the note will fade out in the minimum amount of time "
"(about 5 ms). If set to 1, it will fade out for the maximum time available."
"<footnoteref linkend=\"fn.adsrtimes\"/>"
msgstr ""

#: manual.docbook:1296(para)
msgid ""
"If the sample is shorter than the times that you specify, the sample will "
"end, regardless of which phase of the ADSR it is in. If the note is "
"sustained, it does <emphasis>not</emphasis> draw out the note while you are "
"holding it. It only holds the gain (volume) parameter during that time."
msgstr ""

#: manual.docbook:1306(title)
msgid "Gain and Mute Group"
msgstr ""

#: manual.docbook:1308(para)
msgid ""
"The gain sets the overall volume for the sample. This gain is applied after "
"the gain that you set for the layer, and before the gain that is set for the "
"mixer. If the Gain is 0, the instrument will be silent. If the gain is 1.0 "
"the volume of the samples will not be adjusted (i.e. 0 dB). If the gain is "
"set higher, the samples will be amplified."
msgstr ""

#: manual.docbook:1326(para)
msgid ""
"Hydrogen provides more mute groups than you know what to do with (over 256). "
"A mute group is a grouping of instruments that are mutually exclusive "
"&mdash; only one instrument may be playing at any time. If one is playing "
"and another instrument in the group is triggered, it will immediately "
"silence (mute) and start playing the other instrument. This is useful, "
"especially, for instruments like hi-hats where the open sound and the closed "
"sound are different instruments."
msgstr ""

#: manual.docbook:1337(para)
msgid ""
"If the mute group is set to <guilabel>Off</guilabel>, then the instrument is "
"not part of any mute grouping. If the mute group is set to any number, then "
"that is the group that the instrument is a part of. To set other instruments "
"into the same grouping, set their mute group parameter to the same number. "
"(For example, to group all the high-hat instruments, you can set all their "
"mute group parameters to 1. To have a snare drum mute group, set their mute "
"group parameters to 2.)"
msgstr ""

#: manual.docbook:1352(title)
msgid "Filter and Random Pitch"
msgstr ""

#: manual.docbook:1354(para)
msgid ""
"The filter is a low-pass resonance filter. If you don't wish to use is, "
"click the <guibutton>BYP</guibutton>ass button so that it's red. If it's not "
"red, then the filter is active. The cutoff parameter adjusts the cutoff "
"frequency for the filter. The resonance parameter adjusts how much to "
"resonate the cutoff frequency. If the resonance is set to 0, then the filter "
"is just a simple low-pass filter."
msgstr ""

#: manual.docbook:1363(para)
msgid ""
"The cutoff frequency of the filter varies with the sample rate of your audio "
"card. The range of the knob (0 to 1.0) is optimized for a 48,000 kHz sample "
"rate."
msgstr ""

#: manual.docbook:1381(para)
msgid ""
"The random pitch paramater allows you to randomly vary the pitch of the "
"sample every time it is triggered. The value is set between 0 and 1.0. The "
"pitch change is fairly small: &plusmn;2 half-steps &times; value. Using this "
"sparingly can help your sequences to sound more like a real drummer."
msgstr ""

#: manual.docbook:1390(title)
msgid "Tips on Editing Instruments"
msgstr ""

#: manual.docbook:1392(para)
msgid ""
"With all of the different parameters available to tweak, it can be difficult "
"to set up something that sounds nice when you're done. Here's a few tips on "
"setting up an instrument:"
msgstr ""

#: manual.docbook:1397(para)
msgid ""
"<emphasis role=\"bold\">Turn down the gain.</emphasis> Every time you have a "
"gain knob (i.e. an amplifier), this is called a <emphasis>gain stage</"
"emphasis>. With every gain stage you have, it's easy to overdrive your "
"signal &mdash; which means the signal gets distorted by clipping. In "
"addition, if you have two samples that, by themselves, peg your meters "
"&mdash; what do you think happens when you combine them? That's right, you "
"overdrive the signal again."
msgstr ""

#: manual.docbook:1406(para)
msgid ""
"If things sound bad and distorted, start by turning down the gain setting on "
"the layer... especially if it's larger than 1.0. Then turn down the "
"instrument gain. Then any gain on a LADSPA effect. Then the fader on the "
"mixer. Then the master output fader."
msgstr ""

#: manual.docbook:1412(para)
msgid ""
"<emphasis role=\"bold\">Test samples at full velocity.</emphasis> Your "
"sample will be played louder if the velocity is higher. So, if you set "
"everything to sound nice and full with velocity at 0.7, what will happen "
"when you get a full velocity of 1.0? (<emphasis>Hint: clipping.</emphasis>)"
msgstr ""

#: manual.docbook:1418(para)
msgid ""
"<emphasis role=\"bold\">Try to use samples that are -6 dB max.</emphasis> "
"Visually, this means samples that peak at only 1/2 of full scale. Otherwise, "
"turn your layer gain to about .5."
msgstr ""

#: manual.docbook:1423(para)
msgid ""
"<emphasis role=\"bold\">Remove all DC offsets from the sample.</emphasis> In "
"a sample editor, there is usually a line down the center of your sample's "
"waveform. This is the zero-line. The beginning of your sample should be on "
"this line. The end of your sample should also be on this line. However, if "
"your signal is a little above or a little below this line, you will hear a "
"click at the beginning and the end of your sample whenever it is played. If "
"your sample editor doesn't provide any tools to fix a DC Offset problem, you "
"can eliminate the noise by putting a slight fade-in/out at the ends of your "
"sample."
msgstr ""

#: manual.docbook:1435(para)
msgid ""
"<emphasis role=\"bold\">The ADSR will not be longer than your sample.</"
"emphasis> If you have a short sample, it doesn't matter how long you set the "
"attack and delay &mdash; the sample will stop playing at the end."
msgstr ""

#: manual.docbook:1440(para)
msgid ""
"<emphasis role=\"bold\">Things change with the sample rate.</emphasis> If "
"you have a really nice setup with all your parameters painstakenly "
"tweaked... things <emphasis>will</emphasis> change if you change the sample "
"rate of your audio card. Many of Hydrogens internal settings and parameters "
"are done based on how many samples go by, and not on how many seconds go by. "
"The sort of things that change are: anything time-base (like attack and "
"release) and anything frequency based (like the cutoff frequency)."
msgstr ""

#: manual.docbook:1454(title)
msgid "LADSPA plugins"
msgstr ""

#: manual.docbook:1455(para)
msgid ""
"Hydrogen can also add effects to sounds using any LADSPA plugin library. You "
"need to have installed the LADSPA sources (available from <ulink url="
"\"http://www.ladspa.org\"/>) and while this will give a rough idea of how it "
"works you should really have a taste of the real thing installing one or "
"more plugin libraries, it's as simple as a <command>scons &amp;&amp; scons "
"install</command>. Here are a few places to download plugin libraries:"
msgstr ""

#: manual.docbook:1458(para)
msgid ""
"SWH-Plugins available at <ulink url=\"http://plugin.org.uk\"/>. Note that "
"before compiling these plugins you need the FFTW tarball from <ulink url="
"\"http://www.fftw.org\"/>."
msgstr ""

#: manual.docbook:1460(para)
msgid "CMT available at <ulink url=\"http://www.ladspa.org\"/>."
msgstr ""

#: manual.docbook:1462(para)
msgid "TAP available at <ulink url=\"http://tap-plugins.sf.net\"/>."
msgstr ""

#: manual.docbook:1467(title)
msgid "Plugins Kill"
msgstr ""

#: manual.docbook:1468(para)
msgid ""
"A LADSPA plugin is compiled, executable code. It is capable of hanging, "
"crashing, freezing, screaching, overflowing buffers, and even phoning home. "
"If you start having issues with Hydrogen, disable your plugins and see if "
"things improve. Some plugins are not designed for real-time use, and some "
"are just plain better than others."
msgstr ""

#: manual.docbook:1476(para)
msgid ""
"Once you have installed a few plugins open a song you'd like add an effect "
"to and select an instrument that has a few beats in the pattern. In the "
"Mixer click on <placeholder-1/> and select one of the four available effect "
"line Click on the Edit button ( <placeholder-2/> ), than on <quote>Select "
"the FX</quote>: this will bring up another window (<xref linkend=\"fig."
"select_effect\"/>) that lets you choose an effect amongst those installed, "
"they are alphabetically sorted and categorized. Once you're done, adjust the "
"level from the mixer and start playing. Each round knob in the FX part "
"controls the level of its effect. <placeholder-3/> If you want to quickly "
"enable/disable the effect click the Bypass ( <placeholder-4/>) button."
msgstr ""

#: manual.docbook:1513(title)
msgid "Select an Effect"
msgstr ""

#: manual.docbook:1532(title)
msgid "A new song"
msgstr ""

#: manual.docbook:1534(title)
msgid "\"Song\" mode and \"Pattern\" mode"
msgstr ""

#: manual.docbook:1535(para)
msgid ""
"This is just a quick-and-dirty walkthrough to Hydrogen. Refer to the "
"tutorial for a more detailed overview."
msgstr ""

#: manual.docbook:1539(para)
msgid ""
"Hydrogen has 2 main modes: \"Pattern\" mode and \"Song\" mode (refer to "
"<xref linkend=\"sect.main_toolbar\"/> for the buttons to activate). When "
"\"Pattern\" mode is activated the current pattern is continously repeated, "
"so to help changing it until we don't like it, while \"Song\" mode repeats "
"only the current pattern: this is useful when putting together the patterns, "
"to create the whole structure for the song."
msgstr ""

#: manual.docbook:1545(title)
msgid "A new pattern"
msgstr ""

#: manual.docbook:1546(para)
msgid ""
"We'll start from an empty song with an empty pattern, as created by default: "
"\"pattern\" mode should be selected now. It is also possible to change name "
"of the pattern. Now let's click on the <quote>Play</quote> button and while "
"the pattern is playing let's add notes in the grid of the Song Editor (<xref "
"linkend=\"fig.pattern_editor.2\"/>) simply left_mouse_clicking on it: adjust "
"grid resolution and BPM speed if needed. Rememeber some constraints of the "
"grid: if you are working with a resolution of 16 you can't go back to 8 and "
"remove a 16th note; same thing happens if you are working with a resolution "
"of 8 and you try to insert a note in the middle of two bars (looking for a "
"16 bars precision): they will be placed on the previous or on the following "
"8th bar (unless you choose <quote>off</quote> from the Grid Resolution LCD, "
"in this case you're free to place notes wherever you prefer). <emphasis role="
"\"bold\">Be sure to select the correct pattern in the Song Editor before "
"adding notes in the Pattern Editor!</emphasis>"
msgstr ""

#: manual.docbook:1561(title)
msgid "A new sequence"
msgstr ""

#: manual.docbook:1562(para)
msgid ""
"Once patterns are created (<xref linkend=\"fig.insert_notes\"/>), we can "
"copy/paste/delete them simply dragging with the mouse (activate the select "
"mode for the Song Editor and keep pressed left mouse button to select those "
"you want to move or copy)."
msgstr ""

#: manual.docbook:1567(title)
msgid "Inserting Notes in a Pattern"
msgstr ""

#: manual.docbook:1578(title)
msgid "Adjust from the mixer"
msgstr ""

#: manual.docbook:1579(para)
msgid ""
"Of course we can always use the mixer window, either when creating or "
"playing patterns."
msgstr ""

#: manual.docbook:1583(para)
msgid ""
"The Mixer frame (<xref linkend=\"fig.mixer.2\"/>) is made of 32 independent "
"tracks, each of these is binded to an instrument, plus a \"Master Output\" "
"line to adjust general output volume and a \"FX\" button to set effects. "
"Every line features 3 buttons ( <placeholder-1/><placeholder-2/><placeholder-"
"3/> ), pan adjust ( <placeholder-4/> ), current maximum peak, volume fader "
"and name of the track. Clicking on <placeholder-5/> will play the selected "
"instrument, cutting the others. The \"Mute\" button <placeholder-6/> , "
"simply mute <emphasis>that</emphasis> instrument. The maximun peak indicates "
"the maximun volume reached from the instrument; the peak must be in a range "
"of 0.0 and 1.0 (in <xref linkend=\"fig.mixer.2\"/> you can see a few volumes "
"too loud), otherwise it will get distorted producing a weird sound "
"(especially with OSS audio driver), in this case it's better to set volume "
"down; keep an eye on each vu-meter."
msgstr ""

#: manual.docbook:1645(title)
msgid "Glossary"
msgstr ""

#: manual.docbook:1647(para)
msgid ""
"This is a glossary of general terms encountered when using Hydrogen, "
"synthesizers, drums, or samplers. The definitions in the text are "
"simplified, but the definitions here are more general and have more "
"explanation. For example, the text of the manual would have you believe that "
"an ADSR is the only kind of envelope generator, and could only ever control "
"the volume. While it's simple for new users, it's not quite right."
msgstr ""

#: manual.docbook:1659(glossterm)
msgid "ADSR"
msgstr ""

#: manual.docbook:1661(para)
msgid ""
"A type of envelope generator that allows you to control the <link linkend="
"\"def.attack\">Attack</link>, <link linkend=\"def.decay\">Decay</link>, "
"<link linkend=\"def.sustain\">Sustain</link>, and <link linkend=\"def.release"
"\">Release</link> parameters. Generally, the parameters are proportional to "
"the <link linkend=\"def.velocity\">velocity</link>."
msgstr ""

#: manual.docbook:1670(para)
msgid ""
"In Hydrogen, the ADSR envelope generator only controls the volume "
"(attenuation)."
msgstr ""

#: manual.docbook:1673(para)
msgid ""
"Read more about this in the Wikipedia Article <ulink url=\"http://en."
"wikipedia.org/wiki/ADSR_envelope\">ADSR Envelope</ulink>"
msgstr ""

#: manual.docbook:1688(para)
msgid ""
"This is the first phase of an ADSR envelope, and is the amount of "
"<emphasis>time</emphasis> to turn the parameter up from 0 to full velocity "
"after triggering the note."
msgstr ""

#: manual.docbook:1697(glossterm)
msgid "Attenuation"
msgstr ""

#: manual.docbook:1699(para)
msgid ""
"In filters and mixers, this the amount that a signal is reduced (volume)."
msgstr ""

#: manual.docbook:1709(glossterm)
msgid "Band-Pass Filter"
msgstr ""

#: manual.docbook:1711(para)
msgid ""
"A filter that preserves a cetertain band of frequencies, and attenuates "
"(silences) all others. This is often done by combining a high-pass and a low-"
"pass filter."
msgstr ""

#: manual.docbook:1724(glossterm)
msgid "Clipping"
msgstr ""

#: manual.docbook:1726(para)
msgid ""
"A phenomenon that happens to a signal when the signal is too large for "
"whatever is receiving it. The peaks of the signal (which are normally smooth "
"curves) get cut off straight at the max volume (clipped). This distorts the "
"sound and is usually undesirable."
msgstr ""

#: manual.docbook:1732(para)
msgid ""
"An example of clipping is when you play music louder than your speaker can "
"handle. Parts of the music sound harsh and fuzzy."
msgstr ""

#: manual.docbook:1739(glossterm)
msgid "Cutoff Frequency"
msgstr ""

#: manual.docbook:1741(para)
msgid ""
"On high-pass and low-pass filters, this is the frequency that divides "
"between those that pass, and those that are attenuated (silenced). In a high-"
"pass resonance filter, or a low-pass resonance filter, the cutoff is also "
"the frequency zone that gets boosted."
msgstr ""

#: manual.docbook:1746(para)
msgid ""
"For example, if you have a low-pass filter and you set the cutoff frequency "
"high (i.e. 20kHz)... the filter will not affect the sound. All the audible "
"frequencies will pass through undisturbed. As you lower the cutoff frequency "
"to something like 40 Hz (the low string on a bass guitar), it sounds like "
"someone is putting a blanket over the speaker. The higher frequencies are "
"being attenuated above 30 Hz."
msgstr ""

#: manual.docbook:1765(para)
msgid ""
"After reaching full velocity from the attack, this is the amount of "
"<emphasis>time</emphasis> to turn the parameter down from full velocity to "
"the sustain level."
msgstr ""

#: manual.docbook:1776(glossterm)
msgid "Envelope Generator"
msgstr ""

#: manual.docbook:1778(para)
msgid ""
"A way to control (change) a parameter over time as a response to triggering, "
"holding, and releasing a note."
msgstr ""

#. TRANSLATORS: This is a witty English expression that means, "Did I
#. 	   just say something really complicated, and you quit paying attention?
#. 	   I'll try it again a little more informally."
#: manual.docbook:1784(para)
msgid "Did your eyes just glaze over? Let's try again:"
msgstr ""

#: manual.docbook:1786(para)
msgid ""
"Imagine that you're playing a note on the keyboard and you have your other "
"hand on a knob (volume, filter cutoff, etc.). As you play the note, you "
"twist the knob (often up, then down... or down, then up). You do the same "
"thing on each note. That's what an envelope generator does. See also <link "
"linkend=\"def.adsr\">ADSR</link>"
msgstr ""

#: manual.docbook:1797(glossterm)
msgid "Fader"
msgstr ""

#: manual.docbook:1799(para)
msgid ""
"A slider control used to adjust the attenuation (volume) in a mixer. Faders "
"always have an \"audio\" taper, which means that the attenuation amount "
"changes on an exponential scale."
msgstr ""

#: manual.docbook:1806(glossterm)
msgid "Filter"
msgstr ""

#: manual.docbook:1808(para)
msgid ""
"A device that changes a sound by attenuating specific frequencies. A tone "
"knob is an example of a simple, low-pass filter."
msgstr ""

#: manual.docbook:1823(para)
msgid ""
"In an amplifier, this adjust how much (or how little) a signal is amplified "
"(volume). A higher gain value is a louder signal."
msgstr ""

#: manual.docbook:1831(glossterm)
msgid "High-Pass Filter"
msgstr ""

#: manual.docbook:1833(para)
msgid ""
"A filter that attenuates (silences) low frequencies, but allows high "
"frequencies to pass through."
msgstr ""

#: manual.docbook:1844(glossterm)
msgid "Instrument"
msgstr ""

#: manual.docbook:1846(para)
msgid ""
"In Hydrogen, an instrument is a single noise-maker (like a bass drum kick, "
"or a tom)."
msgstr ""

#: manual.docbook:1857(glossterm)
msgid "Layer"
msgstr ""

#: manual.docbook:1859(para)
msgid ""
"In an instrument you can load several different samples (each one called a "
"<emphasis role=\"bold\">layer</emphasis>), and have a different sample play "
"depending on the velocity of the note. Only one sample at a time will play."
msgstr ""

#: manual.docbook:1864(para)
msgid ""
"Suppose you have a sample of a floor tom being struck softly. If you simply "
"play the sample louder &mdash; it will <emphasis>not</emphasis> sound the "
"same as a real tom that has been struck very hard. If you wish to mimic this "
"in your instrument, you can load one sample for soft playing, and a "
"different sample for loud playing."
msgstr ""

#: manual.docbook:1876(glossterm)
msgid "Low-Pass Filter"
msgstr ""

#: manual.docbook:1878(para)
msgid ""
"A filter that attenuates (silences) high frequences, but allows low "
"frequencies to pass through."
msgstr ""

#: manual.docbook:1889(glossterm)
msgid "Mute"
msgstr ""

#: manual.docbook:1891(para)
msgid ""
"To make no noise. A setting on an instrument that prevents any audio output."
msgstr ""

#: manual.docbook:1897(glossterm)
msgid "Mute Group"
msgstr ""

#: manual.docbook:1899(para)
msgid ""
"A group of instruments (samples) that should mute (stop playing) immediately "
"after another instrument in the group is triggered."
msgstr ""

#: manual.docbook:1902(para)
msgid ""
"This is typically used in hi-hats, where there's a different instrument "
"(sample) for when the hi-hat is open or closed. With a real hi-hat, the "
"sound of the open hi-hat will stop as soon as you close it. However, if you "
"use two samples &mdash; the open sound will continue even after you have "
"triggered the closed sound. By placing both instruments in the same mute "
"group (group #1, for example)... triggering closed sound will immediately "
"stop the open sound (and vice versa)."
msgstr ""

#: manual.docbook:1917(glossterm)
msgid "Octave"
msgstr ""

#: manual.docbook:1919(para)
msgid ""
"A span of frequencies where the top-most frequency is exactly twice the "
"frequency of the bottom frequency."
msgstr ""

#: manual.docbook:1922(para)
msgid ""
"For example, the range 20 Hz to 40 Hz is an octave. So is 120 Hz to 240 Hz, "
"and 575 Hz to 1150 Hz. While the frequency differences are very different "
"(20 Hz, 120 Hz, and 575 Hz, respectively), to the human ear they "
"<emphasis>sound</emphasis> like the same distance."
msgstr ""

#: manual.docbook:1939(para)
msgid ""
"After the note is released, this is the amount of <emphasis>time</emphasis> "
"to reduce the parameter from the sustain level to 0."
msgstr ""

#: manual.docbook:1948(glossterm)
msgid "Resonance"
msgstr ""

#: manual.docbook:1950(para)
msgid ""
"When referring to a resonance filter, this is the parameter that determines "
"how much of a boost (gain) to give the frequencies at the cutoff."
msgstr ""

#: manual.docbook:1959(glossterm)
msgid "Resonance Filter"
msgstr ""

#: manual.docbook:1961(para)
msgid ""
"A filter that gives a large boost to a very narrow range of frequencies. "
"Typically it will be part of a high-pass or a low-pass filter, where the "
"boosted frequencies are centered on the cut-off frequency."
msgstr ""

#: manual.docbook:1973(glossterm)
msgid "Roll-off"
msgstr ""

#: manual.docbook:1975(para)
msgid ""
"This is the amount that frequencies are attenuated (suppressed) as the "
"frequency changes (typically measured in dB/octave)."
msgstr ""

#: manual.docbook:1978(para)
msgid ""
"For example, in a low-pass filter the frequences below the cutoff frequency "
"are not attenuated (they pass-through with the same volume). Same with the "
"cutoff frequency. As you go above the cutoff frequency, the frequencies that "
"are near the cutoff frequency are not attenuated very much at all. However, "
"the frequencies that are much higher than the cutoff are attenuated "
"(suppressed) a lot. This is usually approximated by a straight line (on a "
"log scale) and measured in in dB of attenuation per octave of frequency."
msgstr ""

#: manual.docbook:2005(para)
msgid ""
"The <emphasis>level</emphasis> to hold the parameter after finishing the "
"decay time. This level will be maintained until the not is released."
msgstr ""

#: manual.docbook:2023(para)
msgid ""
"MIDI devices are required to send this information along with the note. "
"Synthesizers use this information to adjust several parameters on the sample "
"(typically the volume). In Hydrogen, it is only used to adjust how loud the "
"sample is played back."
msgstr ""

#. Put one translator per line, in the form of NAME <EMAIL>, YEAR1, YEAR2.
#: manual.docbook:0(None)
msgid "translator-credits"
msgstr ""
