#textdomain wesnoth

#define NEW_GOLD_CARRYOVER PERCENTAGE_NUMBER
    carryover_add=yes
    carryover_percentage={PERCENTAGE_NUMBER}
#enddef

#define EARLY_FINISH_BONUS_NOTE
_"Early finish bonus."#enddef

#define NO_EARLY_FINISH_BONUS_NOTE
_"No early finish bonus."#enddef

#define EARLY_FINISH_BONUS_CAPTION
_"<small>(early finish bonus)</small>"#enddef

#define NO_GOLD_CARRYOVER_NOTE
_"No gold carried over to the next scenario."#enddef

#define NEW_GOLD_CARRYOVER_NOTE_100
    _"
100% of finishing gold carried over to the next scenario."#enddef

#define NEW_GOLD_CARRYOVER_NOTE_40
    _"
40% of finishing gold carried over to the next scenario."#enddef

#define NEW_GOLD_CARRYOVER_NOTE_20
    _"
20% of finishing gold carried over to the next scenario."#enddef

#define ALTERNATIVE_OBJECTIVE OBJECTIVE_TEXT
    [objective]
        description="<span color='white'>" + _ "Alternative objective:" + "</span>
<span color='green'>" + {OBJECTIVE_TEXT} + "</span> " 
        condition=win
    [/objective]
#enddef

#define ALTERNATIVE_OBJECTIVE_BONUS OBJECTIVE_TEXT
    [objective]
        description="<span color='white'>" + _ "Alternative objective:" + "</span>
<span color='green'>" + {OBJECTIVE_TEXT} + "</span> " + {EARLY_FINISH_BONUS_CAPTION} 
        condition=win
    [/objective]
#enddef
