#textdomain wesnoth-multiplayer

[multiplayer]
    id=multiplayer_elensefar_courtyard
    name= _ "2p - Elensefar Courtyard"
    map_data="{multiplayer/maps/2p_Elensefar_Courtyard.map}"
    description= _ "Fight through corridors and gardens, and dominate the eastern courtyard of what used to be the glorious city of Elensefar."
    random_start_time="no"

    {DEFAULT_SCHEDULE}
    {DEFAULT_MUSIC_PLAYLIST}

    [side]
        [ai]
            villages_per_scout=7
        [/ai]
        side=1
        gold=125
        canrecruit=yes
        controller=human
        team_name=south
        user_team_name= _ "teamname^South"
        fog=yes
    [/side]
    [side]
        [ai]
            villages_per_scout=7
        [/ai]
        side=2
        gold=125
        canrecruit=yes
        controller=human
        team_name=north
        user_team_name= _ "teamname^North"
        fog=yes
    [/side]
    
   	[item]
        x=16
        y=14
        image=units/elves-wood/lord-magic-1.png~GS()
    [/item]
   	[item]
        x=19
        y=2
        image=units/elves-wood/champion-attack-5.png~GS()
    [/item]
   	[item]
        x=20
        y=25
        image="units/elves-wood/sharpshooter+female-bow-attack3.png~GS()"
    [/item]
    
   	{PLACE_IMAGE scenery/village-human-burned1.png 35 3}
   	{PLACE_IMAGE scenery/rubble.png 27 6}
   	{PLACE_IMAGE scenery/tent-fancy-red.png 15 27}
   	{PLACE_IMAGE scenery/leanto.png 14 27}
   	{PLACE_IMAGE units/transport/boat.png 2 5}
   	{PLACE_IMAGE items/scarecrow.png 5 25}
   	{PLACE_IMAGE items/straw-bale2.png 37 25}
   	{PLACE_IMAGE items/straw-bale1.png 35 24}
   	{PLACE_IMAGE items/box.png 2 21}
   	{PLACE_IMAGE items/ornate1.png 2 22}
   	{PLACE_IMAGE items/barrel.png 1 13}
   	{PLACE_IMAGE items/brazier.png 1 16}
   	{PLACE_IMAGE items/barrel.png 2 18}
   	{PLACE_IMAGE scenery/monolith2.png 19 11}
   	{PLACE_IMAGE scenery/monolith3.png 22 12}
   	{PLACE_IMAGE scenery/monolith1.png 22 15}
   	{PLACE_IMAGE scenery/monolith3.png 19 17}
   	{PLACE_IMAGE scenery/monolith2.png 13 17}
   	{PLACE_IMAGE scenery/monolith3.png 10 15}
   	{PLACE_IMAGE scenery/monolith1.png 10 12}
   	{PLACE_IMAGE scenery/monolith3.png 13 11}
   	{PLACE_IMAGE scenery/whirlpool.png 15 14}
   	{PLACE_IMAGE scenery/whirlpool.png 17 14}
   	{PLACE_IMAGE scenery/well.png 15 26}
   	
   	[event]
   		name=prestart
   		
   		[store_locations]
   			variable=ToD_change_to_litcave
	   			x=28-31
   			[or]
	   			x,y=25-27,1
   			[/or]
   			[or]
   				x,y=27,2
   			[/or]
   			[or]
	   			x,y=26-27,26
   			[/or]
   			[or]
	   			x,y=32-36,9-19
	   			terrain=R*,Ggf,Rp^Uf,Rp^Dr,Rd^Uf
   			[/or]
   			[or]
   				x=1-3
   				terrain=Rr,Xos
   			[/or]
   			[or]
	   			x=22-37
	   			terrain=Xos
   			[/or]
   		[/store_locations]
   		[time_area]
   			find_in=ToD_change_to_litcave
   			[time]
		        id=underground_illum
		        name= _ "Underground"
		        image=misc/schedule-underground-illum.png
			[/time]
  		[/time_area]   		
  		{CLEAR_VARIABLE ToD_change_to_litcave}
   	[/event]
[/multiplayer]