#textdomain wesnoth-low

#define PLAYABLE
#ifdef MULTIPLAYER
    team_lock=yes
    gold_lock=yes
    income_lock=yes
    faction_from_recruit=yes
#endif
#enddef

#define KALENZ
    {PLAYABLE}
    id=Kalenz
    name= _ "Kalenz"
    unrenamable=yes
    profile="portraits/kalenz_young.png"
    type=Elvish Fighter
    side=1
    controller=human
    canrecruit=yes
    [modifications]
        {TRAIT_QUICK}
        {TRAIT_RESILIENT}
        {TRAIT_LOYAL}
    [/modifications]
    team_name=player
    user_team_name= _ "Player"
#enddef

#define LANDAR
    {PLAYABLE}
    id=Landar
    name= _ "Landar"
    unrenamable=yes
    profile="portraits/landar.png"
    type=Elvish Archer
    canrecruit=yes
#ifdef MULTIPLAYER
    controller=human
#endif
    [modifications]
        {TRAIT_DEXTROUS}
        {TRAIT_RESILIENT}
        {TRAIT_LOYAL}
    [/modifications]
    team_name=player
    user_team_name= _ "Player"
#enddef

#define CLEODIL
    id=Cleodil
    name= _ "Cleodil"
    unrenamable=yes
    profile="portraits/cleodil.png"
    type=Elvish Shyde
    canrecruit="yes"
    [modifications]
        {TRAIT_QUICK}
        {TRAIT_RESILIENT}
        {TRAIT_LOYAL}
    [/modifications]
#enddef

#define OLURF
    {PLAYABLE}
    id=Olurf
    name=_ "Olurf"
    unrenamable=yes
    profile="portraits/olurf.png"
    type=Dwarvish Steelclad
    canrecruit="yes"
    {FLAG_VARIANT knalgan}
    [modifications]
        {TRAIT_STRONG}
        {TRAIT_RESILIENT}
    [/modifications]
#enddef

#define GALTRID
    {PLAYABLE}
    id=Galtrid
    name= _ "Galtrid"
    persistent=yes
    #TODO clean up.
#
#    save_id=Galtrid
    unrenamable=yes
    profile="portraits/galtrid.png"
    type=Elvish Captain
    canrecruit=yes
    [modifications]
        {TRAIT_STRONG}
        {TRAIT_RESILIENT}
    [/modifications]
    team_name=player
    user_team_name= _ "Player"
#enddef

#define EL_ISOMITHIR
    {PLAYABLE}
    id=El_Isomithir
    name= _ "El'Isomithir"
    team_name=player
    user_team_name= _ "Player"
    type=Elvish Hero
    canrecruit=yes
    #TODO Maybe define some fitting traits for him
    generate_traits=yes
    team_name=player
    user_team_name= _ "Player"
#enddef

#define URADREDIA
    id=Uradredia
    name=_ "Uradredia"
    unrenamable=yes
    profile="portraits/uradredia.png"
    type=Elvish Marshal
    [modifications]
        {TRAIT_STRONG}
        {TRAIT_RESILIENT}
    [/modifications]
    colour=white
    canrecruit=yes
    recruit=Elvish Fighter,Elvish Archer,Elvish Ranger,Elvish Scout,Elvish Hero,Elvish Marksman
    user_team_name= _ "Player"
    team_name=player
#enddef
