#textdomain wesnoth-thot
[unit_type]
    [base_unit]
        id=Dwarvish Thunderguard
    [/base_unit]
    id=Dwarvish Masked Thunderguard
    name= _ "Dwarvish Masked Thunderguard"
    image="units/masked_thunderguard.png"
    advances_to=Dwarvish Masked Dragonguard
    {DEFENSE_ANIM "units/masked_thunderguard-defend.png" "units/masked_thunderguard.png" {SOUND_LIST:DWARF_HIT} }
    [attack_anim]
        [filter_attack]
            name=thunderstick
        [/filter_attack]
        direction=se,sw
        [missile_frame]
            begin=-150
            end=0
            image="projectiles/bullet.png"
            image_diagonal="projectiles/bullet.png"
        [/missile_frame]
        [if]
            hits=yes
            [frame]
                begin=-400
                end=0
                image="units/masked_thunderguard-attack-se.png"
                sound=thunderstick.ogg
            [/frame]
        [/if]
        [else]
            hits=no
            [frame]
                begin=-400
                end=0
                image="units/masked_thunderguard-attack-se.png"
                sound=thunderstick-miss.ogg
            [/frame]
        [/else]
    [/attack_anim]
    [attack_anim]
        [filter_attack]
            name=thunderstick
        [/filter_attack]
        direction=ne,nw
        [missile_frame]
            begin=-150
            end=0
            image="projectiles/bullet.png"
            image_diagonal="projectiles/bullet.png"
        [/missile_frame]
        [if]
            hits=yes
            [frame]
                begin=-400
                end=0
                image="units/masked_thunderguard-attack-ne.png"
                sound=thunderstick.ogg
            [/frame]
        [/if]
        [else]
            hits=no
            [frame]
                begin=-400
                end=0
                image="units/masked_thunderguard-attack-ne.png"
                sound=thunderstick-miss.ogg
            [/frame]
        [/else]
    [/attack_anim]
    [attack_anim]
        [filter_attack]
            name=thunderstick
        [/filter_attack]
        direction=n
        [missile_frame]
            begin=-150
            end=0
            image="projectiles/bullet.png"
            image_diagonal="projectiles/bullet.png"
        [/missile_frame]
        [if]
            hits=yes
            [frame]
                begin=-400
                end=0
                image="units/masked_thunderguard-attack-n.png"
                sound=thunderstick.ogg
            [/frame]
        [/if]
        [else]
            hits=no
            [frame]
                begin=-400
                end=0
                image="units/masked_thunderguard-attack-n.png"
                sound=thunderstick-miss.ogg
            [/frame]
        [/else]
    [/attack_anim]
    [attack_anim]
        [filter_attack]
            name=thunderstick
        [/filter_attack]
        direction=s
        [missile_frame]
            begin=-150
            end=0
            image="projectiles/bullet.png"
            image_diagonal="projectiles/bullet.png"
        [/missile_frame]
        [if]
            hits=yes
            [frame]
                begin=-400
                end=0
                image="units/masked_thunderguard-attack-s.png"
                sound=thunderstick.ogg
            [/frame]
        [/if]
        [else]
            hits=no
            [frame]
                begin=400
                end=0
                image="units/masked_thunderguard-attack-s.png"
                sound=thunderstick-miss.ogg
            [/frame]
        [/else]
    [/attack_anim]
    [attack_anim]
        [filter_attack]
            name=dagger
        [/filter_attack]
        [frame]
            begin=-250
            end=-200
            image="units/masked_thunderguard.png"
        [/frame]
        [frame]
            begin=-200
            end=-100
            image="units/masked_thunderguard-melee1.png"
        [/frame]
        [if]
            hits=yes
            [frame]
                begin=-100
                end=50
                image="units/masked_thunderguard-melee2.png"
                sound=dagger-swish.wav
            [/frame]
        [/if]
        [else]
            hits=no
            [frame]
                begin=-100
                end=50
                image="units/masked_thunderguard-melee2.png"
                sound={SOUND_LIST:MISS}
            [/frame]
        [/else]
        [frame]
            begin=50
            end=100
            image="units/masked_thunderguard-melee1.png"
        [/frame]
        [frame]
            begin=100
            end=125
            image="units/masked_thunderguard.png"
        [/frame]
    [/attack_anim]
[/unit_type]
