<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="- Meditation -" el:subtitle="" el:id="edward10"/>
      <el:version el:score="1" el:release="1" el:revision="1" el:status="released"/>
      <el:author  el:name="Edward" el:email="" el:homepage=""/>
      <el:copyright>Copyright © 2006 Edward</el:copyright>
      <el:license el:type="Donated to Enigma under the projects license" el:open="true"/>
      <el:compatibility el:enigma="0.92">
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="false"/>
      <el:comments>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="0:19"/>
    </el:info>
    <el:luamain><![CDATA[
create_world(20,13)

fill_floor("fl-abyss",0,0,20,13)

function renderLine(line,pattern)
    for i=1, strlen(pattern) do
        local c=strsub(pattern,i,i)
        if c=="#" then
            set_floor("fl-wood",i-1,line)
        elseif c=="+" then
            set_floor("fl-gradient",i-1,line,{type="22"})
        elseif c=="*" then
            set_floor("fl-wood",i-1,line)
            set_item("it-wormhole",i-1,line,{targetx=7.5,targety=8.5})
        elseif c=="0" then
            set_floor("fl-wood",i-1,line)
            set_item("it-wormhole",i-1,line,{targetx=12.5,targety=8.5})            
        elseif c=="O" then
            set_floor("fl-wood",i-1,line)
            set_item("it-hollow",i-1,line)
        elseif c=="o" then
            set_floor("fl-wood",i-1,line)
            set_actor("ac-whiteball-small",(i-1)+.5,line+.5,{player=0, essential=1})
        elseif c=="-" then
            set_floor("fl-wood",i-1,line)
        end
    end
end

renderLine(00,"                    ")
renderLine(01,"         ##         ")
renderLine(02,"         *0         ")
renderLine(03,"    ############    ")
renderLine(04,"  ################  ")
renderLine(05,"  ################  ")
renderLine(06,"   ####OOOOOO####   ")
renderLine(07,"   ###++----++###   ")
renderLine(08,"   ###+o----o+###   ")
renderLine(09,"   o# +      + #o   ")
renderLine(10,"      +      +      ")
renderLine(11,"      o      o      ")
renderLine(12,"                    ")
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="true"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
