<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
  xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd"
  xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected >
    <el:info el:type="level">
      <el:identity el:title="Oxyd 31"
        el:subtitle="Oxyd 31"
        el:id="20061222ulf012"/>
      <el:version el:score="1" el:release="1" el:revision="$Revision: 68 $" el:status="released"/>
      <el:author  el:name="Ulf Stegemann" el:email="ulf-enigma@zeitform.de"
        el:homepage="http://ulf.zeitform.de"/>
      <el:copyright>Copyright © 2006 Ulf Stegemann</el:copyright>
      <el:license el:type="GPL v2.0 or above" el:open="true"/>
      <el:compatibility el:enigma="0.92">
        <el:dependency el:path="lib/ant" el:id="lib/ant" el:release="1" el:preload="true"/>
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="false" el:control="force"
        el:scoreunit="duration" el:scoretarget="time"/>
      <el:score el:easy="00:25" el:difficult="00:25"/>
    </el:info>
    <el:luamain><![CDATA[
-- CELLS --
cells={}
cells[" "]=cell{floor="fl-rock"}
cells["x"]=cell{floor="fl-abyss"}
cells["#"]=cell{stone="st-brick"}
cells["e"]=cell{stone="st-oneway_black-e"}
cells["w"]=cell{stone="st-oneway_black-w"}
cells["c"]=cell{item="it-coffee"}
cells["d"]=cell{item={"it-document",{text="text1"}}}
cells["b"]=cell{item="it-extralife"}
cells["r"]=cell{actor={"ac-rotor",{range=100,force=45}}}

-- LANDSCAPE MAP --
level = {
   "xxxxxxxxxxxxxxxxxxxx",
   "##0##############0##",
   "#       ec e       #",
   "# r     ####       #",
   "0                  0",
   "#                  #",
   "#                  #",
   "#                  #",
   "0                  0",
   "#       ####       #",
   "#       wdbw       #",
   "##0##############0##",
   "xxxxxxxxxxxxxxxxxxxx"
}

-- GENERAL --
enigma.ConserveLevel=TRUE
oxyd_default_flavor = "d"
set_default_parent(cells[" "])
create_world_by_map(level)
oxyd_shuffle()

-- ACTOR --
set_actor("ac-blackball",10,6.5)
set_actor("ac-rotor",17.5,10,{range=100,force=45})
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
      <el:string el:key="subtitle">
        <el:english el:translate="false"/>
      </el:string>
      <el:string el:key="text1">
        <el:english>Rotaryrotaryrot...</el:english>
        <el:translation el:lang="de">Rodilirot..rodilirot...</el:translation>
      </el:string>
     </el:i18n>
  </el:protected>
</el:level>
