<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="Oxyd Link 3" el:subtitle="Oxyd Link 3" el:id="oxyd2p3"/>
      <el:version el:score="1" el:release="1" el:revision="0" el:status="released"/>
      <el:author  el:name="Raoul Bourquin" el:email="" el:homepage=""/>
      <el:copyright>Copyright © 2005 Raoul Bourquin</el:copyright>
      <el:license el:type="GPL v2.0 or above" el:open="true"/>
      <el:compatibility el:enigma="0.92" el:engine="oxyd1">
       <el:dependency el:path="lib/ant" el:id="lib/ant" el:release="1" el:preload="true"/>
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="true"/>
      <el:comments>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="1:37"/>
    </el:info>
    <el:luamain><![CDATA[
function file_oxyd(x,y,f)
    oxyd_default_flavor=f
    oxyd(x,y)
end

levelh=13
levelw=20

cells={}
stones={}

stones[" "]=cell{}
cells[" "]=cell{}

cells["f"]=cell{floor="fl-gray"}
cells[" "]=cell{floor="fl-abyss"}

stones["x"]=cell{parent={{file_oxyd,"a"}}}
stones["w"]=cell{stone="st-oneway_white-e"}
stones["W"]=cell{stone="st-oneway_white-n"}
stones["s"]=cell{stone="st-oneway_black-e"}
stones["S"]=cell{stone="st-oneway_black-s"}
stones["r"]=cell{stone="st-oneway_black-w"}

level={
"                    ",
"                    ",
" ffffffffffffffffff ",
" f f f  f  f  f f f ",
" f fff  ffff  fff f ",
" f                f ",
" ffffffffffffffffff ",
" f                f ",
" f fff  ffff  fff f ",
" f f f  f  f  f f f ",
" ffffffffffffffffff ",
"                    ",
"                    "
}

stmap={
"                    ",
"x        xx        x",
"    s    s     s    ",
"   W    W     W     ",
"                    ",
"                    ",
"  r              w  ",
"                    ",
"                    ",
"   S    S     S     ",
"    w    w     w    ",
"x        xx        x",
"                    "
}

create_world_by_map(level)
draw_map(0,0,stmap,stones)

set_actor("ac-blackball", 16.5,6.5, {player=0})  
set_actor("ac-whiteball", 3.5,6.5, {player=1})  
set_item("it-yinyang",3,6)
set_item("it-yinyang",16,6)

oxyd_shuffle()
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
