<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="Per.Oxyd Link 13" el:subtitle="Per.Oxyd Link 13" el:id="peroxyd2p13"/>
      <el:version el:score="1" el:release="1" el:revision="2" el:status="released"/>
      <el:author  el:name="Raoul Bourquin" el:email="" el:homepage=""/>
      <el:copyright>Copyright © 2006 Raoul Bourquin</el:copyright>
      <el:license el:type="GPL v2.0 or above" el:open="true"/>
      <el:compatibility el:enigma="0.92" el:engine="per.oxyd">
       <el:dependency el:path="lib/libpuzzle" el:id="lib/libpuzzle" el:release="2" el:preload="true"/>
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="true"/>
      <el:comments>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="0:45"/>
    </el:info>
    <el:luamain><![CDATA[
-- GENERAL --
levelw = 58
levelh = 13

create_world(levelw, levelh)

fill_floor("fl-samba",0,0,levelw, levelh)

function renderLine( line, pattern)
    for i=1, strlen(pattern) do
        local c = strsub( pattern, i, i)
          if c=="O" then
                   oxyd(i-1,line)
                elseif c=="-" then
                   set_floor("fl-abyss",i-1,line)
                elseif c=="#" then
                   set_stone("st-marble",i-1,line)
                elseif c=="X" then
                   set_stone("st-stoneimpulse",i-1,line)
        end
    end    
end
--               0123456789012345678901234567890123456789012345678901234567
renderLine(00 , "----------------------------------------------------------")
renderLine(01 , "##########################################################")
renderLine(02 , "#    ##   #           #        # ##                      #")
renderLine(03 , "#     #               #  ###                             #")
renderLine(04 , "#                          #                             #")
renderLine(05 , "#                     ###  #                            O#")
renderLine(06 , "##### #### ####X#O#######  #O### #########################")
renderLine(07 , "#                  #       #                            O#")
renderLine(08 , "#                  #                                     #")
renderLine(09 , "#     #        # #         #                             #")
renderLine(10 , "#     #        # # #       #  ## #                       #")
renderLine(11 , "##########################################################")
renderLine(12 , "----------------------------------------------------------")

oxyd_shuffle()

--ACTORS
set_actor("ac-blackball", 3,3, {player=0})  
set_actor("ac-whiteball", 3,8, {player=1})  

set_item("it-yinyang",3,3)
set_item("it-yinyang",3,8)

--THE PUZZLES:
puzzle({"#",
        "#",
        "#",
        "#",
        "#"},{5,4},"bluepuzzle","none")

puzzle({"    ###########",
        "    #          ",
        "    #          ",
        "    #          ",
        "#####          "},{6,4},"bluepuzzle","none")

puzzle({"#####"},{14,8},"bluepuzzle","none")

puzzle({"###",
        "  #",
        "  #",
        "  #",
        "  #"},{23,4},"bluepuzzle","none")

puzzle({"  #  ",
        "#####",
        "  #  ",
        "  #  ",
        "  #  ",
        "#####",
        "  #  "},{30,3},"bluepuzzle","none")

--Oben
puzzle({"#",
        "#",
        "#"},{44,2},"bluepuzzle","none")
puzzle({"# ",
        "#+"},{45,3},"bluepuzzle","none")
puzzle({"#",
        "#"},{46,4},"bluepuzzle","none")
puzzle({"+#",
        " #"},{46,3},"bluepuzzle","none")

--Unten
puzzle({"#",
        "#",
        "#"},{44,8},"bluepuzzle","none")
puzzle({"#+",
        "# "},{45,8},"bluepuzzle","none")
puzzle({"#",
        "#"},{46,7},"bluepuzzle","none")
puzzle({" #",
        "+#"},{46,8},"bluepuzzle","none")
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
