<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="- Meditation -" el:subtitle="Oxyd Extra 30" el:id="oxe30"/>
      <el:version el:score="1" el:release="1" el:revision="0" el:status="released"/>
      <el:author  el:name="Petr Machata" el:email="" el:homepage=""/>
      <el:copyright>Copyright © 2002 Petr Machata</el:copyright>
      <el:license el:type="GPL v2.0 or above" el:open="true"/>
      <el:compatibility el:enigma="0.92" el:engine="oxyd.extra">
       <el:dependency el:path="lib/ant" el:id="lib/ant" el:release="1" el:preload="true"/>
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="false"/>
      <el:comments>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
function get_hollow_1() return hollows[1] end
function get_hollow_2() return hollows[2] end
function get_hollow_3() return hollows[3] end
function get_hollow_4() return hollows[4] end
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
-- and finally, the map itself
cells={}
cells["."]=abyss
cells[" "]=cell{floor="fl-rough"}
cells["#"]=cell{{{checkerfloor, {cell{stone="st-marble"},cell{stone="st-rock6"}}}}}
cells["o"]=cell{actor={"ac-whiteball-small", {player=0, mouseforce=1}}}
hollows = {}
cells["O"]=cell{{{add_multiitem, "it-hollow", hollows}}}
cells["1"]=cell{item={"it-trigger", {action="trigger", target="it-hollow1"}}}
cells["2"]=cell{item={"it-trigger", {action="trigger", target="it-hollow2"}}}
cells["3"]=cell{item={"it-trigger", {action="trigger", target="it-hollow3"}}}
cells["4"]=cell{item={"it-trigger", {action="trigger", target="it-hollow4"}}}

level = {
   "....................",
   ".....  ## .## ......",
   "...    ##  ##     ..",
   ".    ##O2##1O##    .",
   "  #####3o##o4#####  ",
   " ##### ##  ## ##### ",
   " ##### ##  ## ##### ",
   "  #####1o##o2#####  ",
   ".    ##O4##3O##     ",
   ".. ... ##  ##   .  .",
   "..... ###  ### .....",
   "..... ## .  ##  ....",
   "....................",
}

set_default_parent(cells[" "])
create_world_by_map(level)
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
