GEOS: geos::algorithm::RayCrossingCounter Class Reference

Public Member Functions | Static Public Member Functions

# geos::algorithm::RayCrossingCounter Class Reference

Counts the number of segments crossed by a horizontal ray extending to the right from a given point, in an incremental fashion. More...

`#include <RayCrossingCounter.h>`

List of all members.

## Public Member Functions
| RayCrossingCounter (const geom::Coordinate &point)
void | countSegment (const geom::Coordinate &p1, const geom::Coordinate &p2)
bool | isOnSegment ()
int | getLocation ()
bool | isPointInPolygon ()
## Static Public Member Functions
static int | locatePointInRing (const geom::Coordinate &p, const geom::CoordinateSequence &ring)
static int | locatePointInRing (const geom::Coordinate &p, const std::vector< const geom::Coordinate * > &ring)
| Semantically equal to the above, just different args encoding.

## Detailed Description

Counts the number of segments crossed by a horizontal ray extending to the right from a given point, in an incremental fashion.

This can be used to determine whether a point lies in a Polygonal geometry. The class determines the situation where the point lies exactly on a segment. When being used for Point-In-Polygon determination, this case allows short-circuiting the evaluation.

This class handles polygonal geometries with any number of shells and holes. The orientation of the shell and hole rings is unimportant. In order to compute a correct location for a given polygonal geometry, it is essential that all segments are counted which

- touch the ray
- lie in in any ring which may contain the point

The only exception is when the point-on-segment situation is detected, in which case no further processing is required. The implication of the above rule is that segments which can be a priori determined to not touch the ray (i.e. by a test of their bounding box or Y-extent) do not need to be counted. This allows for optimization by indexing.

Author:
  Martin Davis

## Member Function Documentation

void geos::algorithm::RayCrossingCounter::countSegment | ( | const geom::Coordinate & | p1,
|  | const geom::Coordinate & | p2
| ) |  |

Counts a segment

Parameters:

  p1 | an endpoint of the segment
  p2 | another endpoint of the segment

int geos::algorithm::RayCrossingCounter::getLocation | ( | ) |

Gets the Location of the point relative to the ring, polygon or multipolygon from which the processed segments were provided.

This method only determines the correct location if all relevant segments must have been processed.

Returns:
  the Location of the point

bool geos::algorithm::RayCrossingCounter::isOnSegment | ( | ) | `[inline]`

Reports whether the point lies exactly on one of the supplied segments. This method may be called at any time as segments are processed. If the result of this method is `true`, no further segments need be supplied, since the result will never change again.

Returns:
  true if the point lies exactly on a segment

bool geos::algorithm::RayCrossingCounter::isPointInPolygon | ( | ) |

Tests whether the point lies in or on the ring, polygon or multipolygon from which the processed segments were provided.

This method only determines the correct location if all relevant segments must have been processed.

Returns:
  true if the point lies in or on the supplied polygon

static int geos::algorithm::RayCrossingCounter::locatePointInRing | ( | const geom::Coordinate & | p,
|  | const geom::CoordinateSequence & | ring
| ) |  | `[static]`

Determines the Location of a point in a ring. This method is an exemplar of how to use this class.

Parameters:

  p | the point to test
  ring | an array of Coordinates forming a ring

Returns:
  the location of the point in the ring

The documentation for this class was generated from the following file:

- RayCrossingCounter.h