Irrlicht Engine: IShaderConstantSetCallBack.h Source File

Home | Namespaces | Hierarchy | Alphabetical List | Class list | Files | Namespace Members | Class members | File members | Tutorials

# IShaderConstantSetCallBack.h

Go to the documentation of this file.

    00001 // Copyright (C) 2002-2010 Nikolaus Gebhardt
    00002 // This file is part of the "Irrlicht Engine".
    00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
    00004
    00005 #ifndef __I_SHADER_CONSTANT_SET_CALLBACT_H_INCLUDED__
    00006 #define __I_SHADER_CONSTANT_SET_CALLBACT_H_INCLUDED__
    00007
    00008 #include "IReferenceCounted.h"
    00009
    00010 namespace irr
    00011 {
    00012 namespace video
    00013 {
    00014         class IMaterialRendererServices;
    00015
    00017
    00020 class IShaderConstantSetCallBack : public virtual IReferenceCounted
    00021 {
    00022 public:
    00023
    00025
    00043         virtual void OnSetMaterial(const SMaterial& material) { }
    00044
    00046
    00076         virtual void OnSetConstants(IMaterialRendererServices* services, s32 userData) = 0;
    00077 };
    00078
    00079
    00080 } // end namespace video
    00081 } // end namespace irr
    00082
    00083 #endif
    00084

| The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Sun Oct 24 12:41:57 2010 by Doxygen (1.6.2)