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Here is a list of all class members with links to the classes they belong to:

### - m -

- make_lower() : irr::core::string< T, TAlloc >
- make_upper() : irr::core::string< T, TAlloc >
- makeColorKeyTexture() : irr::video::IVideoDriver
- makeIdentity() : irr::core::CMatrix4< T > , irr::core::quaternion
- makeInverse() : irr::core::quaternion , irr::core::CMatrix4< T >
- makeNormalMapTexture() : irr::video::IVideoDriver
- makePlanarTextureMapping() : irr::scene::IMeshManipulator
- map() : irr::core::map< KeyType, ValueType >
- map< KeyType, ValueType > : irr::core::map< KeyType, ValueType >::AccessClass
- MappingHint : irr::scene::CVertexBuffer , irr::scene::CIndexBuffer
- MappingHint_Index : irr::scene::CMeshBuffer< T > , irr::scene::SSkinMeshBuffer
- MappingHint_Vertex : irr::scene::CMeshBuffer< T > , irr::scene::SSkinMeshBuffer
- MappingHintIndex : irr::scene::SSharedMeshBuffer
- MappingHintVertex : irr::scene::SSharedMeshBuffer
- masterfunc0 : irr::scene::quake3::SModifierFunction
- masterfunc1 : irr::scene::quake3::SModifierFunction
- Material : irr::scene::CDynamicMeshBuffer , irr::scene::CMeshBuffer< T > , irr::video::SOverrideMaterial , irr::scene::SSharedMeshBuffer , irr::scene::SSkinMeshBuffer
- MaterialType : irr::video::SMaterial
- MaterialTypeParam : irr::video::SMaterial
- MaterialTypeParam2 : irr::video::SMaterial
- MaxEdge : irr::core::aabbox3d< T >
- maximizeWindow() : irr::IrrlichtDevice
- MaxSize : irr::gui::IGUIElement
- MD3Header : irr::scene::SMD3Mesh
- mergeShaderBuffer : irr::scene::quake3::Q3LevelLoadParameter
- MeshBuffers : irr::scene::SMesh
- Meshes : irr::scene::SAnimatedMesh
- MeshHeader : irr::scene::SMD3MeshBuffer
- meshID : irr::scene::SMD3MeshHeader
- meshName : irr::scene::SMD3MeshHeader
- MinEdge : irr::core::aabbox3d< T >
- minimizeWindow() : irr::IrrlichtDevice
- MinSize : irr::gui::IGUIElement
- modulate : irr::scene::quake3::SBlendFunc
- MouseInput : irr::SEvent
- move() : irr::gui::IGUIElement
- moveChildDown() : irr::gui::IGUITreeViewNode
- moveChildUp() : irr::gui::IGUITreeViewNode
- moveFileArchive() : irr::io::IFileSystem
- multiplyWith1x4Matrix() : irr::core::CMatrix4< T >

| The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Sun Oct 24 12:42:01 2010 by Doxygen (1.6.2)