voice_check(3)                  Allegro manual                  voice_check(3)



NAME
       voice_check - Checks whether a voice is currently allocated. Allegro
       game programming library.

SYNOPSIS
       #include <allegro.h>


       SAMPLE *voice_check(int voice);

DESCRIPTION
       Checks whether a voice is currently allocated.

RETURN VALUE
       Returns a pointer to the sample that the voice is using, or NULL if the
       voice is inactive (ie. it has been deallocated, or the release_voice()
       function has been called and the sample has then finished playing).


SEE ALSO
       allocate_voice(3), voice_start(3), voice_get_position(3)



Allegro                          version 4.2.3                  voice_check(3)
