RGB_MAP(3)                      Allegro manual                      RGB_MAP(3)



NAME
       RGB_MAP - Stores an rgb map to accelerate conversions. Allegro game
       programming library.

SYNOPSIS
       #include <allegro.h>


       typedef struct RGB_MAP

DESCRIPTION
          unsigned char data[32][32][32];

       Read chapter "Converting between color formats" for a description on
       how to obtain/use this structure.


SEE ALSO
       create_rgb_table(3), ex3d(3), excolmap(3), exrgbhsv(3), exshade(3),
       extrans(3)



Allegro                          version 4.2.3                      RGB_MAP(3)
