MASK_COLOR_8(3)                 Allegro manual                 MASK_COLOR_8(3)



NAME
       MASK_COLOR_8, MASK_COLOR_15, MASK_COLOR_16, MASK_COLOR_24,
       MASK_COLOR_32 - Constant representing the mask value in sprites.
       Allegro game programming library.

SYNOPSIS
       #include <allegro.h>


       #define MASK_COLOR_8 0

       #define MASK_COLOR_15 (5.5.5 pink)

       #define MASK_COLOR_16 (5.6.5 pink)

       #define MASK_COLOR_24 (8.8.8 pink)

       #define MASK_COLOR_32 (8.8.8 pink)

DESCRIPTION
       Constants representing the colors used to mask transparent sprite
       pixels for each color depth. In 256-color resolutions this is zero, and
       in truecolor modes it is bright pink (maximum red and blue, zero
       green).




SEE ALSO
       bitmap_mask_color(3), makecol(3), draw_sprite(3), masked_blit(3)



Allegro                          version 4.2.3                 MASK_COLOR_8(3)
