END_OF_MAIN(3)                  Allegro manual                  END_OF_MAIN(3)



NAME
       END_OF_MAIN - Macro to put after your main() function. Allegro game
       programming library.

SYNOPSIS
       #include <allegro.h>


       Macro END_OF_MAIN()

DESCRIPTION
       In order to maintain cross-platform compatibility, you have to put this
       macro at the very end of your main function. This macro uses some
       `magic' to mangle your main procedure on platforms that need it like
       Windows, some flavours of UNIX or MacOS X. On the other platforms this
       macro compiles to nothing, so you don't have to #ifdef around it.
       Example:

          int main(void)
          {
             allegro_init();
             /* more stuff goes here */
             ...
             return 0;
          }
          END_OF_MAIN()


SEE ALSO
Allegro                          version 4.2.3                  END_OF_MAIN(3)
