draw_rle_sprite(3)              Allegro manual              draw_rle_sprite(3)



NAME
       draw_rle_sprite - Draws an RLE sprite. Allegro game programming
       library.

SYNOPSIS
       #include <allegro.h>


       void draw_rle_sprite(BITMAP *bmp, const RLE_SPRITE *sprite, int x, int
       y);

DESCRIPTION
       Draws an RLE sprite onto a bitmap at the specified position. Example:

          RLE_SPRITE *rle_sprite;
          ...
          draw_rle_sprite(screen, rle_sprite, 100, 100);


SEE ALSO
       get_rle_sprite(3), draw_sprite(3), draw_compiled_sprite(3),
       draw_trans_rle_sprite(3), draw_lit_rle_sprite(3), bitmap_mask_color(3)



Allegro                          version 4.2.3              draw_rle_sprite(3)
