exsample(3)                     Allegro manual                     exsample(3)



NAME
       exsample - Playing digital samples. Allegro game programming library.

SYNOPSIS
       #include <allegro.h>


       Example exsample

DESCRIPTION
       This program demonstrates how to play samples. You have to use this
       example from the command line to specify as first parameter a WAV or
       VOC sound file to play. If the file is loaded successfully, the sound
       will be played in an infinite loop. While it is being played, you can
       use the left and right arrow keys to modify the panning of the sound.
       You can also use the up and down arrow keys to modify the pitch.


SEE ALSO
       END_OF_MAIN(3), SAMPLE(3), SCREEN_H(3), SCREEN_W(3), adjust_sample(3),
       allegro_error(3), allegro_init(3), allegro_message(3),
       clear_to_color(3), desktop_palette(3), destroy_sample(3), font(3),
       install_keyboard(3), install_sound(3), install_timer(3), key(3),
       load_sample(3), makecol(3), play_sample(3), poll_keyboard(3), rest(3),
       screen(3), set_gfx_mode(3), set_palette(3), textprintf_centre_ex(3)



Allegro                          version 4.2.3                     exsample(3)
