get_desktop_resolution(3)       Allegro manual       get_desktop_resolution(3)



NAME
       get_desktop_resolution - Finds out the desktop resolution. Allegro game
       programming library.

SYNOPSIS
       #include <allegro.h>


       int get_desktop_resolution(int *width, int *height);

DESCRIPTION
       Finds out the currently selected desktop resolution. You can use this
       information to avoid creating windows bigger than the current
       resolution.  This is especially important for some windowed drivers
       which are unable to create windows bigger than the desktop. Each
       parameter is a pointer to an integer where one dimension of the screen
       will be stored.

       Under some OSes, switching to a full screen graphics mode may
       automatically change the desktop resolution. You have, therefore, to
       call this function before setting any graphics mode in order to
       retrieve the real desktop resolution. Example:

          int width, height;

          allegro_init();
          ...
          if (get_desktop_resolution(&width, &height) == 0) {
             /* Got the resolution correctly */
          }

RETURN VALUE
       Returns zero on success, or a negative number if this information is
       not available or does not apply, in which case the values stored in the
       variables you provided for `width' and `height' are undefined.


SEE ALSO
       desktop_color_depth(3), set_gfx_mode(3)



Allegro                          version 4.2.3       get_desktop_resolution(3)
