do_dialog(3)                    Allegro manual                    do_dialog(3)



NAME
       do_dialog - Basic dialog manager function. Allegro game programming
       library.

SYNOPSIS
       #include <allegro.h>


       int do_dialog(DIALOG *dialog, int focus_obj);

DESCRIPTION
       The basic dialog manager function. This displays a dialog (an array of
       dialog objects, terminated by one with a NULL dialog procedure), and
       sets the input focus to the focus_obj (-1 if you don't want anything to
       have the focus). It interprets user input and dispatches messages as
       they are required, until one of the dialog procedures tells it to close
       the dialog, at which point it returns the index of the object that
       caused it to exit, or until ESC is pressed, at which point it returns
       -1.


SEE ALSO
       popup_dialog(3), init_dialog(3), centre_dialog(3), set_dialog_color(3),
       find_dialog_focus(3), excustom(3), exgui(3), exrgbhsv(3)



Allegro                          version 4.2.3                    do_dialog(3)
