open_fli(3)                     Allegro manual                     open_fli(3)



NAME
       open_fli, open_memory_fli - Makes a FLI file open and ready for
       playing. Allegro game programming library.

SYNOPSIS
       #include <allegro.h>


       int open_fli(const char *filename);

       int open_memory_fli(const void *fli_data);

DESCRIPTION
       Open FLI files ready for playing, reading the data from disk or memory
       respectively. Information about the current FLI is held in the global
       variables fli_bitmap and fli_palette, which you can use if this
       function succeeds. However, you can only have one animation open at a
       time.  Example:

          if (open_fli("intro.fli") == FLI_ERROR)
             abort_on_error("Error playing intro");

RETURN VALUE
       Returns FLI_OK on success, FLI_ERROR if something went wrong, like
       trying to open another FLI file without closing the previous one.


SEE ALSO
       close_fli(3), next_fli_frame(3), fli_bitmap(3), fli_palette(3)



Allegro                          version 4.2.3                     open_fli(3)
