adjust_sample(3)                Allegro manual                adjust_sample(3)



NAME
       adjust_sample - Alters the parameters of a sample while it is playing.
       Allegro game programming library.

SYNOPSIS
       #include <allegro.h>


       void adjust_sample(const SAMPLE *spl, int vol, int pan, int freq, int
       loop);

DESCRIPTION
       Alters the parameters of a sample while it is playing (useful for
       manipulating looped sounds). You can alter the volume, pan, and
       frequency, and can also clear the loop flag, which will stop the sample
       when it next reaches the end of its loop. The values of the parameters
       are just like those of play_sample(). If there are several copies of
       the same sample playing, this will adjust the first one it comes
       across. If the sample is not playing it has no effect.


SEE ALSO
       play_sample(3), exsample(3)



Allegro                          version 4.2.3                adjust_sample(3)
