POLYTYPE_ATEX_MASK(3)           Allegro manual           POLYTYPE_ATEX_MASK(3)



NAME
       POLYTYPE_ATEX_MASK, POLYTYPE_PTEX_MASK - Polygon rendering mode type
       Allegro game programming library.

SYNOPSIS
       #include <allegro.h>


       #define POLYTYPE_ATEX_MASK

       #define POLYTYPE_PTEX_MASK

DESCRIPTION
       Like POLYTYPE_ATEX and POLYTYPE_PTEX, but zero texture map pixels are
       skipped, allowing parts of the texture map to be transparent.


SEE ALSO
       polygon3d(3), POLYTYPE_ATEX(3), POLYTYPE_PTEX(3), ex3d(3)



Allegro                          version 4.2.3           POLYTYPE_ATEX_MASK(3)
