lock_sample(3)                  Allegro manual                  lock_sample(3)



NAME
       lock_sample - Locks all the memory used by a sample. Allegro game
       programming library.

SYNOPSIS
       #include <allegro.h>


       void lock_sample(SAMPLE *spl);

DESCRIPTION
       Under DOS, locks all the memory used by a sample. You don't normally
       need to call this function because load_sample() and create_sample() do
       it for you.


SEE ALSO
       load_sample(3), create_sample(3)



Allegro                          version 4.2.3                  lock_sample(3)
