update_dialog(3)                Allegro manual                update_dialog(3)



NAME
       update_dialog - Low level function to update a dialog player. Allegro
       game programming library.

SYNOPSIS
       #include <allegro.h>


       int update_dialog(DIALOG_PLAYER *player);

DESCRIPTION
       Updates the status of a dialog object returned by init_dialog().
       Returns TRUE if the dialog is still active, or FALSE if it has
       terminated. Upon a return value of FALSE, it is up to you whether to
       call shutdown_dialog() or to continue execution. The object that
       requested the exit can be determined from the player->obj field.


SEE ALSO
       init_dialog(3)



Allegro                          version 4.2.3                update_dialog(3)
