# Uputstvo za Zmije

## Uvod

Zmije su igra u kojoj upravljate crvom. Crv se pomera po tabli, jede dijamante i izbegava zidove postavljene po tabli.

To run Nibbles, select Games Nibbles from the Applications menu, or type `gnibbles` on the command line.

Zmije su uključene u `gnome-games` paket, koji je deo Gnomovog radnog okruženja. Ovaj dokument je napisan za izdanje 2.20 programa Zmije.

## Cilj Zmija

Cilj Zmija je jednostavan. Vi upravljate crvom i ako crv udari u zid ili u samog sebe, umirete. Imate deset života pre nego što se igrica završi. Pobeđujete ili ako premašite svoj najbolji rezultat (ili rezultat prijatelja) ili prelazeći sve nivoe. Takođe možete da igrate i protiv drugih crva sa veštačkom inteligencijom.

Zmije podržavaju i igranje do šest igrača preko mreže ili na istom računaru gde naizmenično igra jedan, pa drugi.

## Korišćenje zmija

Zmije su jako lake za igranje. Jedini tasteri potrebni za igranje su tasteri sa strelicama.

### Osnovna upotreba

Starting Nibbles opens the main window shown below.

#### Nibbles Introduction Window

Nibbles Introduction Window.

To start the game, select Game New Game.

When the game starts, the worm will come out of the left side of the screen. You use the up arrow to make the direction of the worm go up. Use the right arrow to turn the worm right, left arrow to turn the worm left, and down arrow to turn the worm down.

#### Nibbles During Gameplay

Nibbles During Gameplay.

### Izbornici

Linija izbornika, koja se nalazi na vrhu glavnog prozora, sadrži sledeće izbornike:

Game

- This menu contains:

  - Ctrl+N New Game This starts a new game of Nibbles.

  - Scores This shows the high scores.

  - Pause game This will pause your game. Click on the Pause Game menu option to resume game.

  - End Game End the current game and return to the title screen.

  - Ctrl-Q Exit This quits the application.

View

- This menu contains:

  - Fullscreen This toggles your game window to be fullscreen.

Settings

- This menu contains:

  - Preferences This opens your window to edit preferences.

Help

- This menu contains:

  - F1 Contents Display this manual.

    About This opens the About dialog which shows basic information about Nibbles, such as the author's name, the version number of the game.

### Dijamanti

U Zmijama postoje mnogo različitih dijamanata koji se mogu pojesti. Svaki od njih ima drugu boju i drugu funkciju. Samo bledo ljubičasti dijamant ostaje dok ga ne pojedete (zapravo, morate ga pojesti da biste završili nivo). Svi ostali dijamanti su bonusi, ali su tu samo kratko vreme. Ostavljamo vama da otkrijete koliki bonus daje koja boja dijamanta. Dijamanti utiču na bonus ili na dužinu crva ili na oboje. Budite oprezni kada idete na ove bonus dijamante, ne dozvolite da vam oni odseku put ka dijamantima sa kojima završavate nivo.

## Prilagođavanje

To change the application settings, select Settings Preferences . This opens the Preferences dialog. All preferences are automatically saved and applied as you change them.

### Jezičak postavki igre

Game Preferences Tab.

The properties in the Game tab are:

Speed

- This controls the speed of the worm.

Play levels in random order

- Selecting this causes the level advancement to happen in random order.

Enable fake bonuses

- When enabled, this allows for two blue diamonds on the screen at a time. One diamond makes you shrink instead of grow when eaten.

Enable sounds

- Controls the use of sound in the game.

Starting level

- Which level to start with. Use this if you want to jump immediately to a challenging level.

Number of human players

- There is room for up to six players.

Number of AI players

- There is room for up to six AI players. Note that the total number of human and AI players must be less than or equal to six.

### Worm Preferences Tab

Worm Preferences Tab.
The properties in the Worm 1 through Worm 6 tabs let you set individual preferences for the different worms.

Keyboard controls

- This list let you change the keyboard controls for the given worm. To change a control, double click on the appropriate entry and then press the key you want to use for that control.

Use relative motion

- Rather than left sending your worm toward the left of the screen, right toward the right and so on, the left and right keys make the worm perform a left or right turn. For example, if the worm is moving to the left and you press the left control it turns to head toward the bottom of the screen.

Worm color

- Customize the color of your worm so you can tell it from your opponent's worm in multi-player mode.

## Autori

Zmijesu napisali Sean MacIsaac sjm@acm.org i Ian Peters itp@gnu.org. Ovo uputstvo je napisao Kevin Breit battery841@mypad.com. Andreas Røsdal je dodao podršku za mrežne igre. Da biste prijavili greške ili dali predlog u vezi ovog programa ili njegovog uputstva, pratite smernice iz dokumenta.

## Licenca

This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.

Ovaj program se raspodeljuje u nadi da će biti od koristi, ali BEZ IKAKVIH GARANCIJA; čak i bez podrazumevane garancije KORISNOSTI ili PRILAGOĐENOSTI ODREĐENOJ NAMENI. Vidite GNU Opštu Javnu Licencu za više detalja.

A copy of the GNU General Public License is included as an appendix to the GNOME Users Guide. You may also obtain a copy of the GNU General Public License from the Free Software Foundation by visiting their Web site or by writing to

        Free Software Foundation, Inc.
        59 Temple Place - Suite 330
        Boston, MA 02111-1307
        USA