#textdomain wesnoth-dw
[unit_type]
    id=Merman Child King
    name= _ "Child King"
    race=merman
    image="units/merfolk/child_king.png"
    ellipse="misc/ellipse-nozoc"
    profile="portraits/kai_krellis.png"
    hitpoints=22
    movement_type=swimmer
    movement=6
    experience=25
    level=0
    {MAGENTA_IS_THE_TEAM_COLOR}
    alignment=lawful
    advances_to=Merman Young King
    cost=8
    usage=fighter
    description= _ "When a merman king dies, the next in line becomes king however young he is. It is his job to lead his troops in combat if necessary. Good soldiers will do as they are told, but a very young king will get little real respect."
    die_sound=mermen-die.ogg
    #    {DEFENSE_ANIM "units/merfolk/child_king-defend.png" "units/merfolk/child_king.png" mermen-hit.wav }
    [portrait]
        size=400
        side="left"
        mirror="false"
        image="portraits/transparent/kai_krellis.png"
    [/portrait]
    [portrait]
        size=400
        side="right"
        mirror="true"
        image="portraits/transparent/kai_krellis.png"
    [/portrait]
    [attack]
        name=scepter
        description=_"scepter"
        type=impact
        range=melee
        damage=4
        number=3
    [/attack]
    #     [attack_anim]
    #         [filter_attack]
    #             name=scepter
    #         [/filter_attack]
    #         direction=s,se,sw,ne,nw
    #         start_time=-500
    #         [if]
    #             hits=yes
    #             [frame]
    #                 duration=200
    #                 image="units/merfolk/child_king-attack-1.png"
    #             [/frame]
    #             [frame]
    #                 duration=100
    #                 image="units/merfolk/child_king-attack-2.png"
    #             [/frame]
    #             [frame]
    #                 duration=100
    #                 image="units/merfolk/child_king-attack-3.png"
    #             [/frame]
    #             [frame]
    #                 duration=100
    #                 image="units/merfolk/child_king-attack-4.png"
    #                 sound=mace.wav
    #             [/frame]
    #             [frame]
    #                 duration=200
    #                 image="units/merfolk/child_king-attack-5.png"
    #             [/frame]
    #         [/if]
    #         [else]
    #             hits=no
    #             [frame]
    #                 duration=200
    #                 image="units/merfolk/child_king-attack-1.png"
    #             [/frame]
    #             [frame]
    #                 duration=100
    #                 image="units/merfolk/child_king-attack-2.png"
    #             [/frame]
    #             [frame]
    #                 duration=100
    #                 image="units/merfolk/child_king-attack-3.png"
    #             [/frame]
    #             [frame]
    #                 duration=100
    #                 image="units/merfolk/child_king-attack-4.png"
    #                 sound=miss-2.ogg
    #             [/frame]
    #             [frame]
    #                 duration=200
    #                 image="units/merfolk/child_king-attack-5.png"
    #             [/frame]
    #         [/else]
    #         [frame]
    #             duration=150
    #             image="units/merfolk/child_king.png"
    #         [/frame]
    #     [/attack_anim]
    #
    #     [attack_anim]
    #         [filter_attack]
    #             name=scepter
    #         [/filter_attack]
    #         direction=n
    #         start_time=-500
    #         [if]
    #             hits=yes
    #             [frame]
    #                 duration=200
    #                 image="units/merfolk/child_king-attack-1.png"
    #             [/frame]
    #             [frame]
    #                 duration=100
    #                 image="units/merfolk/child_king-attack-2.png"
    #             [/frame]
    #             [frame]
    #                 duration=200
    #                 image="units/merfolk/child_king-attack-3n.png"
    #                 sound=mace.wav
    #             [/frame]
    #         [/if]
    #         [else]
    #             hits=no
    #             [frame]
    #                 duration=200
    #                 image="units/merfolk/child_king-attack-1.png"
    #             [/frame]
    #             [frame]
    #                 duration=100
    #                 image="units/merfolk/child_king-attack-2.png"
    #             [/frame]
    #             [frame]
    #                 duration=200
    #                 image="units/merfolk/child_king-attack-3n.png"
    #                 sound=miss-2.ogg
    #             [/frame]
    #         [/else]
    #         [frame]
    #             duration=150
    #             image="units/merfolk/child_king.png"
    #         [/frame]
    #     [/attack_anim]
[/unit_type]
