#textdomain wesnoth-lib
###
### Defines all window styles used in the game.
### For now the definition for normal and tiny gui are the same, this might
### change later when tiny-gui will be tested.
###

[window_definition]

	id = tooltip_large
	description = "The window to show a large tooltip."

	[resolution]

		left_border = 7
		right_border = 7
		top_border = 7
		bottom_border = 7

		[background]

			[draw]

				[rectangle]
					x = 0
					y = 0
					w = "(width)"
					h = "(height)"
					fill_color = "0, 0, 0, 192"
				[/rectangle]

			[/draw]

		[/background]

		[foreground]

			[draw]
			[/draw]

		[/foreground]

	[/resolution]

[/window_definition]

