<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="Hide and Seek" el:subtitle="Oxyd Extra 2" el:id="martin22"/>
      <el:version el:score="1" el:release="1" el:revision="0" el:status="released"/>
      <el:author  el:name="Martin Hawlisch" el:email="" el:homepage=""/>
      <el:copyright>Copyright © 2003 Martin Hawlisch</el:copyright>
      <el:license el:type="GPL version 2" el:open="true"/>
      <el:compatibility el:enigma="0.92" el:engine="oxyd.extra">
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="false"/>
      <el:comments>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
levelw = 20
levelh = 13

create_world( levelw, levelh)

function renderLine( line, pattern)
    for i=1, strlen(pattern) do
        local c = strsub( pattern, i, i)
        if c =="#" then
        set_floor( "fl-rough", i-1, line)
            set_stone( "st-fakeoxyd", i-1, line)
        elseif c == "o" then
        set_floor( "fl-rough", i-1, line)
            oxyd( i-1, line)
        elseif c == " " then
            set_floor( "fl-abyss", i-1, line)
    elseif c == "=" then
        set_floor( "fl-rough", i-1, line)
        end
    end
end

-- Abyss:   " "
-- Floor:   "="
-- Border:  "#"
-- Oxyd:    "o"

renderLine(  0, "######o########o####")
renderLine(  1, "#======= ==========#")
renderLine(  2, "#==   == ==========#")
renderLine(  3, "#== =      =    o==#")
renderLine(  4, "#== = ========== ==#")
renderLine(  5, "#== = ========== ==#")
renderLine(  6, "o== =  ===== === ==o")
renderLine(  7, "#== ======== ===  =#")
renderLine(  8, "#==o======== ======#")
renderLine(  9, "#====== = ==    ===#")
renderLine( 10, "#=== =  ======= ===#")
renderLine( 11, "#=== == ======= ===#")
renderLine( 12, "#o####o###o#######o#")

oxyd_shuffle()

set_actor("ac-blackball", 11.5, 5.5)
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
