<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="Tunnels" el:subtitle="" el:id="martin82"/>
      <el:version el:score="1" el:release="1" el:revision="0" el:status="released"/>
      <el:author  el:name="Martin Hawlisch" el:email="" el:homepage=""/>
      <el:copyright>Copyright © 2003 Martin Hawlisch</el:copyright>
      <el:license el:type="GPL version 2" el:open="true"/>
      <el:compatibility el:enigma="0.92">
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="false"/>
      <el:comments>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
levelw = 20
levelh = 13

create_world( levelw, levelh)

oxyd_default_flavor = "a"

draw_border("st-rock1")
fill_floor("fl-bluegreen")

fill_stones("st-rock1", 9,1, 10,11)
fill_stones("st-rock1", 1,8, 9,4)
fill_stones("st-rock1", 1,5, 2,3)
fill_stones("st-rock1", 8,3, 1,6)

set_stone("st-rock1", 3, 3)
set_stone("st-rock1", 5, 3)
set_stone("st-rock1", 6, 3)
set_stone("st-rock1", 6, 2)
set_stone("st-rock1", 6, 5)
set_stone("st-rock1", 4, 5)
set_stone("st-rock1", 3, 5)

set_stone("st-wood",3,2)
set_stone("st-wood",2,4)
set_stone("st-wood",4,3)
set_stone("st-wood",4,6)

set_item("it-trigger", 1,1, {action="openclose", target="door1"})
set_item("it-trigger", 1,2, {action="openclose", target="door2"})
set_item("it-trigger", 2,1, {action="openclose", target="door3"})
set_item("it-trigger", 2,2, {action="openclose", target="door4"})

set_stone("st-door_a", 9,2, {type="v", name="door1"})
set_stone("st-door_a", 9,6, {type="v", name="door2"})
set_stone("st-door_a",17,2, {type="v", name="door3"})
set_stone("st-door_a",17,6, {type="v", name="door4"})

fill_stones("st-rock1_hole", 10, 2, 7,1)
fill_stones("st-rock1_hole", 17, 3, 1,3)
fill_stones("st-rock1_hole", 10, 6, 7,1)
fill_stones("st-rock1_hole",  9, 8, 5,1)
fill_stones("st-rock1_hole", 10,10, 7,1)
set_stone("st-rock1_hole", 9,7)
set_stone("st-rock1_hole",13,9)

oxyd( 9,10)
oxyd(17,10)

oxyd_shuffle()

set_actor("ac-blackball", 5.5, 6.5)
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
