<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="- Meditation -" el:subtitle="Oxyd 10" el:id="daniel1"/>
      <el:version el:score="1" el:release="1" el:revision="0" el:status="released"/>
      <el:author  el:name="Daniel Heck" el:email="" el:homepage=""/>
      <el:copyright>Copyright © 2003 Daniel Heck</el:copyright>
      <el:license el:type="GPL v2.0 or above" el:open="true"/>
      <el:compatibility el:enigma="0.92" el:engine="oxyd1">
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="false"/>
      <el:comments>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
levelw = 20 levelh = 13

create_world(levelw, levelh)
enigma.ConserveLevel = FALSE
fill_floor("fl-abyss")

local x0=1
local y0=3
local floor ="fl-samba"

draw_floor(floor, {x0,y0-2}, {1,0}, 3)
draw_floor(floor, {x0,y0-1}, {1,0}, 4)
draw_floor(floor, {x0,y0},   {1,0}, 5)
draw_floor(floor, {x0,y0+1}, {1,0}, 6)
draw_floor(floor, {x0,y0+2}, {1,0}, 7)
draw_floor(floor, {x0,y0+3}, {1,0}, 8)
draw_floor(floor, {x0,y0+4}, {1,0}, 7)
draw_floor(floor, {x0,y0+5}, {1,0}, 6)
draw_floor(floor, {x0,y0+6}, {1,0}, 5)
draw_floor(floor, {x0,y0+7}, {1,0}, 4)
draw_floor(floor, {x0,y0+8}, {1,0}, 3)

local x1=18
draw_floor(floor, {x1,y0-2}, {-1,0}, 3)
draw_floor(floor, {x1,y0-1}, {-1,0}, 4)
draw_floor(floor, {x1,y0},   {-1,0}, 5)
draw_floor(floor, {x1,y0+1}, {-1,0}, 6)
draw_floor(floor, {x1,y0+2}, {-1,0}, 7)
draw_floor(floor, {x1,y0+3}, {-1,0}, 8)
draw_floor(floor, {x1,y0+4}, {-1,0}, 7)
draw_floor(floor, {x1,y0+5}, {-1,0}, 6)
draw_floor(floor, {x1,y0+6}, {-1,0}, 5)
draw_floor(floor, {x1,y0+7}, {-1,0}, 4)
draw_floor(floor, {x1,y0+8}, {-1,0}, 3)

--draw_floor("fl-wood", {x0, y0-1}, {0,1}, 8)

SetDefaultAttribs("it-wormhole", {strength=25})
Wormhole (x0+5, y0+3, x1+0.5, y0+3.5)
Wormhole (x1-5, y0+3, x0+0.5, y0+3.5)

set_item("it-hollow", x0+1, y0);
set_item("it-hollow", x0+1, y0+6);
set_item("it-hollow", x1-1, y0);
set_item("it-hollow", x1-1, y0+6);

set_actor("ac-whiteball-small", x0+0.5,y0+3.5, {player=0})
set_actor("ac-whiteball-small", x0+2.5,y0+3.5, {player=0})
set_actor("ac-whiteball-small", x1+0.5,y0+3.5, {player=0})
set_actor("ac-whiteball-small", x1-1.5,y0+3.5, {player=0})
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
