<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="Hidden Danger" el:subtitle="" el:id="martin81"/>
      <el:version el:score="1" el:release="1" el:revision="0" el:status="released"/>
      <el:author  el:name="Martin Hawlisch" el:email="" el:homepage=""/>
      <el:copyright>Copyright © 2003 Martin Hawlisch</el:copyright>
      <el:license el:type="GPL version 2" el:open="true"/>
      <el:compatibility el:enigma="0.92">
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="false"/>
      <el:comments>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
levelw = 20
levelh = 13

create_world( levelw, levelh)
draw_border("st-death_invisible")
fill_floor("fl-metal")

draw_stones("st-actorimpulse_invisible", {3,1}, {0,3},4)
draw_stones("st-actorimpulse_invisible", {6,2}, {0,3},4)
draw_stones("st-death_invisible", {9,3}, {0,3},3)
draw_stones("st-death_invisible", {10,3}, {0,3},3)
draw_stones("st-actorimpulse_invisible", {13,2}, {0,3},4)
draw_stones("st-actorimpulse_invisible", {16,1}, {0,3},4)

document( 4, 5, "text1")
set_item("it-extralife", 11, 3)
set_item("it-extralife", 18, 11)

oxyd( 0, 2)
oxyd( 0, 6)
oxyd( 0,10)
oxyd(19, 2)
oxyd(19, 6)
oxyd(19,10)

oxyd_shuffle()

set_actor("ac-blackball", 2.3, 2.3)
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
      <el:string el:key="text1">
        <el:english el:translate="true">The danger is not visible!!!</el:english>
      </el:string> 
    </el:i18n>
  </el:protected>
</el:level>
