<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="esprit 97" el:subtitle="esprit 97" el:id="ss_esp97"/>
      <el:version el:score="1" el:release="1" el:revision="0" el:status="released"/>
      <el:author  el:name="Sven Siggelkow" el:email="" el:homepage=""/>
      <el:copyright>Copyright © 2003 Sven Siggelkow</el:copyright>
      <el:license el:type="GPL v2.0 or above" el:open="true"/>
      <el:compatibility el:enigma="0.92">
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="false"/>
      <el:comments>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
levelw = 21
levelh = 13
create_world(levelw, levelh)
oxyd_default_flavor = "a"
set_actor("ac-blackball", 10,6.5)
fill_floor("fl-stone",0,0,levelw,levelh)

function renderLine( line, pattern)
    for i=1, strlen(pattern) do
      local c = strsub( pattern, i, i)
      if c ==   "#" then
         set_stone("st-door_b", i-1,line)
      elseif c =="t" then                                                               
         set_stone("st-timer", i-1,line)
      elseif c=="1" then
         set_stone("st-timer", i-1,line, {action="callback", target="s1", interval=0.5})
      elseif c=="2" then
         set_stone("st-timer", i-1,line, {action="callback", target="s2", interval=2.5})
      elseif c=="3" then
         set_stone("st-timer", i-1,line, {action="callback", target="s3", interval=3})
      elseif c=="4" then
         set_stone("st-timer", i-1,line, {action="callback", target="s4", interval=1})
      elseif c=="5" then
         set_stone("st-timer", i-1,line, {action="callback", target="s5", interval=0.8333})
      elseif c=="a" then
         set_stone("st-door_c", i-1, line, {name="a"})
      elseif c=="b" then
         set_stone("st-door_c", i-1, line, {name="b"})
      elseif c=="c" then
         set_stone("st-door_c", i-1, line, {name="c"})
      elseif c=="d" then
         set_stone("st-door_c", i-1, line, {name="d"})
      elseif c=="e" then
         set_stone("st-door_c", i-1, line, {name="e"})
      elseif c=="f" then
         set_stone("st-door_c", i-1, line, {name="f"})
      elseif c=="g" then
         set_stone("st-door_c", i-1, line, {name="g"})
      elseif c=="h" then
         set_stone("st-door_c", i-1, line, {name="h"})
      elseif c=="i" then
         set_stone("st-door_c", i-1, line, {name="i"})
      elseif c=="j" then
         set_stone("st-door_c", i-1, line, {name="j"})
      elseif c=="k" then
         set_stone("st-door_c", i-1, line, {name="k"})
      elseif c=="l" then
         set_stone("st-door_c", i-1, line, {name="l"})
      elseif c=="m" then
         set_stone("st-door_c", i-1, line, {name="m"})
      elseif c=="n" then
         set_stone("st-door_c", i-1, line, {name="n"})
      elseif c=="o" then
         set_stone("st-door_c", i-1, line, {name="o"})
      elseif c=="p" then
         set_stone("st-door_c", i-1, line, {name="p"})
      elseif c=="q" then
         set_stone("st-door_c", i-1, line, {name="q"})
      elseif c=="O" then                                                                        
     oxyd(i-1,line)         
        end
    end  
end
--               01234567890123456789 
renderLine(00 , "12345ttttttttttttttt")
renderLine(01 , "####################")
renderLine(02 , "#O #   #    #   # O#")
renderLine(03 , "#  o   p    j   a  #")
renderLine(04 , "##e#######l###f##b##")  
renderLine(05 , "#  #   #    #   #  #")
renderLine(06 , "#O # O g    m O # O#")
renderLine(07 , "#  #   #    #   #  #")
renderLine(08 , "##q#######n###h##k##")
renderLine(09 , "#  i   d    c   #  #")
renderLine(10 , "#O #   #    #   # O#")
renderLine(11 , "####################")
renderLine(12 , "tttttttttttttttttttt") 
--               01234567890123456789 

oxyd_shuffle()

--double door  b e h
local flags = {0,0,0}
-- i           1 2 3

function s1()
    SendMessage("a", "openclose")
    SendMessage("b", "openclose")
    SendMessage("c", "openclose")
    SendMessage("d", "openclose")
end

function s2()
    SendMessage("f", "openclose")
    SendMessage("g", "openclose")
    SendMessage("h", "openclose")
    SendMessage("i", "openclose")
end

function s3()
    SendMessage("h", "openclose")
    SendMessage("j", "openclose")
    SendMessage("k", "openclose")
end

function s4()
    SendMessage("l", "openclose")
    SendMessage("m", "openclose")
    SendMessage("n", "openclose")
end

function s5()
    SendMessage("e", "openclose")
    SendMessage("o", "openclose")
    SendMessage("p", "openclose")
    SendMessage("q", "openclose")
end
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
