<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="Formentera!" el:subtitle="" el:id="luc06"/>
      <el:version el:score="1" el:release="1" el:revision="0" el:status="released"/>
      <el:author  el:name="Lukas Schüller" el:email="Lucky_Luc@web.de" el:homepage=""/>
      <el:copyright>Copyright © 2005 Lukas Schüller</el:copyright>
      <el:license el:type="GPL v2.0 or above" el:open="true"/>
      <el:compatibility el:enigma="0.92">
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="false"/>
      <el:comments>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
-- Function to fill an area with random floor tiles
function fill_randomfloor(names, x0,y0, w,h)
    if x0 == nil then x0 = 0 end
    if y0 == nil then y0 = 0 end
    if w  == nil then w  = level_width end
    if h  == nil then h  = level_height end
    for y=y0,y0+h-1 do
        for x=x0,x0+w-1 do
            set_floor(names[random(getn(names))], x, y) 
        end
    end
end
---------------------------------------------------------------------
-- Environment and actor
CreateWorld(20,25)
draw_border("st-glass")
fill_randomfloor({"fl-normal","fl-inverse","fl-space"})
set_floor("fl-normal",1,1)
oxyd_default_flavor="c"
oxyd(0,1)
oxyd(19,1)
oxyd(0,12)
oxyd(19,12)
oxyd(0,23)
oxyd(19,23)
oxyd_shuffle()
set_actor("ac-blackball",1.5,1.5,{player="0"})
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
