<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="Water Castle" el:subtitle="" el:id="luc21"/>
      <el:version el:score="1" el:release="1" el:revision="0" el:status="released"/>
      <el:author  el:name="Lukas Schüller" el:email="Lucky_Luc@web.de" el:homepage=""/>
      <el:copyright>Copyright © 2006 Lukas Schüller</el:copyright>
      <el:license el:type="GPL v2.0 or above" el:open="true"/>
      <el:compatibility el:enigma="0.92">
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="false"/>
      <el:comments>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
box = 0
function setBox()
  if(box == 0) then
    set_stone("st-wood",12,2)
    box = 1
  else
    box = 0
  end
end

function writeLine( line, cells)
  for i=1, strlen(cells) do
    local c = strsub(cells,i,i)
    if(c =="#") then
      set_stone("st-rock6",i-1,line)
    elseif(c =="~") then
      set_floor("fl-water",i-1,line)
    elseif(c =="+") then
      set_stone("st-wood",i-1,line)
    elseif(c =="c") then
      set_item("it-coin1",i-1,line)
    elseif(c =="b") then
      set_stone("st-coinslot",i-1,line,{action="callback",target="setBox"})
    elseif(c =="o") then
      oxyd(i-1,line)
    elseif(c =="0") then
      set_actor("ac-blackball",i-0.5,line+0.5,{player="0"})
      set_item("it-yinyang",i-1,line)
    elseif(c =="1") then
      set_actor("ac-whiteball",i-0.5,line+0.5,{player="1"})
      set_item("it-yinyang",i-1,line)
    end
  end
end

CreateWorld(20,13)
fill_floor("fl-bluegray",0,0,20,13)
writeLine(00,"~~~########b#####~~~")
writeLine(01,"~~~#~    ~#  c ~#~~~")
writeLine(02,"~~~#  +~  # 1c+ #~~~")
writeLine(03,"~~~# ~  + # +c~ #~~~")
writeLine(04,"~~~# +0 ~ # +c+~#~~~")
writeLine(05,"~~~#  ~+  #~+c  #~~~")
writeLine(06,"~~~#~    ~#~cc~ #~~~")
writeLine(07,"~~~##### ### ####~~~")
writeLine(08,"~~~o ~~~~~  ~  ~#~~~")
writeLine(09,"~~~#~~~~~ ~  ~~ #~~~")
writeLine(10,"~~~#~~~~#########~~~")
writeLine(11,"~~~o~~~~     #~~#~~~")
writeLine(12,"~~~#######o#o####~~~")
oxyd_shuffle()
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
