<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="Open Sesame" el:subtitle="Per.Oxyd 4" el:id="sesame"/>
      <el:version el:score="1" el:release="1" el:revision="0" el:status="released"/>
      <el:author  el:name="Daniel Heck" el:email="" el:homepage=""/>
      <el:copyright>Copyright © 2002 Daniel Heck</el:copyright>
      <el:license el:type="GPL v2.0 or above" el:open="true"/>
      <el:compatibility el:enigma="0.92" el:engine="per.oxyd">
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="false"/>
      <el:comments>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
levelw = 20
levelh = 13

create_world(levelw, levelh)
draw_border("st-metal")
fill_floor("fl-rough")

oxyd(2,2)
oxyd(level_width-3,level_height-3)

draw_stones("st-metal", {5,1}, {0,1}, 11)
set_stone("st-door", 5, 10 , {name="door1", type="v"})

draw_stones("st-metal", {14,1}, {0,1}, 11)
set_stone("st-door", 14, 2 , {name="door2", type="v"})

shogundot3(9,6, {target="door1", action="openclose"})
shogundot3(10,6, {target="door2", action="openclose"})
set_stone("st-shogun-sml", 10,7)

set_actor("ac-blackball", 10,9.5)
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
