<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="Tilt" el:subtitle="Oxyd Magnum 37" el:id="martin51"/>
      <el:version el:score="1" el:release="1" el:revision="0" el:status="released"/>
      <el:author  el:name="Martin Hawlisch" el:email="" el:homepage=""/>
      <el:copyright>Copyright © 2003 Martin Hawlisch</el:copyright>
      <el:license el:type="GPL version 2" el:open="true"/>
      <el:compatibility el:enigma="0.92" el:engine="oxyd.magnum">
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="false"/>
      <el:comments>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
create_world( 20, 13)
oxyd_default_flavor = "b"

fill_floor("fl-rough")
fill_floor("fl-rough_slow", 14, 5, 3, 3)

stone = "st-metal"

draw_border( stone)
draw_stones( stone, { 1,5}, {1,0}, 4)
draw_stones( stone, { 1,7}, {1,0}, 4)
draw_stones( stone, { 5,1}, {0,1}, 5)
draw_stones( stone, { 5,7}, {0,1}, 5)
draw_stones( stone, { 7,1}, {0,1}, 5)
draw_stones( stone, { 7,7}, {0,1}, 5)
draw_stones( stone, { 8,5}, {1,0}, 7)
draw_stones( stone, { 8,7}, {1,0}, 7)
draw_stones( stone, {14,4}, {1,0}, 3)
draw_stones( stone, {14,8}, {1,0}, 3)
draw_stones( stone, {17,5}, {0,1}, 3)
draw_stones( stone, {16,5}, {0,2}, 2)
set_stone( stone, 13,6)

doorv( 2, 6, {name="door1"})
doorh( 6, 2, {name="door2"})
doorh( 6,10, {name="door3"})
doorv(10, 6, {name="door4"})
set_floor( "fl-bridge", 6, 6, {name="bridge"})

set_item( "it-trigger", 14,6, {action="openclose", target="door1"})
set_item( "it-trigger", 15,5, {action="openclose", target="door2"})
set_item( "it-trigger", 15,6, {action="openclose", target="bridge"})
set_item( "it-trigger", 15,7, {action="openclose", target="door3"})
set_item( "it-trigger", 16,6, {action="openclose", target="door4"})

oxyd( 6, 0)
oxyd( 6,12)
oxyd( 0, 6)
oxyd(12, 6)

oxyd_shuffle()

set_actor("ac-blackball", 9.2, 6.5, {essential=1})
set_actor("ac-whiteball-small", 15.5, 6.5, {player=0})
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
