<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="Laser Room II" el:subtitle="Oxyd Magnum 21" el:id="oxm021"/>
      <el:version el:score="1" el:release="1" el:revision="0" el:status="released"/>
      <el:author  el:name="Petr Machata" el:email="" el:homepage=""/>
      <el:copyright>Copyright © 2003 Petr Machata</el:copyright>
      <el:license el:type="GPL v2.0 or above" el:open="true"/>
      <el:compatibility el:enigma="0.92" el:engine="oxyd.magnum">
       <el:dependency el:path="lib/ant" el:id="lib/ant" el:release="1" el:preload="true"/>
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="false"/>
      <el:comments>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
cells={}
use_cells(cells, ".", "X")

cells["="]=doorh
cells[" "]=cell{floor="fl-bluegreen"}
cells["#"]=cell{stone="st-woven"}
cells["*"]=cell{stone="st-break_acwhite"}
cells[":"]=cell{{{mirrorp, FALSE, TRUE, 1}}}
cells["|"]=cell{{{mirrorp, FALSE, FALSE, 1}}}
cells["-"]=cell{{{mirrorp, FALSE, TRUE, 3}}}
cells["L"]=cell{{{laser, TRUE, EAST}}}
cells["o"]=cell{item= "it-extralife"}
cells["c"]=cell{item= {"it-coin4"}}
cells["x"]=cell{{cells["."], cells["X"]}}

level = {
   "####################",
   "#   X.0.X.0.XB     #",
   "#   X...X...X      #",
   "#   XXXXXXXXX      #",
   "#  L  :   |    B   #",
   "#                  #",
   "#    . .           #",
   "#    .*.     O #   #",
   "#    .o.           #",
   "#    .*. xxx       #",
   "#    . . x0x       #",
   "#    .*. x0x       #",
   "#   #.c. xxx###=####",
   "#    ...           #",
   "#     B            #",
   "#                  #",
   "#     -    B    -  #",
   "#                  #",
   "#                  #",
   "#              xxx #",
   "#  #  -   |  B x0x #",
   "#   XXXXX      xxx #",
   "#   X...X     #    #",
   "#   X.0.X          #",
   "####################"
}
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
set_default_parent(cells[" "])
oxyd_default_flavor = "c"
create_world_by_map(level)
oxyd_shuffle()
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
