<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="Let Me Out!" el:subtitle="Per.Oxyd Link 44" el:id="siegfried92"/>
      <el:version el:score="1" el:release="1" el:revision="0" el:status="released"/>
      <el:author  el:name="Siegfried Fennig" el:email="" el:homepage=""/>
      <el:copyright>Copyright © 2003 Siegfried Fennig</el:copyright>
      <el:license el:type="GPL version 2" el:open="true"/>
      <el:compatibility el:enigma="0.92" el:engine="per.oxyd">
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="true"/>
      <el:comments>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
levelw = 20
levelh = 13

create_world(levelw, levelh)
draw_border("st-rock7")
enigma.ConserveLevel = FALSE
oxyd_default_flavor = "b"
fill_floor("fl-rough")

function renderLine( line, pattern)
    for i=1, strlen(pattern) do
      local c = strsub( pattern, i, i)
      if c =="t" then
         set_stone("st-turnstile",i-1,line)
      elseif c == "n" then
         set_stone("st-turnstile-n",i-1,line)
      elseif c == "s" then
         set_stone("st-turnstile-s",i-1,line)
      elseif c == "r" then
         set_stone("st-rock7",i-1,line)
      elseif c == "S" then
         set_stone("st-swap",i-1,line)
      elseif c == "x" then
         set_stone("st-block",i-1,line)
      elseif c == "d" then
         set_stone("st-death",i-1,line)
      elseif c == "g" then
         set_stone("st-grate1",i-1,line)
      elseif c == "h" then
         set_item("it-hollow",i-1,line)
      elseif c == "W" then
         yy1( "white",  i-1, line)
      elseif c == "B" then
         yy1( "black",  i-1, line)
      elseif c == "f" then
         set_stone("st-fakeoxyd",i-1,line)
      elseif c == "o" then
         oxyd( i-1, line)
      elseif c == "#" then
         set_floor("fl-water",i-1,line)
      elseif c == "a" then
         set_actor("ac-blackball", i-.5,line+.5)
         set_item("it-yinyang", i-1, line+.5)
      elseif c == "b" then
         set_actor("ac-whiteball", i-.5,line+.5)
         set_item("it-yinyang", i-1, line+.5)
        end
    end
end

function yy1( color, x, y)
        stone = format( "st-%s1", color)
        set_stone( stone, x, y)
        set_item("it-hollow", x, y)
end

--              01234567890123456789
renderLine(00, "               fdod ")
renderLine(01, "     r        gWhBhd")
renderLine(02, "     r    ### ghghBo")
renderLine(03, "     r    ### gBhghd")
renderLine(04, "     n   #### ghghWo")
renderLine(05, "    rt  ###   gWhghd")
renderLine(06, " a   s####    ghghBo")
renderLine(07, "   x r        gBhghd")
renderLine(08, "     W bSx    ghghWf")
renderLine(09, "     r        gWhghd")
renderLine(10, "     r        ghghBf")
renderLine(11, "     r        gBhWhd")
renderLine(12, "               odod ")
--              01234567890123456789

oxyd_shuffle()
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
