<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="esprit 18" el:subtitle="esprit 18" el:id="ss_esp18"/>
      <el:version el:score="1" el:release="1" el:revision="0" el:status="released"/>
      <el:author  el:name="Sven Siggelkow" el:email="" el:homepage=""/>
      <el:copyright>Copyright © 2003 Sven Siggelkow</el:copyright>
      <el:license el:type="GPL v2.0 or above" el:open="true"/>
      <el:compatibility el:enigma="0.92">
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="false"/>
      <el:comments>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
levelw = 20
levelh = 25

create_world(levelw, levelh)
oxyd_default_flavor = "b"

set_actor("ac-blackball", 4.5,22)
set_item("it-extralife",13,1)
fill_floor("fl-abyss",0,0,levelw,levelh)

function renderLine( line, pattern)
    for i=1, strlen(pattern) do
      local c = strsub( pattern, i, i)
      if c ==   "G" then
         set_stone("st-oneway-e", i-1,line)
     set_floor("fl-normal",  i-1,  line)
      elseif c=="1" then
     set_floor("fl-gradient",  i-1,  line, {type=3})         
      elseif c=="2" then
     set_floor("fl-gradient",  i-1,  line, {type=4})   
      elseif c=="3" then
     set_floor("fl-gradient",  i-1,  line, {type=1})   
      elseif c=="4" then
     set_floor("fl-gradient",  i-1,  line, {type=2})         
      elseif c=="5" then
         set_floor("fl-gradient",  i-1,  line, {type=5})   
      elseif c=="6" then
         set_floor("fl-gradient",  i-1,  line, {type=6})       
      elseif c=="7" then
         set_floor("fl-gradient",  i-1,  line, {type=7})         
      elseif c=="8" then
         set_floor("fl-gradient",  i-1,  line, {type=8})   
      elseif c=="a" then
         set_floor("fl-gradient",  i-1,  line, {type=12})   
      elseif c=="b" then
         set_floor("fl-gradient",  i-1,  line, {type=10})         
      elseif c=="c" then
         set_floor("fl-gradient",  i-1,  line, {type=11})   
      elseif c=="d" then
         set_floor("fl-gradient",  i-1,  line, {type=9})                      
      elseif c=="O" then
     oxyd(i-1,line)
        end
    end  
end

--               01234567890123456789
renderLine(00 , "                    ")
renderLine(01 , "  53333      33336  ")
renderLine(02 , "  1a444      444b2  ")
renderLine(03 , "  12  O       O 12  ")
renderLine(04 , " O12            12  ")  
renderLine(05 , "  12  5333G336  12  ")
renderLine(06 , "  12  1a44G4b2  12  ")
renderLine(07 , "  12O 12 O  12O 12  ")
renderLine(08 , "  12  12    12  12  ")
renderLine(09 , "  12  12    12  12  ")
renderLine(10 , "  12  12    12  12  ")
renderLine(11 , "  12  12    12  12  ")
renderLine(12 , "  12  12    12  12  ")
renderLine(13 , "  12  12    12  12  ")
renderLine(14 , "  12  12    12  12  ")
renderLine(15 , "  12  12    12  12  ")
renderLine(16 , "  12  12O   12  12  ")
renderLine(17 , "  12  12    12 O12  ")
renderLine(18 , "  12O 12   O12  12  ")
renderLine(19 , "  12  12    12  12  ")
renderLine(20 , "  12  12    12  12  ")
renderLine(21 , "  1c33d2    1c33d2O ")
renderLine(22 , "  744448    744448  ")
renderLine(23 , "    O               ")
renderLine(24 , "                    ")
--               01234567890123456789
oxyd_shuffle()
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
