RGB(3)                          Allegro manual                          RGB(3)



NAME
       RGB - Single palette entry. Allegro game programming library.

SYNOPSIS
       #include <allegro.h>


       typedef struct RGB

DESCRIPTION
          unsigned char r, g, b;

       Palette entry. It contains an additional field for the purpose of
       padding but you should not usually care about it. Read chapter "Palette
       routines" for a description on how to obtain/use this structure.


SEE ALSO
       PALETTE(3), ex12bit(3), ex3d(3), excolmap(3), exconfig(3), expal(3),
       exrgbhsv(3), exscroll(3), exshade(3), extrans(3), extruec(3)



Allegro                          version 4.2.3                          RGB(3)
