set_screen_blender(3)           Allegro manual           set_screen_blender(3)



NAME
       set_screen_blender - Enables a screen blender mode. Allegro game
       programming library.

SYNOPSIS
       #include <allegro.h>


       void set_screen_blender(int r, int g, int b, int a);

DESCRIPTION
       Enables a screen blender mode for combining translucent or lit
       truecolor pixels. This blender mode lightens the colour of the
       destination image by multiplying the inverse of the source and
       destination colours. Sort of like the opposite of the multiply blender
       mode.


SEE ALSO
       set_trans_blender(3), drawing_mode(3)



Allegro                          version 4.2.3           set_screen_blender(3)
