find_datafile_object(3)         Allegro manual         find_datafile_object(3)



NAME
       find_datafile_object - Searches a datafile for an object with a name.
       Allegro game programming library.

SYNOPSIS
       #include <allegro.h>


       DATAFILE *find_datafile_object(const DATAFILE *dat, const char
       *objectname);

DESCRIPTION
       Searches an already loaded datafile for an object with the specified
       name. In the name you can use `/' and `#' separators for nested
       datafile paths. Example:

          char level_name[10];
          DATAFILE *dat, *level;
          ...
          uszprintf(level_name, sizeof(buffer),
                    "LEVEL_%02d", level_number);
          level = find_datafile_object(dat, level_name);
          if (!level)
             abort_on_error("That level doesn't exist!");

RETURN VALUE
       Returns a pointer to a single DATAFILE element whose `dat' member
       points to the object, or NULL if the object could not be found.


SEE ALSO
       load_datafile(3), load_datafile_object(3)



Allegro                          version 4.2.3         find_datafile_object(3)
