triangle3d(3)                   Allegro manual                   triangle3d(3)



NAME
       triangle3d, triangle3d_f - Draws a 3d triangle onto the specified
       bitmap. Allegro game programming library.

SYNOPSIS
       #include <allegro.h>


       void triangle3d(BITMAP *bmp, int type, BITMAP *tex, V3D *v1, *v2, *v3);

       void triangle3d_f(BITMAP *bmp, int type, BITMAP *tex, V3D_f *v1, *v2,
       *v3);

DESCRIPTION
       Draw 3d triangles, using either fixed or floating point vertex
       structures.  Unlike quad3d[_f](), triangle3d[_f]() functions are not
       wrappers of polygon3d[_f](). The triangle3d[_f]() functions use their
       own routines taking into account the constantness of the gradients.
       Therefore triangle3d[_f](bmp, type, tex, v1, v2, v3) is faster than
       polygon3d[_f](bmp, type, tex, 3, v[]).

       Read the beginning of chapter "Polygon rendering" for a list of
       rendering types you can use with this function.


SEE ALSO
       polygon3d(3), quad3d(3), triangle(3)



Allegro                          version 4.2.3                   triangle3d(3)
