get_uformat(3)                  Allegro manual                  get_uformat(3)



NAME
       get_uformat - Finds out what text encoding format is currently
       selected. Allegro game programming library.

SYNOPSIS
       #include <allegro.h>


       int get_uformat(void);

DESCRIPTION
       Finds out what text encoding format is currently selected. This
       function is probably useful only if you are writing an Allegro addon
       dealing with text strings and you use a different codepath for each
       possible format.  Example:

          switch(get_uformat()) {
             case U_ASCII:
                do_something();
                break;
             case U_UTF8:
                do_something_else();
                break;
             ...
          }

RETURN VALUE
       Returns the currently selected text encoding format. See the
       documentation of set_uformat() for a list of encoding formats.


SEE ALSO
       set_uformat(3)



Allegro                          version 4.2.3                  get_uformat(3)
