do_uconvert(3)                  Allegro manual                  do_uconvert(3)



NAME
       do_uconvert - Converts a string to another encoding format. Allegro
       game programming library.

SYNOPSIS
       #include <allegro.h>


       void do_uconvert(const char *s, int type, char *buf, int newtype, int
       size);

DESCRIPTION
       Converts the specified string `s' from `type' to `newtype', storing at
       most `size' bytes into the output `buf'. The type parameters can use
       the value U_CURRENT as a shortcut to represent the currently selected
       encoding format. Example:

          char temp_string[256];
          do_uconvert(input_string, U_CURRENT, temp_string, U_ASCII, 256);

       Note that, even for empty strings, your destination string must have at
       least enough bytes to store the terminating null character of the
       string, and your parameter size must reflect this. Otherwise, the debug
       version of Allegro will abort at an assertion, and the release version
       of Allegro will overrun the destination buffer.


SEE ALSO
       uconvert(3)



Allegro                          version 4.2.3                  do_uconvert(3)
