destroy_scene(3)                Allegro manual                destroy_scene(3)



NAME
       destroy_scene - Deallocates the memory used by a scene. Allegro game
       programming library.

SYNOPSIS
       #include <allegro.h>


       void destroy_scene();

DESCRIPTION
       Deallocate memory previously allocated by create_scene. Use this to
       avoid memory leaks in your program.


SEE ALSO
       create_scene(3), scene_polygon3d(3), clear_scene(3), render_scene(3),
       scene_gap(3), exscn3d(3)



Allegro                          version 4.2.3                destroy_scene(3)
