rotate_sprite_v_flip(3)         Allegro manual         rotate_sprite_v_flip(3)



NAME
       rotate_sprite_v_flip - Rotates and flips a sprite. Allegro game
       programming library.

SYNOPSIS
       #include <allegro.h>


       void rotate_sprite_v_flip(BITMAP *bmp, BITMAP *sprite, int x, int y,
       fixed angle);

DESCRIPTION
       Like rotate_sprite, but flips the image vertically before rotating it.
       To flip horizontally, use this routine but add itofix(128) to the
       angle. To flip in both directions, use rotate_sprite() and add
       itofix(128) to its angle.


SEE ALSO
       rotate_sprite(3), rotate_scaled_sprite_v_flip(3),
       pivot_sprite_v_flip(3), pivot_scaled_sprite_v_flip(3), exsprite(3)



Allegro                          version 4.2.3         rotate_sprite_v_flip(3)
