load_wav(3)                     Allegro manual                     load_wav(3)



NAME
       load_wav - Loads a sample from a RIFF WAV file. Allegro game
       programming library.

SYNOPSIS
       #include <allegro.h>


       SAMPLE *load_wav(const char *filename);

DESCRIPTION
       Loads a sample from a RIFF WAV file. Example:

          SAMPLE *sample = load_wav("scream.wav");
          if (!sample)
             abort_on_error("Couldn't scare user!");

RETURN VALUE
       Returns a pointer to the SAMPLE or NULL on error. Remember to free this
       sample later to avoid memory leaks.


SEE ALSO
       load_sample(3), register_sample_file_type(3)



Allegro                          version 4.2.3                     load_wav(3)
