fade_from_range(3)              Allegro manual              fade_from_range(3)



NAME
       fade_from_range - Gradually fades a part of the palette between two
       others. Allegro game programming library.

SYNOPSIS
       #include <allegro.h>


       void fade_from_range(const PALETTE source, const PALETTE dest, int
       speed, int from, int to);

DESCRIPTION
       Gradually fades a part of the palette from the source palette to the
       dest palette. The speed is from 1 (the slowest) up to 64
       (instantaneous). This routine only affects colors between from and to
       (inclusive: pass 0 and 255 to fade the entire palette).

       Note that this function will block your game while the fade is in
       effect, and it won't work right visually if you are not in an 8 bit
       color depth resolution.


SEE ALSO
       fade_from(3)



Allegro                          version 4.2.3              fade_from_range(3)
