set_multiply_blender(3)         Allegro manual         set_multiply_blender(3)



NAME
       set_multiply_blender - Enables a multiply blender mode. Allegro game
       programming library.

SYNOPSIS
       #include <allegro.h>


       void set_multiply_blender(int r, int g, int b, int a);

DESCRIPTION
       Enables a multiply blender mode for combining translucent or lit
       truecolor pixels. Combines the source and destination images,
       multiplying the colours to produce a darker colour. If a colour is
       multiplied by white it remains unchanged; when multiplied by black it
       also becomes black.


SEE ALSO
       set_trans_blender(3), drawing_mode(3), exalpha(3)



Allegro                          version 4.2.3         set_multiply_blender(3)
