V3D_f(3)                        Allegro manual                        V3D_f(3)



NAME
       V3D_f - Floating point vertex structure used by 3d functions. Allegro
       game programming library.

SYNOPSIS
       #include <allegro.h>


       typedef struct V3D_f

DESCRIPTION
          float x, y, z;       - position
          float u, v;          - texture map coordinates
          int c;               - color

       Like V3D but using float values instead of fixed ones. Read the
       description of polygon3d_f() for a description on how to obtain/use
       this structure.


SEE ALSO
       V3D(3), polygon3d_f(3), excamera(3), exscn3d(3), exzbuf(3)



Allegro                          version 4.2.3                        V3D_f(3)
