POLYTYPE_ATEX(3)                Allegro manual                POLYTYPE_ATEX(3)



NAME
       POLYTYPE_ATEX - Polygon rendering mode type Allegro game programming
       library.

SYNOPSIS
       #include <allegro.h>


       #define POLYTYPE_ATEX

DESCRIPTION
       An affine texture mapped polygon. This stretches the texture across the
       polygon with a simple 2d linear interpolation, which is fast but not
       mathematically correct. It can look OK if the polygon is fairly small
       or flat-on to the camera, but because it doesn't deal with perspective
       foreshortening, it can produce strange warping artifacts. To see what
       this means, run Allegro's test program and see what happens to the
       polygon3d() test when you zoom in very close to the cube.


SEE ALSO
       polygon3d(3), ex3d(3)



Allegro                          version 4.2.3                POLYTYPE_ATEX(3)
