quad3d(3)                       Allegro manual                       quad3d(3)



NAME
       quad3d, quad3d_f - Draws a 3d quad onto the specified bitmap. Allegro
       game programming library.

SYNOPSIS
       #include <allegro.h>


       void quad3d(BITMAP *bmp, int type, BITMAP *tex, V3D *v1, *v2, *v3,
       *v4);

       void quad3d_f(BITMAP *bmp, int type, BITMAP *tex, V3D_f *v1, *v2, *v3,
       *v4);

DESCRIPTION
       Draw 3d quads, using either fixed or floating point vertex structures.
       These are equivalent to calling polygon3d(bmp, type, tex, 4, v[]) or
       polygon3d_f(bmp, type, tex, 4, v[]).

       Read the beginning of chapter "Polygon rendering" for a list of
       rendering types you can use with this function.


SEE ALSO
       polygon3d(3), triangle3d(3), ex3d(3)



Allegro                          version 4.2.3                       quad3d(3)
