d_icon_proc(3)                  Allegro manual                  d_icon_proc(3)



NAME
       d_icon_proc - Dialog procedure implementing a bitmap button. Allegro
       game programming library.

SYNOPSIS
       #include <allegro.h>


       int d_icon_proc(int msg, DIALOG *d, int c);

DESCRIPTION
       A bitmap button. The fg color is used for the dotted line showing
       focus, and the bg color for the shadow used to fill in the top and left
       sides of the button when "pressed". d1 is the "push depth", ie. the
       number of pixels the icon will be shifted to the right and down when
       selected (default 2) if there is no "selected" image. d2 is the
       distance by which the dotted line showing focus is indented (default
       2). dp points to a bitmap for the icon, while dp2 and dp3 are the
       selected and disabled images respectively (optional, may be NULL).


SEE ALSO
       exgui(3)



Allegro                          version 4.2.3                  d_icon_proc(3)
