load_bmp(3)                     Allegro manual                     load_bmp(3)



NAME
       load_bmp - Loads a BMP bitmap from a file. Allegro game programming
       library.

SYNOPSIS
       #include <allegro.h>


       BITMAP *load_bmp(const char *filename, RGB *pal);

DESCRIPTION
       Loads an 8-bit, 16-bit, 24-bit or 32-bit Windows or OS/2 BMP file.

RETURN VALUE
       Returns a pointer to the bitmap or NULL on error. Remember that you are
       responsible for destroying the bitmap when you are finished with it to
       avoid memory leaks.


SEE ALSO
       load_bitmap(3), load_bmp_pf(3)



Allegro                          version 4.2.3                     load_bmp(3)
