get_scaling_matrix(3)           Allegro manual           get_scaling_matrix(3)



NAME
       get_scaling_matrix, get_scaling_matrix_f - Constructs a scaling matrix.
       Allegro game programming library.

SYNOPSIS
       #include <allegro.h>


       void get_scaling_matrix(MATRIX *m, fixed x, fixed y, fixed z);

       void get_scaling_matrix_f(MATRIX_f *m, float x, float y, float z);

DESCRIPTION
       Constructs a scaling matrix, storing it in m. When applied to the point
       (px, py, pz), this matrix will produce the point (px*x, py*y, pz*z). In
       other words, it stretches or shrinks things.


SEE ALSO
       apply_matrix(3), get_transformation_matrix(3), qscale_matrix(3)



Allegro                          version 4.2.3           get_scaling_matrix(3)
