set_dissolve_blender(3)         Allegro manual         set_dissolve_blender(3)



NAME
       set_dissolve_blender - Enables a dissolve blender mode. Allegro game
       programming library.

SYNOPSIS
       #include <allegro.h>


       void set_dissolve_blender(int r, int g, int b, int a);

DESCRIPTION
       Enables a dissolve blender mode for combining translucent or lit
       truecolor pixels. Randomly replaces the colours of some pixels in the
       destination image with those of the source image. The number of pixels
       replaced depends on the alpha value (higher value, more pixels
       replaced; you get the idea :).


SEE ALSO
       set_trans_blender(3), drawing_mode(3)



Allegro                          version 4.2.3         set_dissolve_blender(3)
