StEntry

## StEntry StEntry — Widget for displaying text |

## Synopsis

    struct              StEntry;
    struct              StEntryClass;
    ClutterActor *      st_entry_get_clutter_text           (StEntry *entry);
    const gchar *       st_entry_get_hint_text              (StEntry *entry);
    const gchar *       st_entry_get_text                   (StEntry *entry);
    StWidget *          st_entry_new                        (const gchar *text);
    void                st_entry_set_hint_text              (StEntry *entry,
                                                             const gchar *text);
    void                st_entry_set_primary_icon           (StEntry *entry,
                                                             ClutterActor *icon);
    void                st_entry_set_secondary_icon         (StEntry *entry,
                                                             ClutterActor *icon);
    void                st_entry_set_text                   (StEntry *entry,
                                                             const gchar *text);

## Object Hierarchy

      GObject
       +----GInitiallyUnowned
             +----ClutterActor
                   +----StWidget
                         +----StEntry

## Implemented Interfaces

StEntry implements ClutterContainer, ClutterScriptable, ClutterAnimatable and AtkImplementorIface.

## Properties

      "clutter-text"             ClutterText*          : Read
      "hint-text"                gchar*                : Read / Write
      "text"                     gchar*                : Read / Write

## Signals

      "primary-icon-clicked"                           : Run Last
      "secondary-icon-clicked"                         : Run Last

## Description

StEntry is a simple widget for displaying text. It derives from StWidget to add extra style and placement functionality over ClutterText. The internal ClutterText is publicly accessibly to allow applications to set further properties.

StEntry supports the following pseudo style states:

- focus: the widget has focus

- indeterminate: the widget is showing the hint text

- hover: the widget is showing the hint text and is underneath the pointer

## Details

### struct StEntry

    struct StEntry;

The contents of this structure is private and should only be accessed using the provided API.

### struct StEntryClass

    struct StEntryClass {
      StWidgetClass parent_class;

      /* signals */
      void (*primary_icon_clicked)   (StEntry *entry);
      void (*secondary_icon_clicked) (StEntry *entry);
    };

### st_entry_get_clutter_text ()

    ClutterActor *      st_entry_get_clutter_text           (StEntry *entry);

Retrieve the internal ClutterText so that extra parameters can be set

`entry` : | a StEntry
Returns : | the ClutterText used by StEntry. The entry is owned by the StEntry and should not be unref'ed by the application. [transfer none]

### st_entry_get_hint_text ()

    const gchar *       st_entry_get_hint_text              (StEntry *entry);

Gets the text that is displayed when the entry is empty and unfocused

`entry` : | a StEntry
Returns : | the current value of the hint property. This string is owned by the StEntry and should not be freed or modified.

### st_entry_get_text ()

    const gchar *       st_entry_get_text                   (StEntry *entry);

Get the text displayed on the entry

`entry` : | a StEntry
Returns : | the text for the entry. This must not be freed by the application

### st_entry_new ()

    StWidget *          st_entry_new                        (const gchar *text);

Create a new StEntry with the specified entry

`text` : | text to set the entry to
Returns : | a new StEntry

### st_entry_set_hint_text ()

    void                st_entry_set_hint_text              (StEntry *entry,
                                                             const gchar *text);

Sets the text to display when the entry is empty and unfocused. When the entry is displaying the hint, it has a pseudo class of "indeterminate". A value of NULL unsets the hint.

`entry` : | a StEntry
`text` : | text to set as the entry hint. [allow-none]

### st_entry_set_primary_icon ()

    void                st_entry_set_primary_icon           (StEntry *entry,
                                                             ClutterActor *icon);

Set the primary icon of the entry to `icon`

`entry` : | a StEntry
`icon` : | a ClutterActor. [allow-none]

### st_entry_set_secondary_icon ()

    void                st_entry_set_secondary_icon         (StEntry *entry,
                                                             ClutterActor *icon);

Set the secondary icon of the entry to `icon`

`entry` : | a StEntry
`icon` : | an ClutterActor. [allow-none]

### st_entry_set_text ()

    void                st_entry_set_text                   (StEntry *entry,
                                                             const gchar *text);

Sets the text displayed on the entry

`entry` : | a StEntry
`text` : | text to set the entry to. [allow-none]

## Property Details

### The `"clutter-text"` property

      "clutter-text"             ClutterText*          : Read

Internal ClutterText actor.

### The `"hint-text"` property

      "hint-text"                gchar*                : Read / Write

Text to display when the entry is not focused and the text property is empty.

Default value: NULL

### The `"text"` property

      "text"                     gchar*                : Read / Write

Text of the entry.

Default value: NULL

## Signal Details

### The `"primary-icon-clicked"` signal

    void                user_function                      (StEntry *arg0,
                                                            gpointer user_data)      : Run Last

Emitted when the primary icon is clicked

`user_data` : | user data set when the signal handler was connected.

### The `"secondary-icon-clicked"` signal

    void                user_function                      (StEntry *arg0,
                                                            gpointer user_data)      : Run Last

Emitted when the secondary icon is clicked

`user_data` : | user data set when the signal handler was connected.