Irrlicht Engine: EDriverFeatures.h File Reference

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# EDriverFeatures.h File Reference

Go to the source code of this file.

## Namespaces
namespace | irr

| Everything in the Irrlicht Engine can be found in this namespace.
namespace | irr::video

| The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here.
## Enumerations
enum | irr::video::E_VIDEO_DRIVER_FEATURE { irr::video::EVDF_RENDER_TO_TARGET = 0, irr::video::EVDF_HARDWARE_TL, irr::video::EVDF_MULTITEXTURE, irr::video::EVDF_BILINEAR_FILTER, irr::video::EVDF_MIP_MAP, irr::video::EVDF_MIP_MAP_AUTO_UPDATE, irr::video::EVDF_STENCIL_BUFFER, irr::video::EVDF_VERTEX_SHADER_1_1, irr::video::EVDF_VERTEX_SHADER_2_0, irr::video::EVDF_VERTEX_SHADER_3_0, irr::video::EVDF_PIXEL_SHADER_1_1, irr::video::EVDF_PIXEL_SHADER_1_2, irr::video::EVDF_PIXEL_SHADER_1_3, irr::video::EVDF_PIXEL_SHADER_1_4, irr::video::EVDF_PIXEL_SHADER_2_0, irr::video::EVDF_PIXEL_SHADER_3_0, irr::video::EVDF_ARB_VERTEX_PROGRAM_1, irr::video::EVDF_ARB_FRAGMENT_PROGRAM_1, irr::video::EVDF_ARB_GLSL, irr::video::EVDF_HLSL, irr::video::EVDF_TEXTURE_NSQUARE, irr::video::EVDF_TEXTURE_NPOT, irr::video::EVDF_FRAMEBUFFER_OBJECT, irr::video::EVDF_VERTEX_BUFFER_OBJECT, irr::video::EVDF_ALPHA_TO_COVERAGE, irr::video::EVDF_COLOR_MASK, irr::video::EVDF_MULTIPLE_RENDER_TARGETS, irr::video::EVDF_MRT_BLEND, irr::video::EVDF_MRT_COLOR_MASK, irr::video::EVDF_MRT_BLEND_FUNC, irr::video::EVDF_GEOMETRY_SHADER, irr::video::EVDF_COUNT }
| enumeration for querying features of the video driver. More...

| The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Sun Oct 24 12:41:58 2010 by Doxygen (1.6.2)