Description: SILC Secure Internet Live Conferencing
Keywords: SILC, secure, chat, protocol, cipher, encrypt, SKE

Copyright © 2001 - 2007 SILC Project SILC Project Website | SILC Toolkit Reference Manual Index

SILC Toolkit Reference Manual SILC VCard Library SILC VCard Interface SILC Crypto Library Introduction to SILC RNG SILC RNG Interface SILC Cipher API SILC PKCS API SILC Public Key API SILC PKCS #1 API SILC Hash Interface SILC HMAC Interface SILC Client Library Using SILC Client Library Tutorial Arguments for command_reply Client Operation SilcStatus Error Arguments in command_reply Client Operation Arguments for notify Client Operation Unicode and UTF-8 Strings in Client Library Client Library Interface Reference Client Entry Interface Reference SILC Math Library SILC MP Interface SILC Math Interface SILC Application Utility Library SILC Application Utilities SILC ID Cache Interface SILC Key Repository Library SILC SKR Interface SILC ASN.1 Library SILC ASN.1 Interface SILC BER interface SILC Key Exchange Library SILC SKE Interface SILC Connection Authentication Interface SILC SFTP Library SILC SFTP Interface SFTP Filesystems Interface SILC Core Library SILC Authentication Interface SILC Message Interface SILC Channel Interface SILC Command Interface SILC Notify Interface SILC Status Types SILC Modes SILC ID Interface SILC Argument Interface SILC Attributes Interface Packet Engine Interface SILC Public Key Payload Interface SILC Utility Library Basic Types and Definitions Data Buffer Interface Data Buffer Format Interface Hash Table Interface Memory Allocation Interface Data Stack (memory pool) Interface Finite State Machine Interface Thread Interface Mutual Exclusion Lock Interface Condition Variable Interface Atomic Operations Interface Network (TCP and UDP) Interface Scheduler Interface Asynchronous Operation Interface Abstract Stream Interface Socket Stream Interface File Descriptor Stream Interface File Utility Functions String Utility Interface Snprintf Interface UTF-8 String Interface Stringprep Interface Utility Functions List Interface Dynamic List Interface MIME Interface Time Utility Functions Logging Interface Config File Interface SILC HTTP Library SILC HTTP Server Interface SILC HTTP PHP Translator Resource Links SILC Project Website SILC Protocol Documentation SILC White Paper SILC FAQs
Using SILC Client Library Introduction SILC Client library is a full featured SILC Client protocol implementation. The library has been designed to be complete SILC client without actual user interface. The library provides the API for the appliation which it can use to implement generally whatever user interface it wants. The SILC Client Library recides in the lib/silcclient/ directory. It uses common and core component of SILC protocol from the lib/silccore, SKE from lib/silcske and general utility routines from lib/silcutil. The `silcclient.h' file defines the function prototypes that application must implement in order to be able to create the user interface with the library. The idea is that the application can implement whatever user interface routines in the functions and display the data whatever way it wants. The library is entirely transparent to the user interface and it does not include any user interface specific issues such as window handling or item handling on the screen etc. These does not interest the library. The `silcclient.h' and `silcclient_entry.h' also defines the client libary interface the application can call. The interface includes for example functions for sending channel and private messages, client and channel retrieval and other utility functions. Including Library Headers Your application must include the following includes in your sources to get access all SILC Client Library routines: `#include "silc.h" #include "silcclient.h"` Creating Client The client is context or entity based, so several client entitites can be created in the application if needed. However, it should be noted that they are completely independent from each other and can be seen as different applications. Usually only one client entity is needed per application. The client object is SilcClient which is usually allocated in following manner: `SilcClient client = silc_client_alloc(&ops, params, context, NULL);` `ops' is the static structure of client operations that library will call. `context' can be some application specific context that will be saved into the SilcClient object. It is up to the caller to free this context. SilcClient is always passed to the application thus the application specific context can be retrieved from the SilcClient object. `ops' can be defined for example as follows: `SilcClientOperations ops = { silc_say, silc_channel_message, silc_private_message, silc_notify, silc_command, silc_command_reply, silc_get_auth_method, silc_verify_public_key, silc_ask_passphrase, silc_key_agreement, silc_file_transfer, };` Please see the `client_ops_example.c' source file in lib/silcclient/ directory for predefined structure and stub functions for your convenience. It is provided for programmers so that they can copy it and use it directly in their application. Initializing the Client The client must be initialized before running. The client is initialized simply by calling silc_client_init function: `silc_client_init(client, username, hostname, realname, foo_client_running, foo_ctx);` which then initializes the client library for the `client'. The `username' and `hostname' pointers are required. The `foo_client_running' with `foo_ctx' in this example will be called by the client library after the client is up and running. After you receive this callback you may start using other API functions, such as creating connection to remote server. Running the Client The client is run by calling silc_client_run. The function will call the scheduler from utility library that will be run until the program is ended. When silc_client_run returns the application is ended. Thus, to run the client, call: `silc_client_run(client);` Usually application may do some other initializations before calling this function. For example before calling this function application should initialize the user interface. Running the Client in GUI application Many GUI applications has their own main loop or event loop, which they would like to use or are forced to use by the underlaying system. If you are developing for example GUI application on Unix system, and you are using GTK+ or QT as GUI library you would probably like to use their own main loop. SILC Client can be run under external main loop as well. The interface provides a function silc_client_run_one which will run the client library once, and returns immediately. During that running it can process incoming data and send outgoing data, but it is guaranteed that it will not block the calling process. It is suggested that you would call this function as many times in a second as possible to provide smooth action for the client library. You can use an timeout task, or an idle task provided by your GUI library to accomplish this. After you have initialized the client library with silc_client_init, you should register the timeout task or idle task that will call the silc_client_run_one periodically. For Win32 the silc_client_run can be used instead of using the Windows's own event loop. However, if you would like to use the silc_client_run_one also on Win32 system it is possible. Running Client in GTK-- Here is a short example how to run the SILC Client libary under the Gnome/GTK--'s main loop: `gint YourClass::silc_scheduler() { // Run the SILC client once, and return immediately. This function // is called every 50 milliseconds by the Gnome main loop, to process // SILC stuff. This function will read data, and write data to network, // etc. Makes the client library tick! :) silc_client_run_one(silc_client); return 1; }` then, during initialization of the SILC Client call: `// Setup SILC scheduler as timeout task. This will handle the SILC // client library every 50 milliseconds. It will actually make the // SILC client work on background. Gnome::Main::timeout.connect(slot(this, &YourClass::silc_scheduler), 50);` This will call the function silc_scheduler every 50 millisecconds, which on the otherhand will call silc_client_run_one, which will make the SILC Client library work on the background of the GUI application. Creating Connection to Server After your client is up and running you may create connection to remote SILC server. It is done simply by calling: `silc_client_connect_to_server(client, ¶ms, public_key, private_key, remote_host, remote_port, foo_connected_cb, foo_ctx);` The function will create the connection asynchronously to the server, ie. the function will return before the actual connection is created. The `foo_connected_cb' will be called once the connection has been established. The `params' may be NULL but it may be used to provide additional parameters to the connecting. For example it is possible to set the initial nickname you would like to use into the `params'. Debugging Being able to debug what you have coded is important when troubles occurs during coding, and they always do. SILC supports extensive debugging capabilities which are also available for client library user. You should have compiled the Toolkit with --enable-debug option so that run-time debugging is enabled. Then, to say in your application you would like to use the debugging use the SILC_DEBUG macro. Put this macro to your main header file, or some other file that needs the debugging enabled. After using this macro you are able to use the debugging routines provided by the SILC Toolkit. Note that, the Toolkit library must be compiled with --enable-debug for this macro to have any effect. To turn on the run-time debugging call function silc_log_debug with TRUE value. To see packet hexdumps you can call also silc_log_debug_hexdump with TRUE value. Hexdumps can create more debug log so not setting it to TRUE by default is probably best. To get debug messages out of specific modules you can set a debug string with silc_log_set_debug_string function. The function takes regex string as argument, for example: `silc_log_debug(TRUE); silc_log_set_debug_string("*");` This piece of code turns on the debugging and sets "*" as debug string. This means that all debug messages are printed. To get debugging out of only for example SILC Client Library the debug string could be "silc_client*". The debug string matches to function names and filenames so it is possible to get debugging out of specific files, and specific functions. Other examples could be: `silc_log_set_debug_string("silc_client*,*sock*,*ske*");` By default, all debug messages are printed to standard error output (stderr). If you want to redirect the debug messages somewhere else you can set your own debug callback with silc_log_set_debug_callbacks function: `silc_log_set_debug_callbacks(my_debug_callback, my_context, my_hexdump_callback, my_context);` See the lib/silcutil/silclog.h for definition of the callbacks. See the same file for other logging and debugging information. You can also use SILC debugging capabilities in your own application. To produce debug messages you can use SILC_LOG_DEBUG and SILC_LOG_HEXDUMP macros in your application. The SILC_LOG_DEBUG can print out normal debug messages with variable argument list, for example: `SILC_LOG_DEBUG(("Start")); SILC_LOG_DEBUG(("Packet length %d", packet_len)); SILC_LOG_DEBUG(("The remote is %s on %d", sock->ip, sock->port));` The SILC_LOG_HEXDUMP macro can be used dump data which couldn't be printed out otherwise, for example binary data. `SILC_LOG_HEXDUMP(("Packet"), packet->data, packet->len); SILC_LOG_HEXDUMP(("Packet, size=%d", size), packet->data, packet->len);` Note that the variable arguments in SILC_LOG_HEXDUMP are before the second last parenthesis, and the last two arguments are the data, and its length that are hexdumped.

Copyright © 2001 - 2007 SILC Project SILC Project Website | SILC Toolkit Reference Manual Index