#textdomain wesnoth-sof
#define RECRUIT EASY_VALUE NORMAL_VALUE HARD_VALUE
#ifdef EASY
    recruit={EASY_VALUE}
#endif
#ifdef NORMAL
    recruit={NORMAL_VALUE}
#endif
#ifdef HARD
    recruit={HARD_VALUE}
#endif
#enddef

#define SOF_DEATHS
    [event]
        name=last breath
        [filter]
            id=Rugnur
        [/filter]
        [message]
            speaker=Rugnur
            message= _ "Gahahh..." # wmllint: no spellcheck
        [/message]
        [endlevel]
            result=defeat
        [/endlevel]
    [/event]
    [event]
        name=last breath
        [filter]
            id=Haldric II
        [/filter]
        [message]
            speaker=Haldric II
            message= _ "Maghah..." # wmllint: no spellcheck
        [/message]
        [endlevel]
            result=defeat
        [/endlevel]
    [/event]
    [event]
        name=last breath
        [filter]
            id=Alanin
        [/filter]
        [message]
            speaker=Alanin
            message= _ "Ahhgg..."
        [/message]
        [endlevel]
            result=defeat
        [/endlevel]
    [/event]
    [event]
        name=last breath
        [filter]
            id=Baglur
        [/filter]
        [message]
            speaker=Baglur
            message= _ "Gaanngh..." # wmllint: no spellcheck
        [/message]
    [/event]
    [event]
        name=last breath
        [filter]
            id=Krawg
        [/filter]
        [message]
            speaker=Krawg
            message= _ "Kraa..." # wmllint: no spellcheck
        [/message]
        [endlevel]
            result=defeat
        [/endlevel]
    [/event]
    [event]
        name=last breath
        [filter]
            id=Thursagan
        [/filter]
        [message]
            speaker=Thursagan
            message= _ "Ayahahh..." # wmllint: no spellcheck
        [/message]
        [endlevel]
            result=defeat
        [/endlevel]
    [/event]
#enddef
