#textdomain wesnoth-httt
[unit_type]
    id=Sleeping Gryphon
    name= _ "Sleeping Gryphon"
    race=gryphon
    image="units/gryphon-sleeping.png"
    hitpoints=44
    movement_type=fly
    movement=1
    experience=100
    level=2
    alignment=neutral
    advances_to=null
    {AMLA_DEFAULT}
    cost=40
    usage=scout
    # wmllint: local spelling Shhhh
    description= _ "Shhhh! The Gryphon is sleeping! You’d better not wake it up!"
    {DEFENSE_ANIM "units/gryphon-sleeping.png" "units/gryphon-sleeping.png" groan.wav}
    #
    # Note: do not set this unit’s movement to zero (causes weird infinite movement behavior)
    # Also, do not remove this unit’s attack (causes game to crash)
    # Finally, make sure the movement costs are >1 for any terrain it is placed next to
    #
    [movement_costs]
        shallow_water=3
        hills=3
        mountains=3
        castle=3
    [/movement_costs]
    [defense]
        mountains=40
    [/defense]
    [attack]
        name=claws
        description= _"claws"
        icon=attacks/claws-animal.png
        type=blade
        range=melee
        damage=10
        number=3
    [/attack]
[/unit_type]
