// ZZ> This function makes the button go down
tmpx = 20				// Threshold weight
tmpy = weight				// Weight of characters on top
IfXIsLessThanY				//
  tmpargument = 0			  //
  IfStateIs				  // Only go down if it's up
    tmpargument = ACTIONMG		    //
    DoAction				    //
      tmpargument = 1			      // 1 is down
      SetState				      //
      tmpargument = passage
      OpenPassage			      //
        SetTargetToWhoeverBumped                //
        tmpargument = 0			        //
        SendMessageNear			        //
        PlaySound
      KeepAction			      // Make it stay on last frame
      tmpargument = 0			      //
      SetBumpHeight			      //

End					// Finished with this character
