Points and Rectangles

## Points and Rectangles Points and Rectangles — Simple graphical data types |

## Synopsis

    #include <gdk/gdk.h>

    struct              GdkPoint;

    typedef             GdkRectangle;
    gboolean            gdk_rectangle_intersect             (const GdkRectangle *src1,
                                                             const GdkRectangle *src2,
                                                             GdkRectangle *dest);
    void                gdk_rectangle_union                 (const GdkRectangle *src1,
                                                             const GdkRectangle *src2,
                                                             GdkRectangle *dest);

## Description

GDK provides the GdkPoint and GdkRectangle data types for representing pixels and sets of pixels on the screen. Together with Cairo's cairo_region_t data type, they make up the central types for representing graphical data.

GdkPoint is a simple structure containing an x and y coordinate of a point.

GdkRectangle is a structure holding the position and size of a rectangle. The intersection of two rectangles can be computed with `gdk_rectangle_intersect()`. To find the union of two rectangles use `gdk_rectangle_union()`.

cairo_region_t is usually used for managing clipping of graphical operations.

## Details

### struct GdkPoint

    struct GdkPoint {
      gint x;
      gint y;
    };

Defines the x and y coordinates of a point.

gint `x`; | the x coordinate of the point.
gint `y`; | the y coordinate of the point.

### GdkRectangle

    typedef cairo_rectangle_int_t         GdkRectangle;

Defines the position and size of a rectangle. It is identical to cairo_rectangle_int_t.

### gdk_rectangle_intersect ()

    gboolean            gdk_rectangle_intersect             (const GdkRectangle *src1,
                                                             const GdkRectangle *src2,
                                                             GdkRectangle *dest);

Calculates the intersection of two rectangles. It is allowed for `dest` to be the same as either `src1` or `src2`. If the rectangles do not intersect, `dest`'s width and height is set to 0 and its x and y values are undefined. If you are only interested in whether the rectangles intersect, but not in the intersecting area itself, pass `NULL` for `dest`.

`src1` : | a GdkRectangle
`src2` : | a GdkRectangle
`dest` : | return location for the intersection of `src1` and `src2`, or `NULL`. [out caller-allocates][allow-none]
Returns : | `TRUE` if the rectangles intersect.

### gdk_rectangle_union ()

    void                gdk_rectangle_union                 (const GdkRectangle *src1,
                                                             const GdkRectangle *src2,
                                                             GdkRectangle *dest);

Calculates the union of two rectangles. The union of rectangles `src1` and `src2` is the smallest rectangle which includes both `src1` and `src2` within it. It is allowed for `dest` to be the same as either `src1` or `src2`.

`src1` : | a GdkRectangle
`src2` : | a GdkRectangle
`dest` : | return location for the union of `src1` and `src2`. [out]