# 序言

This document tells you how to create applications that look right, behave properly, and fit into the GNOME user interface as a whole. It is written for interface designers, graphic artists and software developers who will be creating software for the GNOME environment. Both specific advice on making effective use of interface elements, and the philosophy and general design principles behind the GNOME interface are covered.

These guidelines are meant to help you design and write applications that are easy to use and consistent with the GNOME desktop. Following these guidelines will have many benefits:

- Users will learn to use your program faster, because interface elements will look and behave the way they are used to.

- Novice and advanced users alike will be able accomplish tasks quickly and easily, because the interface won't be confusing or make things difficult.

- Your application will have an attractive look that fits in with the rest of the desktop.

- Your application will continue to look good when users change desktop themes, fonts and colors.

- Your application will be accessible to all users, including those with disabilities or special needs.

為助你達下列目標，這些方針將提及基本的介面元件、如何使用、置放之，使結果符合我們所要、以及將你的軟件恰當地整合到桌面的方法。

本文的建議所根據的設計觀點，在其他的系統或平台上亦能運作恰當，包含 Mac OS、Windows、Java 與 KDE。同時還能夠保有 GNOME 獨有的風格。

## 謹記……

遵循這些方針不會讓你的工作更艱鉅，反倒更輕省。