OpenGLRaw-1.5.0.0: A raw binding for the OpenGL graphics system

Copyright | (c) Sven Panne 2013
License | BSD3
Maintainer | Sven Panne <svenpanne@gmail.com>
Stability | stable
Portability | portable
Safe Haskell | None
Language | Haskell98

Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer

Contents

- Tokens

Description

All tokens from the NV_float_buffer extension, see http://www.opengl.org/registry/specs/NV/float_buffer.txt.

Synopsis

- gl_FLOAT_R :: GLenum
- gl_FLOAT_RG :: GLenum
- gl_FLOAT_RGB :: GLenum
- gl_FLOAT_RGBA :: GLenum
- gl_FLOAT_R16 :: GLenum
- gl_FLOAT_R32 :: GLenum
- gl_FLOAT_RG16 :: GLenum
- gl_FLOAT_RG32 :: GLenum
- gl_FLOAT_RGB16 :: GLenum
- gl_FLOAT_RGB32 :: GLenum
- gl_FLOAT_RGBA16 :: GLenum
- gl_FLOAT_RGBA32 :: GLenum
- gl_TEXTURE_FLOAT_COMPONENTS :: GLenum
- gl_FLOAT_CLEAR_COLOR_VALUE :: GLenum
- gl_FLOAT_RGBA_MODE :: GLenum

# Tokens

gl_FLOAT_R :: GLenum

gl_FLOAT_RG :: GLenum

gl_FLOAT_RGB :: GLenum

gl_FLOAT_RGBA :: GLenum

gl_FLOAT_R16 :: GLenum

gl_FLOAT_R32 :: GLenum

gl_FLOAT_RG16 :: GLenum

gl_FLOAT_RG32 :: GLenum

gl_FLOAT_RGB16 :: GLenum

gl_FLOAT_RGB32 :: GLenum

gl_FLOAT_RGBA16 :: GLenum

gl_FLOAT_RGBA32 :: GLenum

gl_TEXTURE_FLOAT_COMPONENTS :: GLenum

gl_FLOAT_CLEAR_COLOR_VALUE :: GLenum

gl_FLOAT_RGBA_MODE :: GLenum