OpenGLRaw-1.5.0.0: A raw binding for the OpenGL graphics system

Copyright | (c) Sven Panne 2013
License | BSD3
Maintainer | Sven Panne <svenpanne@gmail.com>
Stability | stable
Portability | portable
Safe Haskell | None
Language | Haskell98

Graphics.Rendering.OpenGL.Raw.EXT.TextureArray

Contents

- Tokens

Description

All tokens from the EXT_abgr extension, see http://www.opengl.org/registry/specs/EXT/texture_array.txt.

Synopsis

- gl_TEXTURE_1D_ARRAY :: GLenum
- gl_PROXY_TEXTURE_1D_ARRAY :: GLenum
- gl_TEXTURE_2D_ARRAY :: GLenum
- gl_PROXY_TEXTURE_2D_ARRAY :: GLenum
- gl_TEXTURE_BINDING_1D_ARRAY :: GLenum
- gl_TEXTURE_BINDING_2D_ARRAY :: GLenum
- gl_MAX_ARRAY_TEXTURE_LAYERS :: GLenum
- gl_COMPARE_REF_DEPTH_TO_TEXTURE :: GLenum
- gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER :: GLenum

# Tokens

gl_TEXTURE_1D_ARRAY :: GLenum

gl_PROXY_TEXTURE_1D_ARRAY :: GLenum

gl_TEXTURE_2D_ARRAY :: GLenum

gl_PROXY_TEXTURE_2D_ARRAY :: GLenum

gl_TEXTURE_BINDING_1D_ARRAY :: GLenum

gl_TEXTURE_BINDING_2D_ARRAY :: GLenum

gl_MAX_ARRAY_TEXTURE_LAYERS :: GLenum

gl_COMPARE_REF_DEPTH_TO_TEXTURE :: GLenum

gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER :: GLenum