OpenGLRaw-1.5.0.0: A raw binding for the OpenGL graphics system

Copyright | (c) Sven Panne 2013
License | BSD3
Maintainer | Sven Panne <svenpanne@gmail.com>
Stability | stable
Portability | portable
Safe Haskell | None
Language | Haskell98

Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray

Contents

- Tokens

Description

All tokens from the ARB_texture_cube_map_array extension, see http://www.opengl.org/registry/specs/ARB/texture_cube_map_array.txt.

Synopsis

- gl_TEXTURE_CUBE_MAP_ARRAY :: GLenum
- gl_TEXTURE_BINDING_CUBE_MAP_ARRAY :: GLenum
- gl_PROXY_TEXTURE_CUBE_MAP_ARRAY :: GLenum
- gl_SAMPLER_CUBE_MAP_ARRAY :: GLenum
- gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW :: GLenum
- gl_INT_SAMPLER_CUBE_MAP_ARRAY :: GLenum
- gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY :: GLenum

# Tokens

gl_TEXTURE_CUBE_MAP_ARRAY :: GLenum

gl_TEXTURE_BINDING_CUBE_MAP_ARRAY :: GLenum

gl_PROXY_TEXTURE_CUBE_MAP_ARRAY :: GLenum

gl_SAMPLER_CUBE_MAP_ARRAY :: GLenum

gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW :: GLenum

gl_INT_SAMPLER_CUBE_MAP_ARRAY :: GLenum

gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY :: GLenum