OpenGLRaw-1.5.0.0: A raw binding for the OpenGL graphics system

Copyright | (c) Sven Panne 2013
License | BSD3
Maintainer | Sven Panne <svenpanne@gmail.com>
Stability | stable
Portability | portable
Safe Haskell | Safe-Inferred
Language | Haskell98

Graphics.Rendering.OpenGL.Raw.ARB.GPUShader5

Description

All raw functions and tokens from the ARB_gpu_shader5 extension, see http://www.opengl.org/registry/specs/ARB/gpu_shader5.txt.

# Documentation

gl_GEOMETRY_SHADER_INVOCATIONS :: GLenum

gl_MAX_GEOMETRY_SHADER_INVOCATIONS :: GLenum

gl_MIN_FRAGMENT_INTERPOLATION_OFFSET :: GLenum

gl_MAX_FRAGMENT_INTERPOLATION_OFFSET :: GLenum

gl_FRAGMENT_INTERPOLATION_OFFSET_BITS :: GLenum

gl_MAX_VERTEX_STREAMS :: GLenum