OpenGLRaw-1.5.0.0: A raw binding for the OpenGL graphics system

Copyright | (c) Sven Panne 2013
License | BSD3
Maintainer | Sven Panne <svenpanne@gmail.com>
Stability | stable
Portability | portable
Safe Haskell | None
Language | Haskell98

Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB

Contents

- Tokens

Description

All raw functions and tokens from the EXT_texture_sRGB extension not already in the OpenGL 3.1 core, see http://www.opengl.org/registry/specs/EXT/texture_sRGB.txt.

Synopsis

- gl_SLUMINANCE_ALPHA :: GLenum
- gl_SLUMINANCE8_ALPHA8 :: GLenum
- gl_SLUMINANCE :: GLenum
- gl_SLUMINANCE8 :: GLenum
- gl_COMPRESSED_SLUMINANCE :: GLenum
- gl_COMPRESSED_SLUMINANCE_ALPHA :: GLenum
- gl_COMPRESSED_SRGB_S3TC_DXT1 :: GLenum
- gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT1 :: GLenum
- gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT3 :: GLenum
- gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT5 :: GLenum

# Tokens

gl_SLUMINANCE_ALPHA :: GLenum

gl_SLUMINANCE8_ALPHA8 :: GLenum

gl_SLUMINANCE :: GLenum

gl_SLUMINANCE8 :: GLenum

gl_COMPRESSED_SLUMINANCE :: GLenum

gl_COMPRESSED_SLUMINANCE_ALPHA :: GLenum

gl_COMPRESSED_SRGB_S3TC_DXT1 :: GLenum

gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT1 :: GLenum

gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT3 :: GLenum

gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT5 :: GLenum