OpenGLRaw-1.5.0.0: A raw binding for the OpenGL graphics system

Copyright | (c) Sven Panne 2013
License | BSD3
Maintainer | Sven Panne <svenpanne@gmail.com>
Stability | stable
Portability | portable
Safe Haskell | None
Language | Haskell98

Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap

Contents

- Tokens

Description

All raw functions and tokens from the ARB_texture_cube_map extension, see http://www.opengl.org/registry/specs/ARB/texture_cube_map.txt.

Synopsis

- gl_NORMAL_MAP :: GLenum
- gl_REFLECTION_MAP :: GLenum
- gl_TEXTURE_CUBE_MAP :: GLenum
- gl_TEXTURE_BINDING_CUBE_MAP :: GLenum
- gl_TEXTURE_CUBE_MAP_POSITIVE_X :: GLenum
- gl_TEXTURE_CUBE_MAP_NEGATIVE_X :: GLenum
- gl_TEXTURE_CUBE_MAP_POSITIVE_Y :: GLenum
- gl_TEXTURE_CUBE_MAP_NEGATIVE_Y :: GLenum
- gl_TEXTURE_CUBE_MAP_POSITIVE_Z :: GLenum
- gl_TEXTURE_CUBE_MAP_NEGATIVE_Z :: GLenum
- gl_PROXY_TEXTURE_CUBE_MAP :: GLenum
- gl_MAX_CUBE_MAP_TEXTURE_SIZE :: GLenum

# Tokens

gl_NORMAL_MAP :: GLenum

gl_REFLECTION_MAP :: GLenum

gl_TEXTURE_CUBE_MAP :: GLenum

gl_TEXTURE_BINDING_CUBE_MAP :: GLenum

gl_TEXTURE_CUBE_MAP_POSITIVE_X :: GLenum

gl_TEXTURE_CUBE_MAP_NEGATIVE_X :: GLenum

gl_TEXTURE_CUBE_MAP_POSITIVE_Y :: GLenum

gl_TEXTURE_CUBE_MAP_NEGATIVE_Y :: GLenum

gl_TEXTURE_CUBE_MAP_POSITIVE_Z :: GLenum

gl_TEXTURE_CUBE_MAP_NEGATIVE_Z :: GLenum

gl_PROXY_TEXTURE_CUBE_MAP :: GLenum

gl_MAX_CUBE_MAP_TEXTURE_SIZE :: GLenum