OpenGL Extrusion library
GLE is a library package of C functions that draw extruded surfaces,
including surfaces of revolution, sweeps, tubes, polycones,
polycylinders and helicoids.  Generically, the extruded surface is
specified with a 2D polyline that is extruded along a 3D path.  A local
coordinate system allows for additional flexibility in the primitives
drawn.  Extrusions may be texture mapped in a variety of ways.  The GLE
library generates 3D triangle coordinates, lighting normal vectors and
texture coordinates as output. GLE uses the GL or OpenGL(R) API's to
perform the actual rendering.

Maintainer: The OpenBSD ports mailing-list <ports@openbsd.org>

WWW: http://www.linas.org/gle/
