Irrlicht 3D Engine: IGUIStaticText.h Source File

| Irrlicht 3D Engine |

IGUIStaticText.h
Go to the documentation of this file.

    00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt
    00002 // This file is part of the "Irrlicht Engine".
    00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
    00004
    00005 #ifndef __I_GUI_STATIC_TEXT_H_INCLUDED__
    00006 #define __I_GUI_STATIC_TEXT_H_INCLUDED__
    00007
    00008 #include "IGUIElement.h"
    00009 #include "SColor.h"
    00010
    00011 namespace irr
    00012 {
    00013 namespace gui
    00014 {
    00015     class IGUIFont;
    00016
    00018     class IGUIStaticText : public IGUIElement
    00019     {
    00020     public:
    00021
    00023         IGUIStaticText(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle)
    00024             : IGUIElement(EGUIET_STATIC_TEXT, environment, parent, id, rectangle) {}
    00025
    00027
    00029         virtual void setOverrideFont(IGUIFont* font=0) = 0;
    00030
    00032
    00033         virtual IGUIFont* getOverrideFont(void) const = 0;
    00034
    00036
    00038         virtual IGUIFont* getActiveFont() const = 0;
    00039
    00041
    00048         virtual void setOverrideColor(video::SColor color) = 0;
    00049
    00051
    00052         virtual video::SColor getOverrideColor(void) const = 0;
    00053
    00055
    00058         virtual void enableOverrideColor(bool enable) = 0;
    00059
    00061
    00062         virtual bool isOverrideColorEnabled(void) const = 0;
    00063
    00065         virtual void setBackgroundColor(video::SColor color) = 0;
    00066
    00068         virtual void setDrawBackground(bool draw) = 0;
    00069
    00071
    00072         virtual video::SColor getBackgroundColor() const = 0;
    00073
    00075
    00076         virtual bool isDrawBackgroundEnabled() const = 0;
    00077
    00079         virtual void setDrawBorder(bool draw) = 0;
    00080
    00082
    00083         virtual bool isDrawBorderEnabled() const = 0;
    00084
    00086
    00090         virtual void setTextAlignment(EGUI_ALIGNMENT horizontal, EGUI_ALIGNMENT vertical) = 0;
    00091
    00093
    00095         virtual void setWordWrap(bool enable) = 0;
    00096
    00098
    00099         virtual bool isWordWrapEnabled(void) const = 0;
    00100
    00102
    00105         virtual s32 getTextHeight() const = 0;
    00106
    00108
    00110         virtual s32 getTextWidth(void) const = 0;
    00111
    00113         virtual void setTextRestrainedInside(bool restrainedInside) = 0;
    00114
    00116         virtual bool isTextRestrainedInside() const = 0;
    00117
    00119
    00124         virtual void setRightToLeft(bool rtl) = 0;
    00125
    00127         virtual bool isRightToLeft() const = 0;
    00128     };
    00129
    00130
    00131 } // end namespace gui
    00132 } // end namespace irr
    00133
    00134 #endif
    00135