name=Glowing Obelisk

# animation info
gfx=animations/npcs/return_obelisk1.txt

talker=true

[dialog]
topic=Teleport
requires_not_status=emp_main_quill
him=(You touch the obelisk, but nothing happens.)

[dialog]
topic=Teleport
requires_status=emp_main_quill
soundfx=soundfx/environment/teleporter.ogg,0,0
intermap=maps/nazia_highlands.txt,69,9
set_status=emp_mez_respawn
