Qt Multimedia QML Types | Qt Multimedia 5.13.2

Qt 5.13 | Qt Multimedia | Qt Multimedia QML Types

Qt 5.13.2 Reference Documentation

# Qt Multimedia QML Types

The QML types for Qt Multimedia support the basic use cases such as:

- audio and video playback,
- access camera and radio functionality,
- record video,
- and access camera settings.

## QML Types

Qt Multimedia QML types can be imported into your application using the following import statement in your .qml file:

      import QtMultimedia 5.13

Audio | Add audio playback to a scene
Camera | Access viewfinder frames, and take photos and movies
CameraCapture | An interface for capturing camera images
CameraExposure | An interface for exposure related camera settings
CameraFlash | An interface for flash related camera settings
CameraFocus | An interface for focus related camera settings
CameraImageProcessing | An interface for camera capture related settings
CameraRecorder | Controls video recording with the Camera
MediaPlayer | Add media playback to a scene
Playlist | For specifying a list of media to be played
PlaylistItem | Defines an item in a Playlist
QtMultimedia | Provides a global object with useful functions from Qt Multimedia
Radio | Access radio functionality from a QML application
RadioData | Access RDS data from a QML application
SoundEffect | Type provides a way to play sound effects in QML
Torch | Simple control over torch functionality
Video | A convenience type for showing a specified video
VideoOutput | Render video or camera viewfinder

### Qt Audio Engine

Qt Audio Engine provides types for 3D positional audio playback and content management. These types can be imported into your application using the following import statement in your .qml file:

      import QtAudioEngine 1.13

AttenuationModelInverse | Defines a non-linear attenuation curve for a Sound
AttenuationModelLinear | Defines a linear attenuation curve for a Sound
AudioCategory | Control all active sound instances by group
AudioEngine | Organize all your 3d audio content in one place
AudioListener | Control global listener parameters
AudioSample | Load audio samples, mostly .wav
PlayVariation | Define a playback variation for sounds. So each time the playback of the same sound can be a slightly different even with the same AudioSample
Sound | Define a variety of samples and parameters to be used for SoundInstance
SoundInstance | Play 3d audio content