SPATIAL(6)

NAME
spatial - three-dimensional Tetris on a cubic lattice

SYNOPSIS
spatial [ -m ]

-m : Force monochrome mode, even on color displays.

DESCRIPTION
If you don't know the rules of Tetris by now, you're beyond hope.

You are looking down; pieces appear directly in front of you and fall away from you. The current piece is transparent; when it lands, it becomes opaque. You must complete an entire layer (25 cubes) to make it disappear.

The bottom of the game display shows your score, and also a meter which indicates how high the pieces are stacked on the board.

You can resize the window, and the board will be scaled appropriately. (The high-score list doesn't behave so cleverly.)

By hitting c at the title screen, you can play the game with a stereoscopic display. Both "normal" stereoscopic mode (where you stare off into infinity) and "reversed" mode (where you cross your eyes and stare two inches ahead of your nose) are available. Reducing the window size may make this easier to use.

CONTROLS
h, l, i, m, j, k : rotate the current piece. The control of rotation around three spatial axes is nigh impossible to describe. See the title screen for a picture that may help.
ARROW KEYS : slide the current piece north, south, east, or west.
p : drop the current piece one space down.
SPACE : drop the current piece all the way to the bottom of the board.
ESCAPE : pause the game, and draw pretty random cubes until you hit ESCAPE again.
q : quit the current game with your current score. Hitting q again, from the title screen, will exit the program.

BUGS
The stereoscopic mode may cause your brain to dump core.

AUTHOR
Andrew Plotkin <ap1i+@andrew.cmu.edu>
This program is (C) Copyright 1991-3 Andrew Plotkin.
Permission is given to copy and distribute freely, as long as this copyright notice is retained.