Data.Vector.Primitive.Mutable

vector-0.12.0.3: Efficient Arrays

Copyright | (c) Roman Leshchinskiy 2008-2010
License | BSD-style
Maintainer | Roman Leshchinskiy <rl@cse.unsw.edu.au>
Stability | experimental
Portability | non-portable
Safe Haskell | None
Language | Haskell2010

Data.Vector.Primitive.Mutable

Contents

- Mutable vectors of primitive types
- Accessors
  - Length information
  - Extracting subvectors
  - Overlapping
- Construction
  - Initialisation
  - Growing
  - Restricting memory usage
- Accessing individual elements
- Modifying vectors
  - Filling and copying

Description

Mutable primitive vectors.

Synopsis

- data MVector s a = MVector !Int !Int !(MutableByteArray s)
- type IOVector = MVector RealWorld
- type STVector s = MVector s
- class Prim a
- length :: Prim a => MVector s a -> Int
- null :: Prim a => MVector s a -> Bool
- slice :: Prim a => Int -> Int -> MVector s a -> MVector s a
- init :: Prim a => MVector s a -> MVector s a
- tail :: Prim a => MVector s a -> MVector s a
- take :: Prim a => Int -> MVector s a -> MVector s a
- drop :: Prim a => Int -> MVector s a -> MVector s a
- splitAt :: Prim a => Int -> MVector s a -> (MVector s a, MVector s a)
- unsafeSlice :: Prim a => Int -> Int -> MVector s a -> MVector s a
- unsafeInit :: Prim a => MVector s a -> MVector s a
- unsafeTail :: Prim a => MVector s a -> MVector s a
- unsafeTake :: Prim a => Int -> MVector s a -> MVector s a
- unsafeDrop :: Prim a => Int -> MVector s a -> MVector s a
- overlaps :: Prim a => MVector s a -> MVector s a -> Bool
- new :: (PrimMonad m, Prim a) => Int -> m (MVector (PrimState m) a)
- unsafeNew :: (PrimMonad m, Prim a) => Int -> m (MVector (PrimState m) a)
- replicate :: (PrimMonad m, Prim a) => Int -> a -> m (MVector (PrimState m) a)
- replicateM :: (PrimMonad m, Prim a) => Int -> m a -> m (MVector (PrimState m) a)
- clone :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> m (MVector (PrimState m) a)
- grow :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a)
- unsafeGrow :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a)
- clear :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> m ()
- read :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> Int -> m a
- write :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> Int -> a -> m ()
- modify :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> (a -> a) -> Int -> m ()
- swap :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> Int -> Int -> m ()
- unsafeRead :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> Int -> m a
- unsafeWrite :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> Int -> a -> m ()
- unsafeModify :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> (a -> a) -> Int -> m ()
- unsafeSwap :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> Int -> Int -> m ()
- nextPermutation :: (PrimMonad m, Ord e, Prim e) => MVector (PrimState m) e -> m Bool
- set :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> a -> m ()
- copy :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> MVector (PrimState m) a -> m ()
- move :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> MVector (PrimState m) a -> m ()
- unsafeCopy :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> MVector (PrimState m) a -> m ()
- unsafeMove :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> MVector (PrimState m) a -> m ()

# Mutable vectors of primitive types

data MVector s a #

Mutable vectors of primitive types.

Constructors

MVector !Int !Int !(MutableByteArray s) | offset, length, underlying mutable byte array

Instances

Prim a => MVector MVector a # |
Instance details Defined in Data.Vector.Primitive.Mutable Methods basicLength :: MVector s a -> Int # basicUnsafeSlice :: Int -> Int -> MVector s a -> MVector s a # basicOverlaps :: MVector s a -> MVector s a -> Bool # basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) a) # basicInitialize :: PrimMonad m => MVector (PrimState m) a -> m () # basicUnsafeReplicate :: PrimMonad m => Int -> a -> m (MVector (PrimState m) a) # basicUnsafeRead :: PrimMonad m => MVector (PrimState m) a -> Int -> m a # basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) a -> Int -> a -> m () # basicClear :: PrimMonad m => MVector (PrimState m) a -> m () # basicSet :: PrimMonad m => MVector (PrimState m) a -> a -> m () # basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () # basicUnsafeMove :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () # basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a) #
NFData (MVector s a) # |
Instance details Defined in Data.Vector.Primitive.Mutable Methods rnf :: MVector s a -> () #

type IOVector = MVector RealWorld #

type STVector s = MVector s #

class Prim a #

Class of types supporting primitive array operations

Minimal complete definition

sizeOf#, alignment#, indexByteArray#, readByteArray#, writeByteArray#, setByteArray#, indexOffAddr#, readOffAddr#, writeOffAddr#, setOffAddr#

Instances

Prim Char |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: Char -> Int# # alignment# :: Char -> Int# # indexByteArray# :: ByteArray# -> Int# -> Char # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, Char#) # writeByteArray# :: MutableByteArray# s -> Int# -> Char -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Char -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> Char # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, Char#) # writeOffAddr# :: Addr# -> Int# -> Char -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> Char -> State# s -> State# s #
Prim Double |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: Double -> Int# # alignment# :: Double -> Int# # indexByteArray# :: ByteArray# -> Int# -> Double # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, Double#) # writeByteArray# :: MutableByteArray# s -> Int# -> Double -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Double -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> Double # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, Double#) # writeOffAddr# :: Addr# -> Int# -> Double -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> Double -> State# s -> State# s #
Prim Float |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: Float -> Int# # alignment# :: Float -> Int# # indexByteArray# :: ByteArray# -> Int# -> Float # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, Float#) # writeByteArray# :: MutableByteArray# s -> Int# -> Float -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Float -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> Float # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, Float#) # writeOffAddr# :: Addr# -> Int# -> Float -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> Float -> State# s -> State# s #
Prim Int |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: Int -> Int# # alignment# :: Int -> Int# # indexByteArray# :: ByteArray# -> Int# -> Int # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, Int#) # writeByteArray# :: MutableByteArray# s -> Int# -> Int -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Int -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> Int # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, Int#) # writeOffAddr# :: Addr# -> Int# -> Int -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> Int -> State# s -> State# s #
Prim Int8 |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: Int8 -> Int# # alignment# :: Int8 -> Int# # indexByteArray# :: ByteArray# -> Int# -> Int8 # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, Int8#) # writeByteArray# :: MutableByteArray# s -> Int# -> Int8 -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Int8 -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> Int8 # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, Int8#) # writeOffAddr# :: Addr# -> Int# -> Int8 -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> Int8 -> State# s -> State# s #
Prim Int16 |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: Int16 -> Int# # alignment# :: Int16 -> Int# # indexByteArray# :: ByteArray# -> Int# -> Int16 # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, Int16#) # writeByteArray# :: MutableByteArray# s -> Int# -> Int16 -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Int16 -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> Int16 # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, Int16#) # writeOffAddr# :: Addr# -> Int# -> Int16 -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> Int16 -> State# s -> State# s #
Prim Int32 |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: Int32 -> Int# # alignment# :: Int32 -> Int# # indexByteArray# :: ByteArray# -> Int# -> Int32 # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, Int32#) # writeByteArray# :: MutableByteArray# s -> Int# -> Int32 -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Int32 -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> Int32 # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, Int32#) # writeOffAddr# :: Addr# -> Int# -> Int32 -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> Int32 -> State# s -> State# s #
Prim Int64 |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: Int64 -> Int# # alignment# :: Int64 -> Int# # indexByteArray# :: ByteArray# -> Int# -> Int64 # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, Int64#) # writeByteArray# :: MutableByteArray# s -> Int# -> Int64 -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Int64 -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> Int64 # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, Int64#) # writeOffAddr# :: Addr# -> Int# -> Int64 -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> Int64 -> State# s -> State# s #
Prim Word |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: Word -> Int# # alignment# :: Word -> Int# # indexByteArray# :: ByteArray# -> Int# -> Word # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, Word#) # writeByteArray# :: MutableByteArray# s -> Int# -> Word -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Word -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> Word # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, Word#) # writeOffAddr# :: Addr# -> Int# -> Word -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> Word -> State# s -> State# s #
Prim Word8 |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: Word8 -> Int# # alignment# :: Word8 -> Int# # indexByteArray# :: ByteArray# -> Int# -> Word8 # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, Word8#) # writeByteArray# :: MutableByteArray# s -> Int# -> Word8 -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Word8 -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> Word8 # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, Word8#) # writeOffAddr# :: Addr# -> Int# -> Word8 -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> Word8 -> State# s -> State# s #
Prim Word16 |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: Word16 -> Int# # alignment# :: Word16 -> Int# # indexByteArray# :: ByteArray# -> Int# -> Word16 # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, Word16#) # writeByteArray# :: MutableByteArray# s -> Int# -> Word16 -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Word16 -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> Word16 # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, Word16#) # writeOffAddr# :: Addr# -> Int# -> Word16 -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> Word16 -> State# s -> State# s #
Prim Word32 |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: Word32 -> Int# # alignment# :: Word32 -> Int# # indexByteArray# :: ByteArray# -> Int# -> Word32 # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, Word32#) # writeByteArray# :: MutableByteArray# s -> Int# -> Word32 -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Word32 -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> Word32 # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, Word32#) # writeOffAddr# :: Addr# -> Int# -> Word32 -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> Word32 -> State# s -> State# s #
Prim Word64 |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: Word64 -> Int# # alignment# :: Word64 -> Int# # indexByteArray# :: ByteArray# -> Int# -> Word64 # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, Word64#) # writeByteArray# :: MutableByteArray# s -> Int# -> Word64 -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Word64 -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> Word64 # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, Word64#) # writeOffAddr# :: Addr# -> Int# -> Word64 -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> Word64 -> State# s -> State# s #
Prim CDev |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CDev -> Int# # alignment# :: CDev -> Int# # indexByteArray# :: ByteArray# -> Int# -> CDev # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CDev#) # writeByteArray# :: MutableByteArray# s -> Int# -> CDev -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CDev -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CDev # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CDev#) # writeOffAddr# :: Addr# -> Int# -> CDev -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CDev -> State# s -> State# s #
Prim CIno |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CIno -> Int# # alignment# :: CIno -> Int# # indexByteArray# :: ByteArray# -> Int# -> CIno # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CIno#) # writeByteArray# :: MutableByteArray# s -> Int# -> CIno -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CIno -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CIno # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CIno#) # writeOffAddr# :: Addr# -> Int# -> CIno -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CIno -> State# s -> State# s #
Prim CMode |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CMode -> Int# # alignment# :: CMode -> Int# # indexByteArray# :: ByteArray# -> Int# -> CMode # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CMode#) # writeByteArray# :: MutableByteArray# s -> Int# -> CMode -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CMode -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CMode # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CMode#) # writeOffAddr# :: Addr# -> Int# -> CMode -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CMode -> State# s -> State# s #
Prim COff |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: COff -> Int# # alignment# :: COff -> Int# # indexByteArray# :: ByteArray# -> Int# -> COff # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, COff#) # writeByteArray# :: MutableByteArray# s -> Int# -> COff -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> COff -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> COff # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, COff#) # writeOffAddr# :: Addr# -> Int# -> COff -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> COff -> State# s -> State# s #
Prim CPid |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CPid -> Int# # alignment# :: CPid -> Int# # indexByteArray# :: ByteArray# -> Int# -> CPid # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CPid#) # writeByteArray# :: MutableByteArray# s -> Int# -> CPid -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CPid -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CPid # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CPid#) # writeOffAddr# :: Addr# -> Int# -> CPid -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CPid -> State# s -> State# s #
Prim CSsize |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CSsize -> Int# # alignment# :: CSsize -> Int# # indexByteArray# :: ByteArray# -> Int# -> CSsize # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CSsize#) # writeByteArray# :: MutableByteArray# s -> Int# -> CSsize -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CSsize -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CSsize # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CSsize#) # writeOffAddr# :: Addr# -> Int# -> CSsize -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CSsize -> State# s -> State# s #
Prim CGid |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CGid -> Int# # alignment# :: CGid -> Int# # indexByteArray# :: ByteArray# -> Int# -> CGid # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CGid#) # writeByteArray# :: MutableByteArray# s -> Int# -> CGid -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CGid -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CGid # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CGid#) # writeOffAddr# :: Addr# -> Int# -> CGid -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CGid -> State# s -> State# s #
Prim CNlink |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CNlink -> Int# # alignment# :: CNlink -> Int# # indexByteArray# :: ByteArray# -> Int# -> CNlink # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CNlink#) # writeByteArray# :: MutableByteArray# s -> Int# -> CNlink -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CNlink -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CNlink # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CNlink#) # writeOffAddr# :: Addr# -> Int# -> CNlink -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CNlink -> State# s -> State# s #
Prim CUid |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CUid -> Int# # alignment# :: CUid -> Int# # indexByteArray# :: ByteArray# -> Int# -> CUid # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CUid#) # writeByteArray# :: MutableByteArray# s -> Int# -> CUid -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CUid -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CUid # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CUid#) # writeOffAddr# :: Addr# -> Int# -> CUid -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CUid -> State# s -> State# s #
Prim CCc |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CCc -> Int# # alignment# :: CCc -> Int# # indexByteArray# :: ByteArray# -> Int# -> CCc # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CCc#) # writeByteArray# :: MutableByteArray# s -> Int# -> CCc -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CCc -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CCc # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CCc#) # writeOffAddr# :: Addr# -> Int# -> CCc -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CCc -> State# s -> State# s #
Prim CSpeed |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CSpeed -> Int# # alignment# :: CSpeed -> Int# # indexByteArray# :: ByteArray# -> Int# -> CSpeed # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CSpeed#) # writeByteArray# :: MutableByteArray# s -> Int# -> CSpeed -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CSpeed -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CSpeed # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CSpeed#) # writeOffAddr# :: Addr# -> Int# -> CSpeed -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CSpeed -> State# s -> State# s #
Prim CTcflag |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CTcflag -> Int# # alignment# :: CTcflag -> Int# # indexByteArray# :: ByteArray# -> Int# -> CTcflag # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CTcflag#) # writeByteArray# :: MutableByteArray# s -> Int# -> CTcflag -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CTcflag -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CTcflag # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CTcflag#) # writeOffAddr# :: Addr# -> Int# -> CTcflag -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CTcflag -> State# s -> State# s #
Prim CRLim |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CRLim -> Int# # alignment# :: CRLim -> Int# # indexByteArray# :: ByteArray# -> Int# -> CRLim # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CRLim#) # writeByteArray# :: MutableByteArray# s -> Int# -> CRLim -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CRLim -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CRLim # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CRLim#) # writeOffAddr# :: Addr# -> Int# -> CRLim -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CRLim -> State# s -> State# s #
Prim CBlkSize |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CBlkSize -> Int# # alignment# :: CBlkSize -> Int# # indexByteArray# :: ByteArray# -> Int# -> CBlkSize # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CBlkSize#) # writeByteArray# :: MutableByteArray# s -> Int# -> CBlkSize -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CBlkSize -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CBlkSize # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CBlkSize#) # writeOffAddr# :: Addr# -> Int# -> CBlkSize -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CBlkSize -> State# s -> State# s #
Prim CBlkCnt |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CBlkCnt -> Int# # alignment# :: CBlkCnt -> Int# # indexByteArray# :: ByteArray# -> Int# -> CBlkCnt # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CBlkCnt#) # writeByteArray# :: MutableByteArray# s -> Int# -> CBlkCnt -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CBlkCnt -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CBlkCnt # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CBlkCnt#) # writeOffAddr# :: Addr# -> Int# -> CBlkCnt -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CBlkCnt -> State# s -> State# s #
Prim CClockId |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CClockId -> Int# # alignment# :: CClockId -> Int# # indexByteArray# :: ByteArray# -> Int# -> CClockId # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CClockId#) # writeByteArray# :: MutableByteArray# s -> Int# -> CClockId -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CClockId -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CClockId # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CClockId#) # writeOffAddr# :: Addr# -> Int# -> CClockId -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CClockId -> State# s -> State# s #
Prim CFsBlkCnt |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CFsBlkCnt -> Int# # alignment# :: CFsBlkCnt -> Int# # indexByteArray# :: ByteArray# -> Int# -> CFsBlkCnt # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CFsBlkCnt#) # writeByteArray# :: MutableByteArray# s -> Int# -> CFsBlkCnt -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CFsBlkCnt -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CFsBlkCnt # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CFsBlkCnt#) # writeOffAddr# :: Addr# -> Int# -> CFsBlkCnt -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CFsBlkCnt -> State# s -> State# s #
Prim CFsFilCnt |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CFsFilCnt -> Int# # alignment# :: CFsFilCnt -> Int# # indexByteArray# :: ByteArray# -> Int# -> CFsFilCnt # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CFsFilCnt#) # writeByteArray# :: MutableByteArray# s -> Int# -> CFsFilCnt -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CFsFilCnt -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CFsFilCnt # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CFsFilCnt#) # writeOffAddr# :: Addr# -> Int# -> CFsFilCnt -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CFsFilCnt -> State# s -> State# s #
Prim CId |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CId -> Int# # alignment# :: CId -> Int# # indexByteArray# :: ByteArray# -> Int# -> CId # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CId#) # writeByteArray# :: MutableByteArray# s -> Int# -> CId -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CId -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CId # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CId#) # writeOffAddr# :: Addr# -> Int# -> CId -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CId -> State# s -> State# s #
Prim CKey |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CKey -> Int# # alignment# :: CKey -> Int# # indexByteArray# :: ByteArray# -> Int# -> CKey # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CKey#) # writeByteArray# :: MutableByteArray# s -> Int# -> CKey -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CKey -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CKey # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CKey#) # writeOffAddr# :: Addr# -> Int# -> CKey -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CKey -> State# s -> State# s #
Prim CTimer |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CTimer -> Int# # alignment# :: CTimer -> Int# # indexByteArray# :: ByteArray# -> Int# -> CTimer # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CTimer#) # writeByteArray# :: MutableByteArray# s -> Int# -> CTimer -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CTimer -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CTimer # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CTimer#) # writeOffAddr# :: Addr# -> Int# -> CTimer -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CTimer -> State# s -> State# s #
Prim Fd |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: Fd -> Int# # alignment# :: Fd -> Int# # indexByteArray# :: ByteArray# -> Int# -> Fd # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, Fd#) # writeByteArray# :: MutableByteArray# s -> Int# -> Fd -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Fd -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> Fd # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, Fd#) # writeOffAddr# :: Addr# -> Int# -> Fd -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> Fd -> State# s -> State# s #
Prim CChar |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CChar -> Int# # alignment# :: CChar -> Int# # indexByteArray# :: ByteArray# -> Int# -> CChar # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CChar#) # writeByteArray# :: MutableByteArray# s -> Int# -> CChar -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CChar -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CChar # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CChar#) # writeOffAddr# :: Addr# -> Int# -> CChar -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CChar -> State# s -> State# s #
Prim CSChar |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CSChar -> Int# # alignment# :: CSChar -> Int# # indexByteArray# :: ByteArray# -> Int# -> CSChar # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CSChar#) # writeByteArray# :: MutableByteArray# s -> Int# -> CSChar -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CSChar -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CSChar # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CSChar#) # writeOffAddr# :: Addr# -> Int# -> CSChar -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CSChar -> State# s -> State# s #
Prim CUChar |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CUChar -> Int# # alignment# :: CUChar -> Int# # indexByteArray# :: ByteArray# -> Int# -> CUChar # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CUChar#) # writeByteArray# :: MutableByteArray# s -> Int# -> CUChar -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CUChar -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CUChar # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CUChar#) # writeOffAddr# :: Addr# -> Int# -> CUChar -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CUChar -> State# s -> State# s #
Prim CShort |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CShort -> Int# # alignment# :: CShort -> Int# # indexByteArray# :: ByteArray# -> Int# -> CShort # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CShort#) # writeByteArray# :: MutableByteArray# s -> Int# -> CShort -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CShort -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CShort # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CShort#) # writeOffAddr# :: Addr# -> Int# -> CShort -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CShort -> State# s -> State# s #
Prim CUShort |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CUShort -> Int# # alignment# :: CUShort -> Int# # indexByteArray# :: ByteArray# -> Int# -> CUShort # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CUShort#) # writeByteArray# :: MutableByteArray# s -> Int# -> CUShort -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CUShort -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CUShort # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CUShort#) # writeOffAddr# :: Addr# -> Int# -> CUShort -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CUShort -> State# s -> State# s #
Prim CInt |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CInt -> Int# # alignment# :: CInt -> Int# # indexByteArray# :: ByteArray# -> Int# -> CInt # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CInt#) # writeByteArray# :: MutableByteArray# s -> Int# -> CInt -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CInt -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CInt # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CInt#) # writeOffAddr# :: Addr# -> Int# -> CInt -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CInt -> State# s -> State# s #
Prim CUInt |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CUInt -> Int# # alignment# :: CUInt -> Int# # indexByteArray# :: ByteArray# -> Int# -> CUInt # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CUInt#) # writeByteArray# :: MutableByteArray# s -> Int# -> CUInt -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CUInt -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CUInt # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CUInt#) # writeOffAddr# :: Addr# -> Int# -> CUInt -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CUInt -> State# s -> State# s #
Prim CLong |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CLong -> Int# # alignment# :: CLong -> Int# # indexByteArray# :: ByteArray# -> Int# -> CLong # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CLong#) # writeByteArray# :: MutableByteArray# s -> Int# -> CLong -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CLong -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CLong # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CLong#) # writeOffAddr# :: Addr# -> Int# -> CLong -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CLong -> State# s -> State# s #
Prim CULong |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CULong -> Int# # alignment# :: CULong -> Int# # indexByteArray# :: ByteArray# -> Int# -> CULong # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CULong#) # writeByteArray# :: MutableByteArray# s -> Int# -> CULong -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CULong -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CULong # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CULong#) # writeOffAddr# :: Addr# -> Int# -> CULong -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CULong -> State# s -> State# s #
Prim CLLong |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CLLong -> Int# # alignment# :: CLLong -> Int# # indexByteArray# :: ByteArray# -> Int# -> CLLong # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CLLong#) # writeByteArray# :: MutableByteArray# s -> Int# -> CLLong -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CLLong -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CLLong # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CLLong#) # writeOffAddr# :: Addr# -> Int# -> CLLong -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CLLong -> State# s -> State# s #
Prim CULLong |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CULLong -> Int# # alignment# :: CULLong -> Int# # indexByteArray# :: ByteArray# -> Int# -> CULLong # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CULLong#) # writeByteArray# :: MutableByteArray# s -> Int# -> CULLong -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CULLong -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CULLong # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CULLong#) # writeOffAddr# :: Addr# -> Int# -> CULLong -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CULLong -> State# s -> State# s #
Prim CBool |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CBool -> Int# # alignment# :: CBool -> Int# # indexByteArray# :: ByteArray# -> Int# -> CBool # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CBool#) # writeByteArray# :: MutableByteArray# s -> Int# -> CBool -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CBool -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CBool # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CBool#) # writeOffAddr# :: Addr# -> Int# -> CBool -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CBool -> State# s -> State# s #
Prim CFloat |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CFloat -> Int# # alignment# :: CFloat -> Int# # indexByteArray# :: ByteArray# -> Int# -> CFloat # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CFloat#) # writeByteArray# :: MutableByteArray# s -> Int# -> CFloat -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CFloat -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CFloat # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CFloat#) # writeOffAddr# :: Addr# -> Int# -> CFloat -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CFloat -> State# s -> State# s #
Prim CDouble |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CDouble -> Int# # alignment# :: CDouble -> Int# # indexByteArray# :: ByteArray# -> Int# -> CDouble # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CDouble#) # writeByteArray# :: MutableByteArray# s -> Int# -> CDouble -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CDouble -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CDouble # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CDouble#) # writeOffAddr# :: Addr# -> Int# -> CDouble -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CDouble -> State# s -> State# s #
Prim CPtrdiff |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CPtrdiff -> Int# # alignment# :: CPtrdiff -> Int# # indexByteArray# :: ByteArray# -> Int# -> CPtrdiff # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CPtrdiff#) # writeByteArray# :: MutableByteArray# s -> Int# -> CPtrdiff -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CPtrdiff -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CPtrdiff # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CPtrdiff#) # writeOffAddr# :: Addr# -> Int# -> CPtrdiff -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CPtrdiff -> State# s -> State# s #
Prim CSize |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CSize -> Int# # alignment# :: CSize -> Int# # indexByteArray# :: ByteArray# -> Int# -> CSize # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CSize#) # writeByteArray# :: MutableByteArray# s -> Int# -> CSize -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CSize -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CSize # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CSize#) # writeOffAddr# :: Addr# -> Int# -> CSize -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CSize -> State# s -> State# s #
Prim CWchar |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CWchar -> Int# # alignment# :: CWchar -> Int# # indexByteArray# :: ByteArray# -> Int# -> CWchar # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CWchar#) # writeByteArray# :: MutableByteArray# s -> Int# -> CWchar -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CWchar -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CWchar # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CWchar#) # writeOffAddr# :: Addr# -> Int# -> CWchar -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CWchar -> State# s -> State# s #
Prim CSigAtomic |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CSigAtomic -> Int# # alignment# :: CSigAtomic -> Int# # indexByteArray# :: ByteArray# -> Int# -> CSigAtomic # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CSigAtomic#) # writeByteArray# :: MutableByteArray# s -> Int# -> CSigAtomic -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CSigAtomic -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CSigAtomic # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CSigAtomic#) # writeOffAddr# :: Addr# -> Int# -> CSigAtomic -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CSigAtomic -> State# s -> State# s #
Prim CClock |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CClock -> Int# # alignment# :: CClock -> Int# # indexByteArray# :: ByteArray# -> Int# -> CClock # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CClock#) # writeByteArray# :: MutableByteArray# s -> Int# -> CClock -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CClock -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CClock # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CClock#) # writeOffAddr# :: Addr# -> Int# -> CClock -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CClock -> State# s -> State# s #
Prim CTime |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CTime -> Int# # alignment# :: CTime -> Int# # indexByteArray# :: ByteArray# -> Int# -> CTime # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CTime#) # writeByteArray# :: MutableByteArray# s -> Int# -> CTime -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CTime -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CTime # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CTime#) # writeOffAddr# :: Addr# -> Int# -> CTime -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CTime -> State# s -> State# s #
Prim CUSeconds |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CUSeconds -> Int# # alignment# :: CUSeconds -> Int# # indexByteArray# :: ByteArray# -> Int# -> CUSeconds # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CUSeconds#) # writeByteArray# :: MutableByteArray# s -> Int# -> CUSeconds -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CUSeconds -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CUSeconds # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CUSeconds#) # writeOffAddr# :: Addr# -> Int# -> CUSeconds -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CUSeconds -> State# s -> State# s #
Prim CSUSeconds |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CSUSeconds -> Int# # alignment# :: CSUSeconds -> Int# # indexByteArray# :: ByteArray# -> Int# -> CSUSeconds # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CSUSeconds#) # writeByteArray# :: MutableByteArray# s -> Int# -> CSUSeconds -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CSUSeconds -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CSUSeconds # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CSUSeconds#) # writeOffAddr# :: Addr# -> Int# -> CSUSeconds -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CSUSeconds -> State# s -> State# s #
Prim CIntPtr |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CIntPtr -> Int# # alignment# :: CIntPtr -> Int# # indexByteArray# :: ByteArray# -> Int# -> CIntPtr # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CIntPtr#) # writeByteArray# :: MutableByteArray# s -> Int# -> CIntPtr -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CIntPtr -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CIntPtr # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CIntPtr#) # writeOffAddr# :: Addr# -> Int# -> CIntPtr -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CIntPtr -> State# s -> State# s #
Prim CUIntPtr |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CUIntPtr -> Int# # alignment# :: CUIntPtr -> Int# # indexByteArray# :: ByteArray# -> Int# -> CUIntPtr # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CUIntPtr#) # writeByteArray# :: MutableByteArray# s -> Int# -> CUIntPtr -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CUIntPtr -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CUIntPtr # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CUIntPtr#) # writeOffAddr# :: Addr# -> Int# -> CUIntPtr -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CUIntPtr -> State# s -> State# s #
Prim CIntMax |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CIntMax -> Int# # alignment# :: CIntMax -> Int# # indexByteArray# :: ByteArray# -> Int# -> CIntMax # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CIntMax#) # writeByteArray# :: MutableByteArray# s -> Int# -> CIntMax -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CIntMax -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CIntMax # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CIntMax#) # writeOffAddr# :: Addr# -> Int# -> CIntMax -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CIntMax -> State# s -> State# s #
Prim CUIntMax |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: CUIntMax -> Int# # alignment# :: CUIntMax -> Int# # indexByteArray# :: ByteArray# -> Int# -> CUIntMax # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CUIntMax#) # writeByteArray# :: MutableByteArray# s -> Int# -> CUIntMax -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CUIntMax -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> CUIntMax # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CUIntMax#) # writeOffAddr# :: Addr# -> Int# -> CUIntMax -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> CUIntMax -> State# s -> State# s #
Prim Addr |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: Addr -> Int# # alignment# :: Addr -> Int# # indexByteArray# :: ByteArray# -> Int# -> Addr # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, Addr#) # writeByteArray# :: MutableByteArray# s -> Int# -> Addr -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Addr -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> Addr # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, Addr#) # writeOffAddr# :: Addr# -> Int# -> Addr -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> Addr -> State# s -> State# s #
Prim (Ptr a) |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: Ptr a -> Int# # alignment# :: Ptr a -> Int# # indexByteArray# :: ByteArray# -> Int# -> Ptr a # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, Ptr a#) # writeByteArray# :: MutableByteArray# s -> Int# -> Ptr a -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Ptr a -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> Ptr a # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, Ptr a#) # writeOffAddr# :: Addr# -> Int# -> Ptr a -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> Ptr a -> State# s -> State# s #
Prim (FunPtr a) |
Instance details Defined in Data.Primitive.Types Methods sizeOf# :: FunPtr a -> Int# # alignment# :: FunPtr a -> Int# # indexByteArray# :: ByteArray# -> Int# -> FunPtr a # readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, FunPtr a#) # writeByteArray# :: MutableByteArray# s -> Int# -> FunPtr a -> State# s -> State# s # setByteArray# :: MutableByteArray# s -> Int# -> Int# -> FunPtr a -> State# s -> State# s # indexOffAddr# :: Addr# -> Int# -> FunPtr a # readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, FunPtr a#) # writeOffAddr# :: Addr# -> Int# -> FunPtr a -> State# s -> State# s # setOffAddr# :: Addr# -> Int# -> Int# -> FunPtr a -> State# s -> State# s #

# Accessors

## Length information

length :: Prim a => MVector s a -> Int #

Length of the mutable vector.

null :: Prim a => MVector s a -> Bool #

Check whether the vector is empty

## Extracting subvectors

slice :: Prim a => Int -> Int -> MVector s a -> MVector s a #

Yield a part of the mutable vector without copying it.

init :: Prim a => MVector s a -> MVector s a #

tail :: Prim a => MVector s a -> MVector s a #

take :: Prim a => Int -> MVector s a -> MVector s a #

drop :: Prim a => Int -> MVector s a -> MVector s a #

splitAt :: Prim a => Int -> MVector s a -> (MVector s a, MVector s a) #

unsafeSlice #

Arguments

:: Prim a |
=> Int | starting index
-> Int | length of the slice
-> MVector s a |
-> MVector s a |

Yield a part of the mutable vector without copying it. No bounds checks are performed.

unsafeInit :: Prim a => MVector s a -> MVector s a #

unsafeTail :: Prim a => MVector s a -> MVector s a #

unsafeTake :: Prim a => Int -> MVector s a -> MVector s a #

unsafeDrop :: Prim a => Int -> MVector s a -> MVector s a #

## Overlapping

overlaps :: Prim a => MVector s a -> MVector s a -> Bool #

Check whether two vectors overlap.

# Construction

## Initialisation

new :: (PrimMonad m, Prim a) => Int -> m (MVector (PrimState m) a) #

Create a mutable vector of the given length.

unsafeNew :: (PrimMonad m, Prim a) => Int -> m (MVector (PrimState m) a) #

Create a mutable vector of the given length. The memory is not initialized.

replicate :: (PrimMonad m, Prim a) => Int -> a -> m (MVector (PrimState m) a) #

Create a mutable vector of the given length (0 if the length is negative) and fill it with an initial value.

replicateM :: (PrimMonad m, Prim a) => Int -> m a -> m (MVector (PrimState m) a) #

Create a mutable vector of the given length (0 if the length is negative) and fill it with values produced by repeatedly executing the monadic action.

clone :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> m (MVector (PrimState m) a) #

Create a copy of a mutable vector.

## Growing

grow :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a) #

Grow a vector by the given number of elements. The number must be positive.

unsafeGrow :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a) #

Grow a vector by the given number of elements. The number must be positive but this is not checked.

## Restricting memory usage

clear :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> m () #

Reset all elements of the vector to some undefined value, clearing all references to external objects. This is usually a noop for unboxed vectors.

# Accessing individual elements

read :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> Int -> m a #

Yield the element at the given position.

write :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> Int -> a -> m () #

Replace the element at the given position.

modify :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> (a -> a) -> Int -> m () #

Modify the element at the given position.

swap :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> Int -> Int -> m () #

Swap the elements at the given positions.

unsafeRead :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> Int -> m a #

Yield the element at the given position. No bounds checks are performed.

unsafeWrite :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> Int -> a -> m () #

Replace the element at the given position. No bounds checks are performed.

unsafeModify :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> (a -> a) -> Int -> m () #

Modify the element at the given position. No bounds checks are performed.

unsafeSwap :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> Int -> Int -> m () #

Swap the elements at the given positions. No bounds checks are performed.

# Modifying vectors

nextPermutation :: (PrimMonad m, Ord e, Prim e) => MVector (PrimState m) e -> m Bool #

Compute the next (lexicographically) permutation of given vector in-place. Returns False when input is the last permtuation

## Filling and copying

set :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> a -> m () #

Set all elements of the vector to the given value.

copy #

Arguments

:: (PrimMonad m, Prim a) |
=> MVector (PrimState m) a | target
-> MVector (PrimState m) a | source
-> m () |

Copy a vector. The two vectors must have the same length and may not overlap.

move :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> MVector (PrimState m) a -> m () #

Move the contents of a vector. The two vectors must have the same length.

If the vectors do not overlap, then this is equivalent to `copy`. Otherwise, the copying is performed as if the source vector were copied to a temporary vector and then the temporary vector was copied to the target vector.

unsafeCopy #

Arguments

:: (PrimMonad m, Prim a) |
=> MVector (PrimState m) a | target
-> MVector (PrimState m) a | source
-> m () |

Copy a vector. The two vectors must have the same length and may not overlap. This is not checked.

unsafeMove #

Arguments

:: (PrimMonad m, Prim a) |
=> MVector (PrimState m) a | target
-> MVector (PrimState m) a | source
-> m () |

Move the contents of a vector. The two vectors must have the same length, but this is not checked.

If the vectors do not overlap, then this is equivalent to `unsafeCopy`. Otherwise, the copying is performed as if the source vector were copied to a temporary vector and then the temporary vector was copied to the target vector.