AIS2D_InteractiveContext.hxx File Reference

#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_AIS2D_InteractiveContext.hxx>
#include <Handle_V2d_Viewer.hxx>
#include <Standard_Boolean.hxx>
#include <AIS2D_DataMapOfIOStatus.hxx>
#include <Standard_Macro.hxx>
#include <TCollection_BasicMap.hxx>
#include <Handle_AIS2D_InteractiveObject.hxx>
#include <Handle_AIS2D_GlobalStatus.hxx>
#include <Handle_AIS2D_DataMapNodeOfDataMapOfIOStatus.hxx>
#include <Standard_Integer.hxx>
#include <Handle_AIS2D_HSequenceOfIO.hxx>
#include <Standard_PrimitiveTypes.hxx>
#include <Graphic2d_PickMode.hxx>
#include <Quantity_NameOfColor.hxx>
#include <Handle_AIS2D_LocalContext.hxx>
#include <Handle_AIS2D_DataMapNodeOfDataMapOfLC.hxx>
#include <Handle_V2d_View.hxx>
#include <Handle_Aspect_GenericColorMap.hxx>
#include <Handle_Aspect_TypeMap.hxx>
#include <Handle_Aspect_WidthMap.hxx>
#include <Handle_Aspect_MarkMap.hxx>
#include <Handle_Aspect_FontMap.hxx>
#include <MMgt_TShared.hxx>
#include <Handle_Graphic2d_DisplayList.hxx>
#include <Handle_MMgt_TShared.hxx>
#include <Aspect_TypeOfLine.hxx>
#include <Aspect_WidthOfLine.hxx>
#include <Aspect_TypeOfMarker.hxx>
#include <Handle_Graphic2d_TransientManager.hxx>
#include <Handle_Graphic2d_Primitive.hxx>

Data Structures

class  AIS2D_InteractiveContext
 The InteractiveContext class allows you to manage
graphic behavior and selection of Interactive Objects
in one or more viewers.
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