AIS_MultipleConnectedShape.hxx File Reference

#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_AIS_MultipleConnectedShape.hxx>
#include <TopoDS_Shape.hxx>
#include <AIS_MultipleConnectedInteractive.hxx>
#include <Handle_AIS_MultipleConnectedInteractive.hxx>
#include <AIS_SequenceOfInteractive.hxx>
#include <AIS_InteractiveObject.hxx>
#include <PrsMgr_TypeOfPresentation3d.hxx>
#include <Handle_AIS_InteractiveObject.hxx>
#include <AIS_KindOfInteractive.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Boolean.hxx>
#include <Handle_PrsMgr_PresentationManager3d.hxx>
#include <Handle_Prs3d_Presentation.hxx>
#include <Handle_PrsMgr_PresentationManager2d.hxx>
#include <Handle_Graphic2d_GraphicObject.hxx>
#include <Handle_Prs3d_Projector.hxx>
#include <Handle_Geom_Transformation.hxx>
#include <Handle_SelectMgr_Selection.hxx>

Data Structures

class  AIS_MultipleConnectedShape
 Constructs an Interactive Object connected to a list of
Interactive Objects having a Shape. These include
AIS_Shape, and AIS_ConnectedShape.
Presentation of Hidden parts is calculated automatically.
You define the Interactive Object by gathering
together several other object presentations as in
AIS_MultipleConnectedInteractive.
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