Aspect_WindowDriver.hxx File Reference

#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Aspect_WindowDriver.hxx>
#include <Handle_Aspect_Window.hxx>
#include <Aspect_TypeOfDrawMode.hxx>
#include <Standard_PrimitiveTypes.hxx>
#include <Standard_Integer.hxx>
#include <Handle_Aspect_Driver.hxx>
#include <Handle_Aspect_ColorMap.hxx>
#include <Handle_Aspect_TypeMap.hxx>
#include <Handle_Aspect_WidthMap.hxx>
#include <Handle_Aspect_FontMap.hxx>
#include <Handle_Aspect_MarkMap.hxx>
#include <Standard_Boolean.hxx>
#include <MMgt_TShared.hxx>
#include <Quantity_PlaneAngle.hxx>
#include <Quantity_Factor.hxx>
#include <Handle_Standard_Transient.hxx>
#include <Standard_CString.hxx>
#include <Standard_ShortReal.hxx>
#include <Standard_Address.hxx>
#include <Aspect_TypeOfText.hxx>
#include <Quantity_Ratio.hxx>
#include <Quantity_Length.hxx>
#include <Aspect_TypeOfResize.hxx>

Data Structures

class  Aspect_WindowDriver
 defines the WINDOW oriented output driver.
Warning: A limited number of mono attribute and translatable BUFFERS can be defined
for retaining a lot of primitives for DRAGGING .
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