#include <Standard.hxx>#include <Standard_Macro.hxx>#include <Approx_SweepApproximation.hxx>#include <Handle_Approx_SweepFunction.hxx>#include <Standard_Boolean.hxx>#include <Standard_Integer.hxx>#include <Handle_TColgp_HArray2OfPnt.hxx>#include <Handle_TColStd_HArray2OfReal.hxx>#include <Handle_TColStd_HArray1OfReal.hxx>#include <Handle_TColStd_HArray1OfInteger.hxx>#include <TColgp_SequenceOfArray1OfPnt2d.hxx>#include <Handle_Approx_HArray1OfGTrsf2d.hxx>#include <gp_Vec.hxx>#include <Handle_TColgp_HArray1OfPnt.hxx>#include <Handle_TColgp_HArray1OfPnt2d.hxx>#include <Handle_TColgp_HArray1OfVec.hxx>#include <Handle_TColgp_HArray1OfVec2d.hxx>#include <Standard_Real.hxx>#include <GeomAbs_Shape.hxx>#include <AdvApprox_EvaluatorFunction.hxx>#include <Standard_OStream.hxx>#include <Approx_SweepApproximation.lxx>#include <AppBlend_Approx.hxx>#include <StdFail_NotDone.hxx>#include <TColgp_HArray2OfPnt.hxx>#include <TColgp_HArray1OfPnt2d.hxx>#include <TColStd_HArray2OfReal.hxx>#include <TColStd_HArray1OfReal.hxx>#include <TColStd_HArray1OfInteger.hxx>Data Structures | |
| class | BRepBlend_AppSurface |
| Used to Approximate the blending surfaces. More... | |
1.6.3