BRepBuilderAPI_MakeVertex.hxx File Reference

#include <Standard.hxx>
#include <Standard_Macro.hxx>
#include <BRepLib_MakeVertex.hxx>
#include <BRepLib_MakeShape.hxx>
#include <TopoDS_Shape.hxx>
#include <TopTools_ListOfShape.hxx>
#include <BRepBuilderAPI_Command.hxx>
#include <Standard_Boolean.hxx>

Data Structures

class  BRepBuilderAPI_MakeVertex
 Describes functions to build BRepBuilder vertices directly
from 3D geometric points. A vertex built using a
MakeVertex object is only composed of a 3D point and
a default precision value (Precision::Confusion()).
Later on, 2D representations can be added, for example,
when inserting a vertex in an edge.
A MakeVertex object provides a framework for:

  • defining and implementing the construction of a vertex, and
  • consulting the result.
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