BRepFeat_LocalOperation.hxx File Reference

#include <Standard.hxx>
#include <Standard_Macro.hxx>
#include <BRepFeat_Builder.hxx>
#include <LocOpe_Builder.hxx>
#include <TopTools_MapOfShape.hxx>
#include <TopTools_ListOfShape.hxx>
#include <BRepBuilderAPI_MakeShape.hxx>
#include <BRepFeat_Builder.lxx>
#include <Standard_Boolean.hxx>

Data Structures

class  BRepFeat_LocalOperation
 One of the most significant
aspects of BRepFeat functionality is the use of local operations as
opposed to global ones. In a global operation, you would first
construct a form of the type you wanted in your final feature, and
then remove matter so that it could fit into your initial basis
object. In a local operation, however, you specify the domain
of the feature construction with aspects of the shape on which the
feature is being created. These semantics are expressed in terms
of a member shape of the basis shape from which - or up to which

  • matter will be added or removed. As a result, local
    operations make calculations simpler and faster than global operations.
    In BRepFeat, the semantics of local operations define features
    constructed from a contour or a part of the basis shape referred to as the tool.
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