#include <Standard.hxx>#include <Standard_Macro.hxx>#include <ChFi3d_FilBuilder.hxx>#include <BlendFunc_SectionShape.hxx>#include <ChFi3d_Builder.hxx>#include <ChFi3d_FilletShape.hxx>#include <Standard_Real.hxx>#include <Handle_Law_Function.hxx>#include <Standard_Integer.hxx>#include <Standard_Boolean.hxx>#include <Handle_ChFiDS_SecHArray1.hxx>#include <Handle_ChFiDS_SurfData.hxx>#include <Handle_ChFiDS_HElSpine.hxx>#include <Handle_ChFiDS_Spine.hxx>#include <Handle_BRepAdaptor_HSurface.hxx>#include <Handle_Adaptor3d_TopolTool.hxx>#include <Handle_BRepAdaptor_HCurve2d.hxx>#include <TopAbs_Orientation.hxx>#include <TopAbs_State.hxx>#include <Handle_BRepBlend_Line.hxx>#include <Handle_ChFiDS_Stripe.hxx>#include <TopTools_MapOfShape.hxx>#include <BRepBuilderAPI_MakeShape.hxx>#include <GeomAbs_Shape.hxx>#include <Handle_TopOpeBRepBuild_HBuilder.hxx>#include <Handle_Geom_Surface.hxx>#include <ChFiDS_ErrorStatus.hxx>Data Structures | |
| class | BRepFilletAPI_MakeFillet |
| Describes functions to build fillets on the broken edges of a shell or solid. A MakeFillet object provides a framework for:
| |
1.6.3