BRepPrimAPI_MakeSweep.hxx File Reference

#include <Standard.hxx>
#include <Standard_Macro.hxx>
#include <BRepBuilderAPI_MakeShape.hxx>

Data Structures

class  BRepPrimAPI_MakeSweep
 The abstract class MakeSweep is
the root class of swept primitives.
Sweeps are objects you obtain by sweeping a profile along a path.
The profile can be any topology and the path is usually a curve or
a wire. The profile generates objects according to the following rules:

  • Vertices generate Edges
  • Edges generate Faces.
  • Wires generate Shells.
  • Faces generate Solids.
  • Shells generate Composite Solids.
    You are not allowed to sweep Solids and Composite Solids.
    Two kinds of sweeps are implemented in the BRepPrimAPI package:
  • The linear sweep called a Prism
  • The rotational sweep called a Revol
    Swept constructions along complex profiles such as BSpline curves
    are also available in the BRepOffsetAPI package..
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