Graphic3d_GraphicDevice.hxx File Reference

#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Graphic3d_GraphicDevice.hxx>
#include <Handle_Graphic3d_GraphicDriver.hxx>
#include <Xw_GraphicDevice.hxx>
#include <Handle_Xw_GraphicDevice.hxx>
#include <TCollection_AsciiString.hxx>
#include <Handle_Xw_ColorMap.hxx>
#include <Handle_Xw_TypeMap.hxx>
#include <Handle_Xw_WidthMap.hxx>
#include <Handle_Xw_FontMap.hxx>
#include <Handle_Xw_MarkMap.hxx>
#include <Standard_Address.hxx>
#include <Aspect_GraphicDevice.hxx>
#include <Standard_CString.hxx>
#include <Xw_TypeOfMapping.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Boolean.hxx>
#include <Xw_TypeOfVisual.hxx>
#include <Quantity_Length.hxx>
#include <Handle_Aspect_GraphicDriver.hxx>
#include <Aspect_Display.hxx>

Data Structures

class  Graphic3d_GraphicDevice
 This class allows the definition of the Advanced
Graphic Device
Warning: An Graphic Device is defined by a connexion
"host:server.screen"
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