Image_PlanarPixelInterpolation.hxx File Reference

#include <Standard.hxx>
#include <Standard_Macro.hxx>
#include <Image_PixelInterpolation.hxx>
#include <Standard_Boolean.hxx>
#include <Handle_Image_Image.hxx>
#include <Standard_Real.hxx>
#include <Standard_Integer.hxx>
#include <Handle_Image_DColorImage.hxx>
#include <Handle_Image_DIndexedImage.hxx>

Data Structures

class  Image_PlanarPixelInterpolation
 The class PlanarPixelInterpolation is used to compute a
SubPixelvalue on non integer Image coordinate
PlanarPixelInterpolation redefined a new method to compute a
SubPixel value .
To compute the value of a Image SubPixel, first we look
for the three nearest Image Pixels .
Then we compute the plane definition in the 3D space
composed by the Image Pixel coordinate and Pixel value
on Z axis .
The SubPixel value is the Z value of ( FX,FY ) point in the
three nearest Image Pixel defined plane .
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