#include <Standard_PrimitiveTypes.hxx>Enumerations | |
| enum | MeshVS_DrawerAttribute { MeshVS_DA_InteriorStyle, MeshVS_DA_InteriorColor, MeshVS_DA_BackInteriorColor, MeshVS_DA_EdgeColor, MeshVS_DA_EdgeType, MeshVS_DA_EdgeWidth, MeshVS_DA_HatchStyle, MeshVS_DA_FrontMaterial, MeshVS_DA_BackMaterial, MeshVS_DA_BeamType, MeshVS_DA_BeamWidth, MeshVS_DA_BeamColor, MeshVS_DA_MarkerType, MeshVS_DA_MarkerColor, MeshVS_DA_MarkerScale, MeshVS_DA_TextColor, MeshVS_DA_TextHeight, MeshVS_DA_TextFont, MeshVS_DA_TextExpansionFactor, MeshVS_DA_TextSpace, MeshVS_DA_TextStyle, MeshVS_DA_TextDisplayType, MeshVS_DA_TextTexFont, MeshVS_DA_TextFontAspect, MeshVS_DA_VectorColor, MeshVS_DA_VectorMaxLength, MeshVS_DA_VectorArrowPart, MeshVS_DA_IsAllowOverlapped, MeshVS_DA_Reflection, MeshVS_DA_ColorReflection, MeshVS_DA_ShrinkCoeff, MeshVS_DA_MaxFaceNodes, MeshVS_DA_ComputeTime, MeshVS_DA_ComputeSelectionTime, MeshVS_DA_DisplayNodes, MeshVS_DA_SelectableAuto, MeshVS_DA_ShowEdges, MeshVS_DA_SmoothShading, MeshVS_DA_SupressBackFaces, MeshVS_DA_User } |
The integer keys for most useful constants attuning mesh presentation appearence | |
1.6.3