MeshVS_ElementalColorPrsBuilder.hxx File Reference

#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_MeshVS_ElementalColorPrsBuilder.hxx>
#include <MeshVS_DataMapOfIntegerColor.hxx>
#include <MeshVS_DataMapOfIntegerTwoColors.hxx>
#include <Standard_Macro.hxx>
#include <TCollection_BasicMap.hxx>
#include <Standard_Integer.hxx>
#include <Quantity_Color.hxx>
#include <Handle_MeshVS_DataMapNodeOfDataMapOfIntegerTwoColors.hxx>
#include <Standard_Boolean.hxx>
#include <MeshVS_PrsBuilder.hxx>
#include <Handle_MeshVS_Mesh.hxx>
#include <MeshVS_DisplayModeFlags.hxx>
#include <Handle_MeshVS_DataSource.hxx>
#include <MeshVS_BuilderPriority.hxx>
#include <Handle_Prs3d_Presentation.hxx>
#include <TColStd_PackedMapOfInteger.hxx>
#include <MeshVS_TwoColors.hxx>

Data Structures

class  MeshVS_ElementalColorPrsBuilder
 This class provides methods to create presentation of elements with
assigned colors. The class contains two color maps: map of same colors for front
and back side of face and map of different ones,
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