MeshVS_VectorPrsBuilder.hxx File Reference

#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_MeshVS_VectorPrsBuilder.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_Real.hxx>
#include <MeshVS_DataMapOfIntegerVector.hxx>
#include <MeshVS_PrsBuilder.hxx>
#include <Handle_MeshVS_Mesh.hxx>
#include <MeshVS_DisplayModeFlags.hxx>
#include <Handle_MeshVS_DataSource.hxx>
#include <Standard_Integer.hxx>
#include <MeshVS_BuilderPriority.hxx>
#include <Handle_Prs3d_Presentation.hxx>
#include <TColStd_PackedMapOfInteger.hxx>
#include <Handle_Graphic3d_ArrayOfPrimitives.hxx>

Data Structures

class  MeshVS_VectorPrsBuilder
 This class provides methods to create vector data presentation.
It store map of vectors assigned with nodes or elements.
In simplified mode vectors draws with thickened ends instead of arrows
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