Prs2d_Angle.hxx File Reference

#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Prs2d_Angle.hxx>
#include <Standard_ShortReal.hxx>
#include <Prs2d_Dimension.hxx>
#include <Handle_Prs2d_Dimension.hxx>
#include <TCollection_ExtendedString.hxx>
#include <Standard_Real.hxx>
#include <Standard_Integer.hxx>
#include <TShort_Array1OfShortReal.hxx>
#include <Prs2d_TypeOfArrow.hxx>
#include <Prs2d_ArrowSide.hxx>
#include <Standard_Boolean.hxx>
#include <Graphic2d_Line.hxx>
#include <Handle_Graphic2d_GraphicObject.hxx>
#include <Handle_TColgp_HArray1OfPnt2d.hxx>
#include <Prs2d_Dimension.lxx>
#include <Quantity_Length.hxx>
#include <Handle_Graphic2d_Drawer.hxx>
#include <Aspect_FStream.hxx>

Data Structures

class  Prs2d_Angle
 Constructs the primitive Angle
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