Prs3d_AngleAspect.hxx File Reference

#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Prs3d_AngleAspect.hxx>
#include <Handle_Prs3d_LineAspect.hxx>
#include <Handle_Prs3d_ArrowAspect.hxx>
#include <Handle_Prs3d_TextAspect.hxx>
#include <Prs3d_CompositeAspect.hxx>
#include <Standard_OStream.hxx>

Data Structures

class  Prs3d_AngleAspect
 A framework for defining how an angle will be
displayed in a presentation. Aspects of angle display include:

  • display of the arrow pointing to the angle
  • display of the line making up the shaft of the arrow
  • display of the text referring to the angle.
    The definition set by this class is then passed to the
    attribute manager Prs3d_Drawer.
    Any object which requires a value for angle aspect as
    an argument may then be given the attribute manager
    as a substitute argument in the form of a field such as
    myDrawer for example.
More...
 All Data Structures Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Defines
Generated on Thu Mar 3 10:40:50 2011 for Open CASCADE Technology by  doxygen 1.6.3