#include <Graphic3d_Vertex.hxx>#include <Graphic3d_VertexN.hxx>#include <Graphic3d_Array1OfVertexN.hxx>#include <Standard.hxx>#include <Standard_Macro.hxx>#include <Standard_Integer.hxx>#include <Standard_Address.hxx>#include <Standard_Boolean.hxx>#include <TCollection_Array1.lxx>#include <Graphic3d_Array1OfVertex.hxx>#include <Aspect_TypeOfEdge.hxx>#include <gp_Pnt.hxx>#include <gp_Dir.hxx>#include <Standard_DefineHandle.hxx>#include <Handle_Prs3d_ShadingAspect.hxx>#include <Handle_Graphic3d_AspectFillArea3d.hxx>#include <Prs3d_BasicAspect.hxx>#include <Aspect_TypeOfFacingModel.hxx>#include <Quantity_NameOfColor.hxx>#include <Graphic3d_NameOfMaterial.hxx>#include <Standard_Real.hxx>#include <Graphic3d_Group.hxx>#include <Bnd_Box.hxx>#include <Handle_Graphic3d_TextureMap.hxx>#include <Graphic3d_MaterialAspect.hxx>#include <Aspect_TypeOfDegenerateModel.hxx>#include <Quantity_Ratio.hxx>#include <Aspect_AspectFillArea.hxx>#include <Aspect_InteriorStyle.hxx>#include <Aspect_TypeOfLine.hxx>#include <Standard_OStream.hxx>#include <Handle_Message_ProgressIndicator.hxx>#include <Standard_IStream.hxx>#include <Standard_CString.hxx>#include <BRep_Tool.hxx>#include <BRep_Builder.hxx>#include <TopoDS_Compound.hxx>#include <Poly_Triangulation.hxx>#include <TColgp_HArray1OfPnt.hxx>#include <TColgp_Array1OfPnt.hxx>#include <TColgp_Array1OfPnt2d.hxx>#include <TColgp_Array1OfDir.hxx>#include <Poly_Connect.hxx>#include <TopAbs_Orientation.hxx>#include <TColStd_MapOfInteger.hxx>#include <TColStd_MapIteratorOfMapOfInteger.hxx>#include <BRepMesh_FactoryError.hxx>#include <BRepMesh_DiscretRoot.hxx>#include <BRepMesh_PDiscretRoot.hxx>#include <TColStd_MapOfAsciiString.hxx>#include <TCollection_AsciiString.hxx>#include <gp_Vec.hxx>#include <Prs3d_Root.hxx>#include <Handle_Prs3d_Presentation.hxx>#include <Handle_Prs3d_Drawer.hxx>#include <Handle_TopTools_HSequenceOfShape.hxx>#include <Quantity_Length.hxx>#include <BRepBndLib.hxx>#include <Precision.hxx>#include <Handle_Graphic3d_ArrayOfTriangles.hxx>#include <Graphic3d_ArrayOfPrimitives.hxx>Defines | |
| #define | G005 |
| #define | MAX2(X, Y) ( Abs(X) > Abs(Y)? Abs(X) : Abs(Y) ) |
| #define | MAX3(X, Y, Z) ( MAX2 ( MAX2(X,Y) , Z) ) |
| #define G005 |
| #define MAX2 | ( | X, | |||
| Y | ) | ( Abs(X) > Abs(Y)? Abs(X) : Abs(Y) ) |
| #define MAX3 | ( | X, | |||
| Y, | |||||
| Z | ) | ( MAX2 ( MAX2(X,Y) , Z) ) |
1.6.3