#include <Standard.hxx>#include <Standard_Macro.hxx>#include <Handle_StepShape_ShapeDefinitionRepresentation.hxx>#include <Handle_StepShape_ShapeRepresentation.hxx>#include <Handle_Standard_Transient.hxx>#include <Handle_StepGeom_Axis2Placement3d.hxx>#include <Handle_StepRepr_NextAssemblyUsageOccurrence.hxx>#include <Standard_Boolean.hxx>#include <Handle_Interface_InterfaceModel.hxx>#include <Handle_StepShape_ContextDependentShapeRepresentation.hxx>Data Structures | |
| class | STEPConstruct_Assembly |
| This operator creates an item of an assembly, from its basic data : a ShapeRepresentation, a Location ... Three ways of coding such item from a ShapeRepresentation :
| |
1.6.3