Storage.hxx File Reference

#include <Standard.hxx>
#include <Standard_Macro.hxx>

Data Structures

class  Storage
 Storage package is used to write and read persistent objects.
These objects are read and written by a retrieval or storage
algorithm (Storage_Schema object) in a container (disk, memory,
network ...). Drivers (FSD_File objects) assign a physical
container for data to be stored or retrieved.
The standard procedure for an application in
reading a container is the following:

  • open the driver in reading mode,
  • call the Read function from the schema,
    setting the driver as a parameter. This function returns
    an instance of the Storage_Data class which contains the data being read,
  • close the driver.
    The standard procedure for an application in writing a container is the following:
  • open the driver in writing mode,
  • create an instance of the Storage_Data class, then
    add the persistent data to write with the function AddRoot,
  • call the function Write from the schema,
    setting the driver and the Storage_Data instance as parameters,
  • close the driver.
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