TopLoc_Location.hxx File Reference

#include <Standard.hxx>
#include <Standard_Macro.hxx>
#include <TopLoc_SListOfItemLocation.hxx>
#include <Handle_TopLoc_SListNodeOfSListOfItemLocation.hxx>
#include <Standard_Boolean.hxx>
#include <TCollection_SList.lxx>
#include <Handle_TopLoc_Datum3D.hxx>
#include <Standard_Integer.hxx>
#include <Standard_OStream.hxx>
#include <TopLoc_SListOfItemLocation.hxx>
#include <TopLoc_TrsfPtr.hxx>

Data Structures

class  TopLoc_Location
 A Location is a composite transition. It comprises a
series of elementary reference coordinates, i.e.
objects of type TopLoc_Datum3D, and the powers to
which these objects are raised.
More...

Functions

Standard_Integer HashCode (const TopLoc_Location &me, const Standard_Integer Upper)
void ShallowDump (const TopLoc_Location &me, Standard_OStream &S)

Function Documentation

Standard_Integer HashCode ( const TopLoc_Location me,
const Standard_Integer  Upper 
) [inline]
void ShallowDump ( const TopLoc_Location me,
Standard_OStream S 
) [inline]
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