#include <Standard.hxx>#include <Standard_DefineHandle.hxx>#include <Handle_Transfer_ActorDispatch.hxx>#include <Transfer_TransferDispatch.hxx>#include <Standard_Macro.hxx>#include <Interface_CopyTool.hxx>#include <Handle_Interface_InterfaceModel.hxx>#include <Handle_Interface_Protocol.hxx>#include <Handle_Transfer_TransientProcess.hxx>#include <Standard_Boolean.hxx>#include <Handle_Standard_Transient.hxx>#include <Handle_Transfer_ActorOfTransientProcess.hxx>#include <Transfer_ActorOfProcessForTransient.hxx>#include <Handle_Transfer_Binder.hxx>#include <Handle_Transfer_ProcessForTransient.hxx>Data Structures | |
| class | Transfer_ActorDispatch |
| This class allows to work with a TransferDispatch, i.e. to transfer entities from a data set to another one defined by the same interface norm, with the following features :
| |
1.6.3